Tuesday, May 14, 2019

Verse Strategy Guide

This is an experimental versus series I'm gonna try. I'm hoping to maybe eventually do all the series I think personally are great.

So what is this? It's inspired by two things primarily (And I suggest looking them both up). One of them is TierZoo, a youtube channel that analyses real life zoology and survival in the wild as though it were a video game, describing the different strategies and sometimes giving suggestions. The other is Fantasy Re-Armed, a series by youtuber Shadiversity where he looks at fantasy creatures and suggests what weapons and tactics would be most advantageous to them given their general abilities and what weapons and strategies would be good against them.

I'm thinking to myself; "Hey....why don't I do that with versus debating?" and so here we are. I'm going to go through some verses I know really well and discuss what the different tiers are like competitively compared to other verses, what their strengths are, and what their weaknesses are (and thus how to combat them) probably giving some examples of characters that would be able to do well in the verse.

Caveat 1: I am dividing the verse into tiers and giving sections for each tier, based on area of land the invader would try and have influence in. For instance the "City Scale Tier" is someone who could fight the threats that they would potentially find on average in a city in the verse. Note that the power of the characters can be greater or lesser then you might expect for a scale tier. To be a planetary-scale tier fighter in the Terminator verse might require much less then planetary power, only enough power to be a threat to everyone on the Terminator Earth while in Dragon Ball-verse for instance, where civilized planets often have characters far above planet level, much more then planetary power would be wanted.

Caveat 2: I am strictly limiting myself to not just go for stat overpowering. If a tier only generally gets up to building level and hypersonic, I'm not gonna put an Island Buster in and say they'd tank and overpower everyone in the verse, nor am I going to put an FTL character in and say they speedblitz. Anyone can be overpowered if their stats are just monumentally higher then anyone else in the verse, the point is to find characters that can utilize the unique weaknesses of a verse. I will try and use power and movement speed that are equal to or lesser then the actual characters in the verse. If a verse's stats are a bit weird, I might comment on it briefly, stating that most people in the same power or speed tier would find it easy to win due to massively greater speed or power respectively, but I will try to find an answer not revolving around that. I will allow myself to use characters that can temporarily gain far higher power in limited ways via specific techniques because that's not directly usable (like if a character can destroy a timeline by causing a paradox I'm not gonna consider them timeline level if otherwise they are only building level)

Obviously as you might expect, the bigger a verse is, the harder it is to due them. The more varied their tiers are with different powers, and the less homogeneous and stylized, the more tricky it is to find general weaknesses though I will still do my best to show you how to be op in every verse (or at least the verses I can do)

Saturday, May 11, 2019

How they compare: Ares (God of War)


Born of the king and queen of the gods, Ares was the original Olympian God of War before Kratos. Possibly due to the power of his royal godly heritage, and possibly merely due to bad luck, Ares had an inordinate amount of power even for a God and went on chaotic fiery rampages befitting his nature, stirring up warfare and destruction. Ares was the one who turned Kratos into the monster that he would become, hoping to use the Ghost of Sparta to overthrow Olympus (as each Olympian generation overthrows the one before it in turn).

In a sense Ares' plan did succeed as Kratos did overthrow the Olympian Gods, however Ares would not live to see his plan come to fruition as Kratos in his fury at the monster Ares had made him, slew the War God.


In terms of sheer power, Ares ranked as one of the mightiest Olympian Deities, implied to be stronger even then Titan Traitor Helios, whose light was strong enough to illuminate the endless underworld, and was able to destroy the world pillar, capable of keeping the above world from crashing into the underworld destroying all of creation. Both of them are much stronger then the Primordials, the body of one of whom becoming the universe, and the battle between them creating the galaxies. 

Speedwise Kratos with the released power of hope still struggled to defeat Ares, yet even with the power of hope dormant within him was able to fight evenly with the Fates, suggesting Ares scales to the Fates in speed. The Fates for the record are able to move fast enough to spin and manipulate threads for every point of the Earth every second, require-ing speeds of septillions of times the speed of light. Ares likely scales to this speed feat.

As a god Ares also possess many abilities. He can shift his body, appearing in gigantic sizes and growing 4 spidery-limbs from his back to use as weapons. He can fly and he is noted for his powerful fire manipulation. He can project fire from his weapon, grant fire-based magic to his followers, cause spontatenous combustion of his enemies, and appear in distant fire to speak to others. He also has control of Earth, able to cause massive pillars of Earth to sprout at will. Ares can also create diseases at will.


Ares abilities do not stop there. He is a powerful psionic. He can use telepathy to communicate at large distances or control his forces like harpies. He has telekinesis strong enough to wipe out entire armies and can sense distant events such as Kratos receiving the box of Pandora far to the East of his position. This is in addition to his already potent manipulative skills, which he used to turn Kratos into a monster.

Ares is able to dimensionally BFR opponents to his dimension which he controls. This is shown to be real and not an illusion by God of War 2 where Kratos goes back in time and sees his former self being sent into Ares' dimension. He can also summon his own forces, possibly due to his dimensional abilities and even summoned Shadow Clones of Kratos to battle him.

Kratos as the God of War is noted to oversee every battle that takes place across all of history when he becomes the God of War and Ares should also possess this ability, overseeing wherever there is combat. 

Ares also has the ability to strip his opponents of their powers and steal them for himself. This worked even on abilities he did not grant as it worked on Kratos' magic gifted by other Gods.

Ares at his peak also stole the abilities of Kratos from God of War 1 giving him his magic abilities including electrical manipulation, petrification and summoning intangible spirits that drain the lifeforce of enemies. 

Name: Ares
Origin: God of War
Classification: Olympian God of War
Powers and abilities: Enhanced Stats, Flight, Elemental Manipulation (Fire, Earth, Electricity), Power Granting, Power-Stealing, Limited Omnipresence (Combat), Shapeshifting, Disease Creation, Control of certain species, Telepathy, Sensing, Telekinesis, Dimensional BFR, Petrification, Summoning (his minions, shadow duplicates of enemies, and intangible life-draining souls)
Weakness: Somewhat Arrogant
Destructive Capacity: Universal+
Range: At least galactic (affected a galaxy-spanning dimension) and inter-dimensional
Speed: MFTL (Septillions)
Durability: Universal+
Stamina: Unknown, presumably very high
Standard Equipment: Sword, Armor
Intelligence: Godlike Understanding of Tactics and Strategy, Manipulative

How would he do in other verses?


In the DC-verse Ares would be somewhere between the realm of general universal reality warpers, like Post-Crisis Captain Atom and New 52 Mr. Mxyztplk, and the Pre-Crisis/Rebirth Powerhouses like Superman and Green Lantern due to his speed being between them. That said his hax is good for his tier and given his nature overseeing all combat, he could potentially avoid speedblitz. If that was the case he'd be a massive threat to the DCU regardless of what timeperiod he appeared in as his ability to steal powers would make him an immediate and massive threat to the verse. The biggest threat to him would probably be the Flash "Family" who could theoretically use the speedforce to render him an immobile statue (and they would be able to energy-drain him as they did to the Anti-Monitor).



In the Marvel universe, Ares would be an even more massive threat due to the lack of Earth-bound heroes fast on the same degree of speed and hax to stop him. While his level of hax would not be unknown, his sheer power and speed would make him rival High Tier Skyfather level entities and he could potentially beat Base Thanos in a fight. He would have enough power to potentially conquer a universe he found himself in. Above that he could possibly defeat a Cosmic Cube, likely having enough power though it becomes significantly harder to the sheer versatility of Cosmic Cube reality-warping.



Much like in the DC verse, in the Saint Seiya verse, Ares placement depends on whether his nature as overseeing all combat would allow him to avoid a speedblitz. At the very least Ares would be a high Gold Saint Tier enemy given his casual universal levels of power. While his abilities are not as versatile or numerous as high tier saint seiya characters typically, the degree of his hax including dimensional bfr and power-stealing both of which would be very strong in Saint Seiya would make it difficult for any but the strongest saints and the deities to defeat him. Assuming he can avoid speedblitz he would rank on par with lesser deities like Thanatos and Hypnos as well as God Saints.


In the CLAMP multiverse, Ares would rank as a clear god tier, nearing the absolute top. Even High Tier spirits like The Light/The Dark and The Rune Gods of Cephiro would be unable to do almost anything to Ares due to his speed versatility and just greater power. Even Ashura, the CLAMP God of War would be unable to stop Ares due to Ares' greater hax and speed. He would likely not be able to solo the verse however as someone like Clow Reed would theoreically be able to warp the concept of Ares away from across the multiverse but against almost anyone Ares would most likely win. He might have an interesting fair fight with Fei Wang Reed, depending on which arrogant manipulator is better able to manipulate the others arrogance first into letting their guard on (Fei Wang allowing Ares to enter the same general area as him and being able to affect him, or Ares allowing Fei Wang to complete his multiverse warping ritual).


In actual Greek Mythology GOW Ares would do interestingly. He is stronger then any being in the Greek Myths in raw power, easily far far faster and would smash anyone physical, however the Gods themselves are abstract entities and there is no evidence that Ares would be able to destroy them. However Ares might be able to destroy the entire physical domain and thus potentially destroy the concept. Ares would likely win or at least stalemate against most to all of the verse, save for some god tiers like Orphic Zeus who became one with the universe or the Fates both of which could manipulate fate to end Ares. 

Sunday, May 5, 2019

Top 10 Magical Girl Death Battles DB could do

Note: This is not the same thing, though there is a link, as the Magical Girl Death Battles I would most want to see. These are the best death battles involving two or more magical girls that I would think would work well for Death Battle purposes. This involves 3 metrics basically:

1: How well it would capture attention. In needs to be able to capture the attention of casuals I know. Generally there are 3 A Tier Magical Girl series in terms of well known-ness; Sailor Moon, Cardcaptor Sakura, and Puella Magi Madoka Magicka. There's also a lot of B Tier Popularity MG series known to a large amount like Pretty Cure, Tokyo Mew Mew, Magical Girl Lyrical Nanoha, Kill la Kill, Panty and Stocking etc. Thus a fight should probably have at least one magical girl from an A Tier in popularity, or both to be from a B or higher tier in popularity. This is based on the English speaking fandom rather then the Japanese speaking fandom.

2: How hard it would be to research. A series should ideally be on the shorter side. The feats should be clear and not require much interpretation or conjecture.

3: How good the fight presents itself to an episode. Matchups should be fair and interesting, with character personalities and powersets that would interact in interesting ways and which gives Wiz and Boomstick things to comment on for the pre-battle analysis sections. If I was just giving the MG Ideas I'd want DB to do, this would be the only category, but the others are presented for for the sake of pragmaticism.

Some of these matchups don't have all 3 of these. This is my best attempt to maximize all 3.


Matchup 10: Majokko Club Battle Royale

Number 10 just because it scores really low on the first category. Most people don't know these 4, I get that and that's why it's last place. However in both of the other categories I think it scores pretty well.

In the 80s Studio Pierrot was to Magical Girl Anime what Hanna Barbera was to western animation in the 70s, ultra-prolific and downright puritanical in morals. They had 4 magical girls; Creamy Mami (a magical idol singer whose singing warped reality), Persia the Magic Fairy (a jungle girl with a magic baton that allows her to use magical love energy), Magical Emi (a stage magician who uses real magic to boost her magic acts), and Pastel Yumi (a little girl whose drawings come to life). In 1987 Pierrot brought them together for the first magical girl teamup to fight a 4th dimension alien on the moon. 

Given that movie gives them all a super form formed from their friendship, their stats should be really even meaning the winner will be basically just their magical tricks, mundane skills and creativity. They've all done really crazy wacky silver-age comic book styled shenanigans yet are pretty easy to actually interpret. None of the series are that long (Creamy Mami is the longest at 52 episodes) and the 4's personalities already canonically mesh in funny ways, as would their powers. Still easily the least likely and lowest just due to obscurity outside the MG fandom. 


Matchup 9: Wedding Peach vs Cure Happy
Still not very well known but we're getting a lot better. Wedding Peach is still relatively well known for a magical girl series. Cure Happy is maybe not the most POPULAR MG Lead in the Pretty Cure Fandom but there's not much hate against her, and Smile PreCure! is probably one of the most well known pretty cure in the English Fandoms (alongside the original and Heartcatch) due to the infamous Glitter Force English Dub on Netflix. Wedding Peach is really easily to research albeit there is a few things tricky to interpret. Researching all of Pretty Cure would be awful, but you really only need to research Smile PreCure for Cure Happy which is not bad at all. 

Momoko is a ditzy over-emotional girl prone to dramatic reactions who likes to spend her free time watching wedding videos. Her mom disappeared when she was young, only for her to discover in her teenage years that her mother was an angel, and she becomes the Angelic Guardian of Love Wedding Peach. Mizuki is  super energy, excitable and optimistic girl obsessed with fairy tales. She is approached by beings telling her fairy tales are real and she needs to become a protecting of happy endings, the leader of Smile PreCure Cure Happy! Both of them are idealistic emotional girls with romantic girly hobbies. The personality interactions between the two would likely be funny on that basis and there are funny things to comment about for both series.

The two are in the same general power level (FTL Planet-Large Planet Level). Cure Happy is a little bit stronger but Wedding Peach has a bit more versatility in her arsenal. It seems like the two would have a pretty interesting fight.

Not a great matchup idea but I think a pretty alright one all around.


Matchup 8: Diana Cavendish vs Karin Miyoshi
Both characters are from relatively well known magical girl series; Little Witch Academia and Yuki Yuna is a Hero. Both of these are (spoilers) girls who had immense pressure put on them from a young age to be the best of their class of magical girl, rose to the top of their discipline but became cold and aloof at first, and gradually warmed and became friends with the others. They have pretty similar character arcs is what I'm saying.

I've heard interpretations of LWA at either City or Multi-Continent. Given that Karin is City in base and Moon in her super form that actually works out nicely. The two have some interesting power dynamics due to the relation of Diana's magic haxes versus Karin's fairy protections. 

Additionally their personalities would pretty instantly bristle at each other and be entertaining. Both series are pretty short and easy to watch quickly. LWA's main anime is 25 episodes and Yuki Yuna is a Hero's separate series add up to also being 25 episodes. 


Matchup 7: Mew Pudding vs Mako Mankanshoku
This one would just be amusing. Both of these two are comical goofy characters who are big fans of the other girls on their team. Tokyo Mew Mew is relatively well known for a traditional style Magical Girl series and Kill la Kill is quite popular. 

The two gives lot of material for Wiz and Boomstick to comment on, I imagine given their often humorous antics. Tokyo Mew Mew is only 27 chapters, and 52 episodes if you add in the anime. Kill la Kill is only 24 episodes.

The two are actually pretty even surprisingly enough. The only thing I'd worry about is their powersets might be a bit too...simple. Having an easy to explain powerset is good for the analysis obviously but limits what can be done with the fight animation. Still I think they have enough, especially how the two will likely be goofing each other during it to fill a runtime. 


Matchup 6: Mimori Togo vs Hayate Yagami
You want to get some attention, this match will certainly get controversy! No but seriously both of these girls have some personality similarities and SPOILERS lost the usage of their legs due to magic involvement outside of their awareness only to later regain them, though they still helped while wheelchair bound.

Nanoha is a bit long a series, but not too bad and as mentioned above Yuki Yuna is a Hero is basically just 25 episodes long with all the series. Fight between the two is pretty interesting as well as it's basically raw power and fairy defenses vs versatility and speed.


Matchup 5: Satsuki Kiryuin vs Stocking Anarchy
We've moved into the fights that actually get asked for, so you know it's got to have at least a fair level of the first metric. 

Stocking vs Satsuki actually seems relatively even, and the two are fairly thematic for each other. Their personalities would certainly clash well given Satsuki's extremely dramatic and dignified personality and Stocking's apathetic goth stark. Their powers are well balanced for a death battle, being simple and quick enough to explain while allowing for creativity in the fight animation.

Kill La Kill is only 24 episodes and Panty and Stocking with Garterbelt is only 13 episodes for the main anime. Would be a pretty easy episode to make relatively speaking.


Image result for Fate Testarossa
Image result for Ryuko Matoi senketsu 

Matchup 4: Fate Testarossa vs Ryuko Matoi
Popularity level of this one I imagine would be somewhat similar to the last one, and Nanoha is a bit harder series to research then Panty and Stocking (even if interpretation of it is easier due to it being all math-y and science-y as opposed to Panty and Stocking's toon physics). That said just the interaction between these two would be amazing.

While both are charactized by their poor and violent relationship with their mothers, Fate is a noble knightly individual who is politely spoken, believes in ettiquette in combat, and generally acts superheroic-ly. In contrast Ryuko is aggressive, informal and hot-blooded. Their interaction would very funny just by itself. In addition, Fate's a canonical lesbian and given her characterization in some parts of the series, her reaction to Ryuko's outfit would probably be great. The two would also give Wiz and Boomstick plenty to talk about.

Fight wise it's basically Fate's hax vs Ryuko's raw power and could probably be debated either way. 


Matchup 3: Sailor Moon vs Cardcaptor Sakura
This is my most wanted matchup of all. The two most famous magical girls worldwide without exception, and the two strongest. Power of Love vs Power of Hope. Both have a manifold powerset that can allow for any number of possible fight scenarios, filled with counters to each others' powers. The representative of the Magical Girl Warrior vs The representative of the Cute Witch Magical Girl, the two biggest subgenres of magical girls. 2 of my favorite characters ever. So many things that they could possibly comment on, so many ways either could win and plenty of arguments for either. A fight taking place on the street level and the cosmic level and every level in between.

There are so many things I could say for this fight. It could be great in every respect once it was made, and would almost have to be. It would also attract lots of attention. That said there's one bit of a problem: it would be an absolute b*tch to research.

The original manga are not too bad: SM is 60 chapters long and CCS is 52 chapters long. However Sailor Moon has a bunch of side stories but way worse if you're compositing it has lots of versions, all of them pretty substantial in themselves, including the 200 episode 90s anime. Meanwhile CCS is canon to the rest of the CLAMP multiverse (where literally EVERY CLAMP series is canon and connected) and in fact Sakura's best feats come form Movie 2 and from Tsubasa Resevoir Chronicles, TRC being one of the famously convoluted and hard to understand things ever written (if you're a comic fan, think Donna Troy's backstory and you'll get the idea). The difficulty in actually researching it is why it's only number 3 but it's still my most wanted fight.


Matchup 2: Mami Tomoe vs Panty Anarchy
I think Mami vs Panty is good on all 3 metrics. 

It would attract lots of attention, both series are fairly well known and both have big fandoms and are somewhat controversial. Both Mami and Panty are fairly well known.

Both are pretty easy to research. Both have a short anime series and some extra manga. Madoka also has the movie Rebellion. And that's about it for both of them, outside of a few little guidebook statements.

The two would provide for lots of great opportunities for an ep. They both have lots of things to comment on, and really strong personalities that are not only strongly opposed, but actually form the basis of their weaknesses. In fact both have personalities well suited to exploiting the weaknesses of each other in terms of personality. A fight between them should be pretty even and their powers I think would make for a very interesting discussion on who'd win. It's very debatable without being too complex.


Matchup 1: Guardian Senshi Battle Royale
It's pretty clear Sailor Moon is the most well known Magical Girl series, and the 4 Guardian Senshi are 4 of the strongest personalities this genre has ever produced, to the point that they became the new Magical Girl archtypes, basically all of the magical girl warrior series after  deliberately copied the persona of some of the Sailor Senshi. Each of the Sailor Senshi possesses her own micro fanbase and using them will pretty much inevitably have a draw.

The Guardian Senshi are significantly easier to research then Sailor Moon due to the simpler powersets they possess, especially if one is just going off the canonical manga. They are a lot easier to interpret.

You could make a fair argument for any of the Guardian Senshi to win. Like the Majokko Club Battle Royale it's almost canonically even, but here they also benefit of having different stats as well, just not so different that it becomes one-sided. Each Guardian Senshi possesses her own flavor of personality and combat style providing for a lot of potential in both pre-combat analysis and in the actual combat. 

Overall the Guardian Senshi Battle Royale has a versatility none of the other fights on the list have. It can be done in many different styles, and for many different types of episode slot. There are so many ways it could be approached that would work just because of how base-archetypal the 4 are. 

Tuesday, April 30, 2019

List of my Death Predictions and Death Analysis Update

Original Blog

Death Analysis: a versus analysis of a single character

Death Prediction: a fanmade written death battle

I do them in an alternating pattern. The above link was an original masterpost I made a while ago. This is me adding the ones made since then.

Death Analysis:

Harley Quinn

GLaDOS

Kurama

Death Predictions:

Grimnir vs Abigail

Dracula vs Sauron

Chaos-Spawn Battle Royale

Synnar vs Protege

Umi Ryuuzaki vs Weiss Schnee

Baldur vs Siegfried

Hal Jordan is completely broken


Hal Jordan is the secret op of the DC Universe. I'm gonna show you why.

Power:
Let's start with how he deals with Kryptonians. Even in the Post-Crisis age he was able to knock around Post-Crisis Superman and take strikes from the Pre-Crisis Age Kryptonian Superboy Prime. However in the Pre-Crisis and Rebirth Ages he was far stronger, to the point that even Pre-Crisis Superman said that the power of Hal's ring surpassed quantification.

Hal has one shot AMAZO with the power of the entire Justice League and was able to deal significant damage to Captain Atom. Captain Atom was at the very least a casual universe creator (1) (2) and a casual universe destroyer (1) (2). In fact word of god statement has that Captain Atom could create or destroy the multiverse. 

That brings up to the topic of cosmics. Hal Jordan fought Doctor Polaris amped upon the magnetic force of the whole universe, the force holding the universe together (1) (2). Hal beat him by turning his energy into the energy of the magnetic core, overloading Doctor Polaris who previously had no difficulty holding the magnetic energy of the universe. (1) (2)


Hal with the other Green Lanterns assembled spiked Mandrakk the Dark Monitor in the heart. Mandrakk was a multiversal threat (who even in that form was stronger then The Spectre and The Radiant).

And finally a rookie Hal due to a timewarp was forced to fight himself as Parallax, and the two were fairly evenly matched, their wills even said to being even (1) (2) (3) (4) (5) (6) (7) (8). Parallax Hal was able to solo a large group of superheroes, casually froze time twice, and defeated Black Lantern Spectre as well as ripping the face off Normal Spectre.

Speed:
A mere hour after first getting his Green Lantern powers, Hal was able to move trillions of miles easily, a feat likely millions of times the speed of light. Hal's probe scan the entire universe for other Green Lanterns and return in a heartbeat. Given that the DC Universe is hundreds of trillions of times the speed of light this is likely sextillions of times the speed of light. As Hal can propel himself with his own constructs his speed should likely be this high at least.

However that's merely how fast he is with his own feats. Getting into scaling...When Hal was brainwashed Barry could not shake him (1) (2) and was able to catch Flash possessed by Parallax. He was able to trap Professor Zoom and even fight him when he thought he was Barry so he was holding back (1) (2) (3). He was also able to catch the other Zoom. 


Matter/Energy Manipulation:
Hal while dreaming without his ring even being on was able to transmute a person into a bird just by dreaming it and when trying transmuted a toy rocket ship into a real rocket ship. His ring can rearrange the fundamental parts of objects to form the new thing. His ring was able to scan for weak points and rearrange the molecules. The Atom using Hal's ring was able to imperfectly restore the atoms of the JLA and Hal himself was able to pack down the atoms of a star. The ring can also affect particles and Hal has twice shrunk himself down to subatomic sizes (1) (2). Hal's ring will automatically regenerate Hal and even pull his body parts together across dimensions. Hal can also create negative matter.


Arisa, a much lower tier Green Lantern could change into a ball of energy and back. Hal and Alan were able to convert the Flashes of their Earths into photons and back. Hal was also able to convert people into negative radiant energy. 

Phasing:

Invisibility:

Spacetime Manipulation:
Hal can cause spatial warps or subspace waves. His warping can make an itch stretch like a parsec, a difference of 1.2 Quintillion times. He traveled fine in an area with no space or time as men know it and bent and shattered reality itself in his battle with Sinestro. His spatial warping was able to make infinity bend back on itself. He was also able to teleport his brother across the universe (1) (2) He and Alan also teleported the entire population of Earth-2.

In addition Hal is a casual time traveler. After sensing that the future needed to him he time traveled to the year of 5707. He was able to rip a hole to 100,000,000 years ago. He can send others to different times and send his power beams to other times. He power-beamed both Flash and Reverse Flash through time. Hal can also disrupt the flow of time. Even on verge of death, he was able to stretch a nanosecond into eternity (1)(2). He was able to freeze time up to a thousand miles from a planet and was competitive with Parallax Hal who was a casual time freezer. 

Besides that Green Lanterns can create time as well. Hal created "chronal energy" and time. A flash of his consciousness was able to disrupt a time null zone. He was perfectly fine in a stasis field where time did not move. Green Lanterns can also destroy time. When the Time Trapper got a Green Lantern Ring he destroyed all possible futures of Earth-1.

Sealing:

Mental Manipulation:

Soul/Spirit Manipulation:

Power Manipulation:

Duplication:
Hal created 20 clones of himself. Note the comic says that this is because of the magnetic properties of the planet, but given Hal’s ability to create massive electromagnetic properties, down to the magnetic force of the entire universe, he could probably replicate this by himself.

This isn't everything, merely what I could compile on short notice.


Summary:
Energy Constructs
Universal+ to Multiversal Power
Likely Tredecillions of times the speed of light
Sub-Atomic Matter Manipulation
Size-Changing
Regen (Likely Low-Mid to Mid)
Freezing (Absolute Zero)
Energy Absorption
Can create negative matter and anti-energy
Matter Dissolving Dark Aura
Transmutation
Can exist as raw energy or will
Phasing
Invisibility (Can avoid even the senses of Superman and Martian Manhunter)
Illusions
Spacetime Warping
Time Freezing
Spacetime Destruction
Spacetime Creation
Casual Time Travel
Can send beams or others through time
Can teleport others
Sealing
Brainwashing (Planetary)
Can copy neural patterns
Soul Manipulation
Spirit Manipulation
Power Manipulation
Power-Stealing
Potential Duplication

In Conclusion:
"In brightest day, in blackest night
No evil shall escape my sight.
Let those who worship evil's might
Beware my power...GREEN LANTERN'S LIGHT!"

Friday, April 26, 2019

Death Prediction: Baldur (God of War) vs Siegfried (Saint Seiya)


Some characters are "tanks", focusing on raw durability and wearing down an opponent. And there are some characters, like these two Norse Warriors, whose defense is so high they are practically invulnerable!

Baldur, The God of Light who can not be killed

Dubhe Alpha Siegfried, Leader of Odin's God Warriors

I am Imperator100, and this is a Death Prediction.





Baldur:
Baldur was born between the King of the Aesir, Odin and the Queen of the Vanir, Freya. On his birth, the runes foretold for him a needless death. To protect him, Freya cast a spell to protect him from death. However as a side-effect of this Baldur was stripped of his ability to feel anything. He could feel no physical sensation, which filled him with anger, resentment and eventually self-loathing at his own ability to be brave and fight like a warrior.

Unable to change his state, Baldur slowly grew more psychopathic as the lack of any sensation began to degrade his mind. He worked for Odin the all-father as a tracker, relentlessly pursuing the enemies of Asgard across the realms, not being able to be stopped by any force.



Element Manipulation:
As the God of Light, Baldur can manipulate light to either glow brightly or to use it in more directly offensive ways.


When the spell protecting Baldur was broken, he also seemed to have the strange ability to absorb and utilize any element he was exposed too. 

When he was caught in a fiery explosion, he gained the ability to manipulate fire, including creating a fiery explosion himself and throwing fireballs.

When he got hit by the icy head of Kratos' leviathan axe, he gained ice manipulation abilities. He could encase his fist in ice to boost it's power, create an ice explosion or throw ice bolts


Image result for baldur gif

Strength:

Jormungandr is so massive that it wraps around Midgard itself but that's only the least of it's feats. The first battle of Thor and Jormungandr was of such intensity that it could be felt across the 9 realms, the realms collectively making the "Norse Universe". And it is said that during their final fight at Ragnarok, their clash shall be so violent as to splinter the world tree Yggdrasil. Yggdrasil is the center of the Norse Universe, holding all 9 realms on it, each with their own outer space with stars. For an object to bear the mass of other objects, especially in cosmological terms like this would require the first object to have significantly more mass then the other objects, suggesting that the World Tree has far more mass then the Norse Universe! Yggdrasil does this so easily that it does not break even though it bears this weight for the lifespan of the universe, and it is said by Freya that even a single strand of Yggdrasil surpasses spacetime.

Also notable is that Baldur knocks out the great serpent despite the massive size difference. If Baldur's strike only JUST met the level of power of Jormundandr's durability, it may have been able to bruise or piece his hide, like a needle with human skin, but to effect him significantly it would require him to effect a significant part of Jormungandr's head, requiring the actual force as point of impact to be much stronger. 


While Kratos is a lot weaker then he was from God of War due to losing the power of hope, he still possessed the powers of the God of War and the power of the Greek Gods does not decline, and in fact Hades implies that he grows stronger with the number of souls he's absorbed suggesting their power only grows in time. 


Kratos himself easily scales to these feats in his God of War form, even without the power of hope. Kratos himself is strong enough close a realm tear by himself, physically closing a tear in reality. The dwarf Sindri is shocked at this and marvels at the strength needed which considering the beings Sindri has personally worked with (Sindri and Brok forged Thor's hammer), is very telling of Kratos' strength.




Speed:


In the same game that Kratos fights Baldur he can fight on par speedwise with Gunnr, Mistress of War. Gunnr is so fast that she was the first of the valkyrie to every single conflict big or small sporting out the worthy spirits. This would be insane enough on our earth, but she does it on all 9 realms all flowing at different rates of time and many of them seeming to contain more conflicts then our Earth, such as Alfheim in conflict between the light and dark elves.

In other words her speed is such that she can be at every single conflict going on! Even more notable is she would have to cross a distance of Yggdrasil, containing stars, in order to between realms. 

During the Viking Age of roughly 700 AD to 1000 AD the world population was estimated to be between 2.7 Million to 295 Million. While this is likely a lowball for the God of War Norse Midgard, given how the world also has non-human sentient species, we can use the 2.7 figure as a lowball. Assuming that every second at least 1 in 1 Million people are getting into some fight, another lowball given the violent nature of the world and how many large battles occurred, that means Gunnr would need to cross inter-stellar distances 2.7 times back and forth every second. Using the average distance between stars in our galaxy (5 light-years) this would be speeds of 255 quadrillion 420 trillion meters per second or nearly 852 Million times the speed of light. And this is a massive lowball.

With only the dormant power of hope, Kratos defeated The Fates and given that with the active power of hope Kratos still struggled to defeat Ares the God of War, it's likely God of War Kratos scales to the Fates speed. The Fates weaved threads to control the Fates of all things in the world from every single animal, to the movements of the landscape, all requiring precise and exact measurement...every single point.

Because they control every single point and also controlling the movements of every animal this would require every point to be at maximum the size of the smallest animal. The Smallest Animal in the World is Mxyobolus Shekel at 8.5 micrometers or 0.0000085 meters. This equates to a spherical volume of about 0.00000000000000257441 meters cubed for point dimensions. This is not merely the surface area of the Earth as there are clearly fish below the surface of the water, animals that live underground and the tectonic activity of volcanos happens underground, so instead the dimensions of the Earth must be used. The Earth's volume is just over sextillion cubic meters meaning there are about 4.21e35 points on the Earth. These cloth are visually about about a quarter meter in diameter compared to Kratos' height. Assuming the Fates must at least move the diameter of all the threads each second, a low-ball as the must take precise measurements, then they must be moving at about 105.24 DECILLION meters per second or over 351 SEPTILLION times the speed of light.

And this is a low-ball as Clotho says that all life comes through her, suggesting bacteria would also be formed through her, lowering the point dimensions even more and the God of War Earth is far more massive then ours. 




Endurance/Invulnerability:
Baldur's curse made him invulnerable to Death, and keeps him from being killed. Baldur has visibly healed himself of his own injuries, his neck being snapped only seems to temporarily inconvenience him, and has effectively infinite pain resistance as he can no longer feel any sensation.


Even without his curse however, Baldur is able to withstand a brutal beating from Kratos which means his durability should scale to the feats mentioned above.

With his curse and raw durability, Baldur was considered the toughest opponent Kratos had faced.



Skill:
Baldur, most likely due to his vast experience, has become quite good at combat. He is able to fight quite dexterously, and uses grapples to incapacitate his opponent in combat. Here he uses a wrestling suplex against Kratos.  This is potentially related to the Nordic Wrestling style known as "Glima", a grapple heavy sport, that generally likes to pin the enemy. 

Baldur's skill is so good that he can fight evenly with Kratos, who is centuries old at this point and has served as a spartan general for many years, then served the gods for over 10 years fighing monsters, then was the God of War for several more years. Baldur living for over 100 years suggests over time he has built up some experience.

Baldur is also Odin's greatest tracker and was able to escape Helheim despite such being supposedly impossible as well as track Kratos and Atreus across the realms. 


Weaknesses:
Baldur's most famous weaknesses is mistletoe, the weakness of the vanir spell Freya cast. Being pierced by mistletoe will break the spell that Freya cast, destroying his invulnerability.

Baldur also has been mentally shaped by his spell. He fights with reckless abandon, not caring much about enemy strikes as they cannot kill him. When the spell was removed he also did not act much to protect himself, so ecstatic was he at all sensation, including pain.

Also while he can die, he can still be temporarily incapacitated as what happened when Kratos broke his neck and he was stopped for a bit while it restored. Daggers and arrows can penetrate his skin just fine, they just don't...do anything to him.


Personality:
Baldur was once a perfectly sweet child. However a CENTURY of lack of any feeling or sensation whatsoever decayed his mental sanity, driving him to psychopathy and general apathy. Deep within he is eternally suffering, despising himself for not being able to live life as a man should, unable to enjoy sensual pleasures, unable to risk his life or die in battle. To someone of the viking culture, this is truly a fate worth then death.

Baldur masks this with an outwardly angry and resentful demeanor. He exhibits no concerns for almost anything, as he won't be killed. 




Siegfried:
Is a remote land far to the north, blanketed by ice and snow since time immemorial is the land of Asgard. The people there live in reverence to the Norse deities. From them sprung the legendary great hero Siegfried, who gained his fame by slaying a demonic dragon (4:35). However Siegfried fell into a trap and was slain by men who envied his fame and fortune (17:45)

A millenia later, the priestess of the god Odin, under strange circumstance, would revive 7 figures and imbue them with the powers of the 7 God Cloths of Odin (5:20). The strongest of which was Siegfried, who after being given the Dubhe Alpha God Cloth became the leader of the God Warriors and supreme guardian of Asgard, Dubhe Alpha Siegfried. 




Cosmo:
Cosmo is the mystical energy of which all Saint Seiya verse feats are accomplished. Cosmo lies dormant within all people. 15 Billion years ago, the Big Bang created all the atoms in the universe all matter from people to stars. The body too is a mini-universe, and by burning one's cosmo within one can create a big bang allowing for miraculous feats. Cosmo is at it's most basic form, manipulation of the atoms that make up the user and all the other objects in the universe. Even a Saint Initiate has enough control of atoms to turn a nuclear reactor into a threat to all life on the planet. The amount of Cosmo is partly dependent on training but also partially dependent on natural talent as well as will and emotional state, and can rise drastically over the course of a battle. Cosmo is most often used to amplify the physical capacities of the user, and is mostly used as raw destructive waves of force, however it actually has a variety of usages.

Cosmo allows for the attacking of all manner of intangible things such as intangible ghosts  or a curse and light photons, seeing the true forms of prayers, and replenish and rejuvenate their atoms. It also allows for general telepathy and sensing of other cosmo. It  grants resistance to pretty much any ability or hax, with the greater amount of cosmo, the greater the resistance. Even the most basic cosmo users were able to resist a universal time freeze. The Gold Saints were able to resist the soul manipulation of the titans, capable of creating whole dimensions full of entities with their own souls, and various form of reality-warping as well. Cosmo can allow for the manipulation of the natural forces and elements, even the attacks of enemies as shown when Gemini Saga turned the attacks of 3 bronze saints back on them.

As a God Warrior of Asgard, Siegfried has a very powerful degree of cosmo known as the Seventh Sense, a sense transcending the 5 human senses and mind the sixth sense. The Seventh Sense replenishes the other senses when opened, as noted by Shiryu who had previously been blind but regained his sight upon opening his seventh sense. The Seventh Sense allows for the overcoming of natural laws and limitations.

Siegfried's own cosmo is said to be comparable to the legendary "god-slayer" Gold Saint Gemini Saga, making him at the very top end of the users of the seventh sense power wise. In fact in Soul of Gold Siegfried from beyond the grave was able to use his cosmo to protect his brother Sigmund from the Galaxian Explosion, the ultimate attack of Gemini Saga (11:35) This likely means his cosmo power is above the techniques of the mid tier gold saints, like Aries Mu who at age 13 used his "Starlight Extinction" technique to destroy the universe of the titan Iapetus before using his "Stardust Revolution" technique to create a greater universe. Powerful but the Galaxian Explosion of Gemini Saga is referred to as the strongest attack technique of the saints, meaning it should be above even this. 

Like most Cosmo Users Siegfried can channel his cosmo in generic punches, blasts and waves of forces emanting from his body, but he generally prefers to use techniques. He has two notable techniques, the first being "Odin Sword" where he fires a bold from his finger and draws a circle, with a wave of force blasting upwards anything within the circle. This was able to overwhelm even the famous defensive technique of the Andromeda chains. However he has an even stronger technique known as "Dragon Bravest Blizzard" where he channels a dragon head in each of his hands and fires them as two blasts of cosmo at a target.



Animated GIF
Strength:
Basic Applications of Cosmo drastically increase one's strength, allowing the user to perform highly supernatural feats, even ones that don't make sense. Famously before even becoming the Bronze Dragon Saint, Shiryu with his sheer might was able to reverse the flow of a waterfall. Likewise before becoming the Bronze Cygnus Saint, Hyoga was able to destroy with his punch a glacier that did not melt for 10,000 years.

Siegfried's might was strong enough to easily knock around the Asgard Arc Bronze Saints however even that is not giving his strength enough credit. 

Siegfried's cosmo, and thus his might is supposedly comparable to Gemini Saga's, who was able to pierce his own gold cloth with his hand to commit suicide. Bear in mind that the Gold Cloth of Gemini Saga in the anime tanked the combined power of the bronze saints replicating the big bang. And this is the Saint Seiya Big Bang which is likely even stronger then our big bang, as the Athena Exclamation, an attack with the power of the Saint Seiya Big Bang is far stronger then any normal Gold Saint technique, including universal ones. 



Animated GIF

Speed:
Even those just opening their seventh sense can move at the speed of light. The witch of the moon Hecate, a relatively low tier Seventh Sense user can travel 1,000 lightyears in minutes requiring speeds of hundreds of millions of times faster then light.

However that's child's play. In the Sanctuary Arc before the Asgard Arc, Ikki without his cloth believed he had the capacity to fly quadrillions of kilometers way, and not just that but the far reaches of the universe in minutes at most, speeds requiring respectively hundreds of millions to quadrillions of times the speed of light. Also during the sanctuary arc, the bronze saint Andromeda Shun's chains attacked The Sanctuary's Pope through inter-dimensional space, through the "another dimension" technique in seconds, which if another dimension is it's own universe would require speeds quadrillions of times the speed of light at least.

However this is still not even close to the full speed. Siegfried was able to blitz Phoenix Ikki when earlier Ikki was able to move comparable to Gemini Saga...twice. How fast is Gemini Saga?

Gemini Saga without his cloth was able to launch an attack so quickly that Mid Tier Gold Saint Leo Aioria was unable to react or see it at all. Similar Mid Tier Gold Saint Capricorn Shura with his technique Excalibur was able to cut the big bang in half. To do this he had to outpace the initial expansion of the universe. This initial expansion of the universe caused it to grow to 0.88 milimeters in 10^-32 seconds or 0.0000000000000000000000000000000001 seconds. This would likely require speeds of over 30 SEPTILLION c. Saga can blitz Mid Tier Gold Saints, and Siegfried has a cosmo comparable to Saga and also blitzed Ikki who was able to match Saga. 



Animated GIF

Endurance/Invulnerability:
When Siegfried slayed the dragon, the blood washed over his body and rendered it invulnerable to all attack (6:25). Now his skin is claimed to be completely impenetrable.

Beyond that Siegfried's God Cloth and Cosmo can boost his durability even without his invulnerability up to the level of his own strength. His God Cloth as mentioned before was made manifest in front of his brother to protect him from Gemini Saga's "Galaxian Explosion"

The same Galaxian Explosion was said to be of the highest destructive power of the Gold Saints and even threatened to kill Sealed Cronos, destroying his body and astral form. Cronos was even sealed by far the strongest of the titans, including ones such as Iapetus who could create their own universes. Yet Siegfried's cloth can protect against even this and his skin is stronger still.



Skill:
Siegfried is a highly skilled warrior. He was able to defeat the great dragon before even gaining his powers and becoming a God Warrior and he was able to fight blow for blow with the Saints of Athena, and the Saints of Athena's training with cosmo over many years brings them to superhuman levels of skill.

Animated GIF

Weaknesses:
When Siegfried was exposed to the blood of the dragon a leaf fell and covered up a small area on his back. Now that section of him is vulnerable to assault when he attacks for 1/100,000th of a second, from either side of his body positioned right above his heart.

Also while Siegfried's skin is invulnerable, things that don't touch his skin can still affect him. This is how the music based attack of Siren Sorrento was able to harm him. 

In addition, Siegfried is rather arrogant, presuming to be much stronger then his enemies and that his invulnerability will protect him.


Personality:
Siegfried is above all else, loyal. Loyal to his family, loyal to his country and loyal to his duty. He is characterized by valuing his loyalties above even his own life.

Outside of this Siegfried is confident, sometimes overtly so. 




Alright the combatants are set. It's time....FOR A DEATH PREDICTION!



The winds blow harshly and coldly over Asgard. People were staying in, for the runes had foretold of a great conflict. A light snow fell, somehow at odds with it's serenity with the imminent chaos that hung in the air.

A stranger to this land walked through the Valhalla palace at a rapid rate, quickly approaching the statue of the Allfather.

"Stop!" demanded an imposing voice. Stepping out into the gentle light came an imposing figure, standing in opposition to the stranger.

Siegfried was confused at the emergence of this new entity. He wore little clothing despite the cold, and he emanated such a faint cosmo that it might as well not have been there. What did he think he was doing?

"None are permitted to approach the sacred Odin Robe. Leave this place stranger."

Baldur chuckled to himself at this foolish mortal. He had heard here the Allfather had left a bit of magic capable of breaking his curse. "Ohhh really? I'd be real pleased to see you try and stop me from grabbing it."

The two tensed up and there was a mutual slight surprise that whispered in their minds as their superhuman reflexes noticed the very slight tenses of the body at speeds far greater then the other imagined. 

Fight!



Baldur surged forth and gave Siegfried a quick punch sending a shockwave effect. Siegfried, not expecting this speed level was just barely able to block it in time. Siegfried got sent flying backwards crashing into a wall and cratering it, before landing on his feet perfectly fine.

"Hmmm...not bad" He said light-heartedly. Baldur approached him to strike again before Siegfried repeated the exchange in reverse, zipping over faster then expected and knocking him with a cosmo burst across the courtyard snapping through several trees.

Siegfried headed over only to see his opponent standing up with the same expression, as if he hadn't even registered the impact.

The two charged each other's positions ready to resume the melee. Baldur ducked under and delivered two swift strikes to Siegfried's midsection, sending him away, his feet digging two indents into the ground. Baldur quickly moved to grab a rock to use as an improptu weapon against his opponent, launching it at speeds far greater then light.

Siegfried meanwhile spoke "Odin's Sword!" aloud with a quick finger flick creating a circle in the ground. The stone collided with Siegfried's torso knocking him down while Baldur was thrown suddenly into the air. Neither much registered the event.

Baldur quickly lunged from the air down to Siegfried's position. A casual burst and the stone exploded as Siegfried bounded into the air to meet Baldur's challenge. Mid-Air Baldur evaded Siegfried's strike and grabbing his midsection suplexed him into the ground, sending a great crashing dust and dirt in every direction knocking down trees and cracking the ground with a thunderous sound.

Siegfried rolled backwards onto his feet, unscathed. Baldur laughed at him "Starting to wear down?" He asked his voice filled with sarcasm.

Siegfried responded "Not at all!" and raised his fists back for a Dragon Bravest Blizzard however Baldur slammed his fists into the ground, sending a light shockwave at Siegfried's position. Siegfried quickly sidestepped, but Baldur expected this and superleaped next to him. 

Siegfried nimbly dodged the way out of Baldur's first strike from the right and tried to lunge internally with his own right fist only for Baldur to bring his right arm down, slamming both of their right sides down slightly. 

Thinking quickly, Baldur illuminated his left arm with light shining brighly into Siegfried's face as he prepared to slam his arm down on the God Warrior. However Siegfried's seventh sense kept his sight intact and he brought his arm upwards to snare Baldur's left arm, the two grappling. Siegfried brought his right fist in as did Baldur and two connecting causing a massive ringing to split the air, and a great amount of snow and space to be melted at once, a black vortex appearing where they were fighting.

 

Next thing Siegfried knew, he found himself clinging to a gargantuan piece of wood extending to either horizon in a great black void. 

"What? The World Tree? How did our collision send us here?!" Baldur exclaimed angrily. "No Matter! I can find my own way back, but I can't imagine mortal that you'll find it as easily." Baldur laughed as he superleapt upwards.

Siegfried quickly called out "Odin's Sword!" and created a sideway circle on the tree a bit above where Baldur was, creating a wave of force knocking Baldur away from the tree. Seizing the opportunity Siegfried leapt onto Baldur before throwing a haymaker into his face. Baldur was sent reeling through the void, before he turned back with a sadistic smirk and knocked Siegfried with such force as to send down to Helheim. Baldur landed near him.

Siegfried picked himself up from the dirt, taking a defensive stance at this seemingly invulnerable enemy....wait...

Baldur approached him deliberately slowly "You're gonna pay for that." he said menacingly. 

Siegfried's mind raced....calling him mortal.....seeming invulnerability.....had the god Baldur taken a host body?!

Baldur misread the look on Siegfried's face as fear and laughed before lighting up with energy and  charging his position, sending the God Warrior zipping across the realm, splitting lakes and rivers of lava, creating canyons of magma, sparks flying before he steadied himself. The heat was oppressive but did not harm Siegfried.

Siegfried leapt in the direction of his enemy and Baldur leapt to meet the challenge, the two faster then light beings forming new rainbow bridges under their feet as they split light underneath them.

Siegfried called two dragons into his hands and began yelling "Dragon..."

Baldur grabbed his midsection as he did preparing to suplex him again. However Siegfried was expecting this

"Bravest Blizzard" he yelled pointing at the ground, the energy blast sending the two upwards past clouds of sulfuric heat and into the black void hitting the world tree at angle and getting sent flying into the distance.

The sudden heat was replaced by sudden cold as they landed in Alfheim, a world of plentiful beauty.

For all the annoyance this was causing Baldur, the fight was one of the more enjoyable. Baldur zipped serpentine to avoid the cosmo blasts of Siegfried before leaping directly at him, sending him crashing through the planet of this world, a new mountain forming on the other side from upheaved stone.

Deciding this new mountain was as good a weapon as any, Baldur swiftly kicked it sending it flying at Siegfried. "Dragon Bravest Blizzard" yelled Siegfried, his cosmo exploding the mountain. The God of Light hopped from stone to stone as they seemingly hung in midair to him. 

Strangely the God Warrior was nowhere to be found.

"Where are you hiding?" said Baldur annoyed until suddenly he felt a pain in his back.

"What....what is this? Baldur said, ecstacy coming to his mind as he realized he could feel the sudden pain...and then more incredibly he could begin feeling everything around him snap into being.

Siegfried had hoped the mistletoe he had quickly searched the planet for would work but his opponent seemed not just not saddness, but glad at the small plant.

Siegfried tried to launch another quick attack, sending his cosmo bursting forth, as he surprise attacked Baldur.

However to both their surprise, Baldur's form rippled with a new energy, as he quickly absorbed cosmo.

"Well isn't this a pleasant surprise?" Baldur said.



Siegfried stood in horror and amazement as Baldur's cosmo level fluctated wildly.

"I can feel!" He yelled in amazament. Baldur's mind quickly became flooded with new sensations, the cosmo connecting him to the sensations of the universe. "I can FEEL EVERYTHING!" 

The entire realm began to shake from the massive surges of godly strength and cosmo fluctations and Siegfried moved back defensively. Baldur suddenly was right in front of Siegfried. Siegfried quickly moved to protect his weak point as Baldur punched him once sending him all the way to icy Niflheim, where he found himself imbeded in ice. Melting it's atoms quickly he leapt up onto the ice where Baldur landed right near him, grabbing him and tossing him as a ragdoll.

"I saw your little guard stance....Protecting something hahahaha? Maybe I should thank you for freeing me...." Baldur punched the ground and a mighty shockwave sent Siegfried flying almost impaling his weak point on a nearby ice mountain. 

"on the other hand, it's been FAR too long since I was able to have a REAL fight."

Siegfried rallied himself and burned his cosmo, feeling his energy strength massively, knowing he needed to end this quickly, but as he went for a lunge on his enemy, he found Baldur suddenly to the side, Baldur being able to feel his cosmo now. Baldur gave Siegfried a few quick punches, and Siegfried found himself flung into Midgard again, into water.

Siegfried swam out only to see Asgard in the distance and it filled him with determination.

Baldur appeared near, just his landing causing a shockwave shaking the planet. Siegfried could see in the distance part of Asgard begin to collapse.

"No...NO!" Siegfried yelled and felt his cosmo burn higher then ever before. The two charged each other, Siegfried's anger allowing him to equal Baldur, the two's fists connecting and the ground caved way beneath them, cratering as they pushed against each other's strength. 

The two disengaged and re-engaged throwing blow after blow at each other, Baldur's skin began to bleed..."oh what a wonderful feeling!" he thought, Siegfried felt his cloth indent and begin to break, his weak point exposed and scratched. 

Baldur felt the atoms all around him...how intoxicating it was....he willed them to slow, and Siegfried felt them freezing around him. Baldur went to finish him with a mighty roar and lunge and Siegfried willed the atoms to speed up and so they melted quickly,, his opponent mid-lunge Siegfried rapidly called out "Odin's Sword!" pointing at the ground around him, facing his side to the ground, so the wave of force did not his weak spot but did capture his lunging enemy.

 The two were thrust upwards with such force as to launch them into the void. Baldur could feel his arm dislocated from the sudden force and shock and knew he needed to win now, and stop messing around. 

As the two fell they became encased in a wall of heat from the friction as Siegfried grabbed Baldur's good hand, grappling it and struck his undefended torso with his off hand. Baldur angled downwards, spinning in midair, catapulting Siegfried into a nearby icesheet, which melted upon impact.

Siegfried burst above the water and saw Baldur slam his arm down, sending an icy-light shockwave at him. Siegfried held out his arm, reflecting the icy-light shockwave back.

Baldur hadn't been expected that and was suddenly blinded for a moment. Siegfried leapt at the chance and hurled himself at the enemy. Baldur regained his sight and the last thing he could see was Siegfried's fist slamming into his head, as a deafening CRUNCH came and Baldur's neck was snapped, his head turned completely around.

Siegfried slumped back exhausted, and nearly dead himself. He knew he would need to help with the reconstruction of Asgard.









K.O.

I'm gonna be the honest, this was one of the closest matchups I've ever done and could easily have gone either way. 

First off while Siegfried yes could attack intangible things like curses and could thus potentially have attacked the curse of invulnerability on Baldur himself, Rage Kratos did not break Baldur's curse despite him also being able to break the laws of reality and attack intangibles.

The two seemed relatively even in terms of raw power and speed, with Baldur having a slight edge in both, due to a greater degree casualness. However for the most part Baldur's power level would remain static over the course of the battle while Siegfried's could rise to match the new threat especially if his homeland was endangered. That means that Baldur would have an advantage due to stats early on but as the fight went on it would slowly turn in Siegfried's favor.

Also while it's perfectly possible Baldur could absorb Siegfried's cosmo like he did fire and ice, Cosmo is something that takes a lot of training to learn how to use proficiently, on the general level of many years. While it might give him chaotic boosts due to how sensation filled he would be, it would be uncontrollable and not something to rely on.

Siegfried's skin couldn't be broken so you'd think Baldur's grappling style and freezing abilities would be just the thing to slow him down right? Well not exactly. Baldur never had his freezing and invulnerability abilities at the same time and even if he did, being able to prevent freezing is common with cosmo as it just involves speeding up the atoms again. To freeze a Gold Saint level entity requires colds of absolute zero which Baldur had never produced. And while Baldur could try grappling, Siegfried could knock him back by producing waves of cosmo like he did to Dragon Shiryu. Meanwhile while it would take multiple hits, especially at first, it is possible for Siegfried to temporarily disable Baldur's limbs or at least slow him down.

There is no evidence so far for a God of War version of Siegfried, meaning Baldur would be unlikely to know of Siegfried's weakness. Meanwhile Siegfried, educated in norse myths, would certainly know Baldur and his weakness to mistletoe, and at their level of speed finding some is not a problem. 

Also while both have ranged attacks, and Baldur's are faster then Siegfried's, Baldurs are prone to getting reflected by Siegfried's cosmo abilities while the inverse is not likely to happen.

While Baldur could certainly overwhelm Siegfried in the short run, it seems in the long run Siegfried just had the knowledge, arsenal and capacity to rise in power to counter his options.

The winner is....Dubhe Alpha Siegfried


Next Time: 



Thanks to my friend Thor for providing the next time trailer and soundtrack to this fight. Thank you to DarkLordDragon on the OBD for providing much of my Saint Seiya guidance and Steve Charlemene on Blogger for providing much of my God of War guidance.