Sunday, July 14, 2024

The Owl House-verse Strategy Guide

 


How to be OP in the Owl House-verse

Since The Owl House is a newer show I would likely to quick give a spoiler warning. 

Town Tier:


This is the main tier for most of the characters in the series. The series takes place in the Demon Realm, set primarily on the boiling isles, an set of islands that are actually the corpse of an ancient giant being known as a titan. Everything in the demon realm is far more dangerous with normal school events including encounters with lethal monsters and the very weather including things like boiling rains, gorenados, and painbows. As such the beings from that realm are naturally much stronger. 

The characters in this tier broadly range between the kiloton range (town level) and the megaton range (city level) depending on if you use the lower or higher end for their calcs. Near the start of season 2 Luz the protagonist demonstrates the capability to create a massive ice wall, calced at about 3.77 kilotons consistent with End of Season 1 Luz vaporizing one of Belos worm beasts calced at hundreds of tons of tnt. This Luz is still considered relatively new to magic compared to the other students of Hexside. These students in Season 3 would fight and at least somewhat pressure Kikkimora's Abomination Mech that seemed to vaporize a section of the ground with one blast. If it is indeed vaporization this would take over 30 kilotons and the mech tanked the recoil of the blast. King, with his sonic attack was able to do some damage to the finger of the titan, a feat that would require at least 3 kilotons of force based just on the visual damage. Some think it may be much higher judging based on the force of how much a titan's finger flick would have to be and the titan's finger clearing away the local clouds with energy in the range of tens to hundreds of megatons though whether this scales to the dead titan's finger is unclear. Hunter's Palisman Flapjack easily blocks one of King's shouts prior to this. When Luz awakens her own Palisman Stringbean just the energy released has been calced as being between 2 and 260 kilotons, and her accidental blast with Stringbean being calced at 33.7 kilotons for pulverization and 4 megatons for vaporization. Finally the series has a relic called the Green Thumb Gauntlet that can create any tree one can imagine, the energy needed to simple create a tree actually being quite substantial. Using just trees in the real world, this would come out to over 95 kilotons of energy, though the Boiling Isles from some shots comparing trees to the Titan's head might have even larger trees than exist in the human realm, and would reach a level of 11.13 megatons. Lilith called relics including the gauntlet which she easily overpowered "decrepit relics" yet famously even a dying Eda was still stronger than Lilith proclaiming that "even at your best, you can't defeat me at my worst!" So it's very safe to say the characters are somewhat in the kiloton to megaton range depending on who exactly, though the gap between many of them isn't massive with Season 1 Luz actually doing slight damage to Emperor Belos by hitting him in the eye, Belos being hyped as the strongest character in the tier. The lowballed interpretation is Lower Tiers are single-digit kilotons scaling off Luz simply awakening her palisman, creating a large ice wall, and downscaling from Kikkimora's mecha, Mid Tiers are double-digit kilotons scaling directly to Kikkimora's mech, Stringbean's accidental magic blast, and downscaling from Lilith overpowering the Green Thumb Gauntlet, and High Tier beings triple-digit kilotons upscaling from Lilith overpowering the Green Thumb Gauntlet. The Highballed interpretation is that even Low Tiers are triple-digit kilotons scaling off Luz awakening her power being 260 kilotons, Mid Tiers scale to Palismans being able to take King's sonic attack and Stringbean's own attack value as well as scaling to around the Green Thumb Gauntlet, putting them at double-digit megatons, and High Tiers scaling far above, likely to triple-digit megatons from a heavily weak Eda scaling above Lilith scaling far above double-digit megaton feats. There are actually arguments of the characters being even strong based mostly on scaling to casual attacks from Titan Belos, but I'm generally skeptical of this scaling. 

In terms of speed, characters flight/reaction speed is a bit above their normal movement speed. Their normal movement speed mostly scales around light-timing, generally from Light Glyphs. Piniet, a normal Boiling Isles inhabitant moves at a notable fraction of the light from a Light Glyph on screen, just over a quarter of its speed. In Luz's fight with Harpy Eda, Eda outpaces from the light glyph, calced at nearly 4 times the speed of light, a fight with End of Season 2 Luz keeps pace with her. The gap between the two feats is roughly 13.5x, which gives us the range of speeds for Boiling Isle inhabitants. Lilith also has a feat of moving just slightly above that of the light from a Light Glyph, giving another reference point for where characters would be. Broadly Lower to Mid Tier characters would be Relativistic while High Tier characters would be lower end FTL. However, their flight/reaction speed is a bit higher. After absorbing the power of the Palisman Flapjack, Hunter becomes a speedster, able to appear as just a blur to the other characters. These Palismans seem to fly relative to The Collector and to Titan Belos who was able to tag the Collector. In fairness, the Collector was playing around the entire time with Luz and friends, and Titan Belos tagged the Collector with the help of very large area of efects. That said the Collector is a child from a cosmic alien race known as the Archivists, a group that travels between star systems and whose speed will be explained more later in this blog. If the Palismans' speed is even a fraction of this, the characters flight/reaction speed would likely be hundreds of times the speed of light at least. 

The primary denizens of the Boiling Isles are Witches and Demons. Witches are a humanoid race with pointed ears and a bile sac attached to their heart that allow them to cast spells. Demons are creatures that come in three designates (Beast, Bug, and Bipedal.) They often rely on biological abilities but also have bile sacs and can learn magic. Magic is cast by drawing a circle with any of their limbs in the air or in a material like the ground. While at the end of the series, any one with a bile sac can hypothetically cast any spell as the coven system was disbanded, presumably mages would still use the type of magic that they are most knowledgeable in. The power of a mage's magic increases with both their knowledge and their emotional state. The types of magic that were present during the coven system included:
  • Abomination Magic: Most notably used by Amity, her father Alador, and the Coven Head Darius. Abomination Magic manipulates a viscous purple slime into constructs, weapons, or most commonly monsters known as abominations. The strongest abominations are Alador's technology-amplified abominations called Abominations 2.0
  • Bardic Magic: Most notably used by Coven Head Raine.and the rebellion group Bards against the Throne (BATT.) Bardic Magic manipulates sound and frequency. This can be used to directly attack with soundwaves or create small localized storms. It can be used to brainwash people or put them to sleep and can be used subtly to change the properties of liquids.
  • Beast-Keeping Magic: Most notably used by Coven Head Eberwolf as well as Gwendolyn Clawthorne and Edric Blight. Beast-Keeping magic is used to speak to and control the various strange animal species on the Boiling Isles as well as seemingly to gain some of their traits
  • Construction Magic: Most notably used by Coven Head Mason, Construction Magic involves manipulating stone structures to build stuff and can be used to amplify one's physical characteristics. It MAY be related to the magic used to make parts of one's body grow but it's not clear. 
  • Healing Magic: Most notably used by Head Master Hettie and to a lesser extent by Viney, Healing Magic is used to heal wounds and poisons. It also is stated by the wiki though I don't know where this is from that it is related to shield spells. Various forms of shields and bindings are seen in the series including barriers that are erected to every exit of Hexside, or Eda creating a shield around the entire Owl House as well as Belos using bindings strong enough that Owlbeast Eda couldn't break them and Amity creating an energy cage around Luz. 
  • Illusion Magic: Most notably used by Coven Head Adrian, Gus, Emira Blight and also used by the demon Adegast, Illusion Magic is magic that creates illusions including illusory clones or entire illusory surroundings. Gus and Adegast have shown the ability to create illusions extending to the horizon, Gus' illusions have shown the ability to affect sensations other then sight and sound and Adegast's were targeted to appeal to the victim's desires. Illusion Magic seems to have some connection to memory, often recreating things from the caster or target's memories and Adrian also seemingly demonstrated the ability to read memories as a connected ability and may be the type of magic of the amnesia spell Luz tried in Eda's body. 
  • Oracle Magic: Most notably used by Coven Head Osran as well as Odalia Blight, Oracle Magic is primarily used to divine information through the usage of Precognition, Clairvoyance, and Telepathy. It can also be used to invoke spirits and their powers, summoning spirits or psychic energy that can be shaped into constructs. 
  • Plant Magic: Most notably used by Coven Head Terra as well as Willow, Plant Magic is the manipulation of flora, accelerating their growth and directing them for usage of various poisons or to bind enemies. 
  • Potions Magic: Most notably used by Coven Head Vitimir as well as the demon Tibbles. Potions Magic is the magic of creation potions of various effects. These can be used as acids or explosives, causing sleep or counteracting curses, and even esoteric effects like bringing objects to life or shrinking people.
There are various other spells that seem to be commonly used. Telekinesis and Levitation are extremely common and used by random mages. Elemental Magic also seems to fairly common with light magic, fire magic, ice magic, and water magic all being seen used in normal circumstances. Something known as a Death Hex was sent to Eda in the mail which caused a trash can to disintegrate and presumably would have done the same to Eda. Magic Users can enter an Everlasting Oath which is a type of magic that forces them to abide by the conditions they set unless it is released. It's broadly implied that magic in the verse can affect ghosts with Eda as a child letting loose a bunch of ghosts in the girls' locker room. Likewise mages as a matter of course get a palisman which gives them flight, energy projection, and enhances their speed. Witches also sometimes have garments made of witch's wool, a special material that protects from magic. 

Some of the most important mages are one who were never affiliated with one of types of magic. Hunter was once the Golden Guard, the latest in Emperor Belos' line of prodigy mages who after absorbing the power of a Palisman can enhance his own speed as well as teleport. Kikimora is a coven head who rides around on a dragon monster and uses fire projection. Lilith was another coven head who not only could use all the types of magic but cast a curse on her sister that slowly drained her magic and caused her to sporadically turn into an owl-monster, with no one being able to cure it. She also demonstrated another spell that may be related is the "Share the Pain" spell, a spell that can used to evenly split injuries and pains between people, including other curses like the owl curse, possibly a Healing Coven spell.  Because of the owl curse on her, she's also immortal and universally animate able to tank having her head removed.

However the most important is the main character Luz is a human and so had no bile sac but unlocked the ancient art of gylph magic. The four Basic Glyphs, drawn pictures with circles that appear everywhere in nature and cause magic, are the letters in the Titan Alphabet of Fire, Ice, Light, and Plant. From these and combining these glyphs can create a wide swath of effects including all the coven types of magic as well as numerous other kinds of magic: petrification, windstorms, invisibility, summoning giant monster arms, and more. Luz also has the toonforce ability to induce montages and is a skilled at diplomacy to the point that Amity considers it one of her notable traits. 

However the two strongest witches in the series are the two witches who both have a claim to being the strongest witch in the world: Prime Eda and Emperor Belos. While Eda's magic weakens over the course of the series, Eda early on is considered an uncatchable outcast from Emperor Belos' society, a wild magic user without equal who defeated the Emperor's arguably strongest witch while she was at her weakest. Eda shows a ton of magical abilities no one else in the series does including body-swapping, lasers, can fuse objects together, can summon a dark-multi-headed counterpart of Hooty, can draw a single circle that itself draws many circles to cast many spells at once, magical fire traps, lightning manipulation, and sending people inside others minds. Due to her owl curse nature, Eda is also immortal and universally animate. 

On the other hand, Emperor Belos is the ruler of the Boiling Isles, a human witch-hunter who disguised his true nature and learned to cast the same glyph magic Luz did and developed a form of artificial magic using a special staff that ignores the usual magically resist witch's wool. Belos can create portals and teleport, drain the magic from Palismans, petrify people, telepathically sense and communicate, telekinesis, summoning and was able to restore Eda's consciousness inside the owl creature. Later on his body developed into a sludge-material that he can shift into weapons, shapeshift, regenerate, and possess people. 

The Boiling Isles also has numerous other demons that use their physical capabilities, the strongest of these such as Slitherbeasts, The Bat Queen, and Hooty being strong enough that they don't need magic. The Bat Queen uses webs to bind enemies and Hooty is a long disturbingly flexibly creature with enhanced hearing that easily beat away any attempts people had to attack Eda's home including the strongest mages of Belos at once. There's also basilisks like Vee. Basilisks are shapeshifting creatures that can drain magic from witches and demons nearby, making them highly feared. 

Outside the Witches and Demons there are a few other things of note in the Demon Realm. There is a creature named Grometheus whose nature is never explained who turns into the deepest fear of whoever sees it. There still exists at least one golem, which are the ancient guardians of the titans young. Speaking of, perhaps the most important being in the Boiling Isles is King. King is a child titan, the last living one. Despite his small stature, King is capable of emitting a sonic "WAAAA" attack that is a relevant threat to any of the cast, and hypothetically is full of titan's blood. Titan's blood, even a few drops, is the most powerful power source in the Owl House, capable of fueling especially powerful spells and breaking through the boundary between realms to the human realm. There's also... giraffes *shivers*

So in terms of threats this verse is very versatile including many biological forms of attacks, many mental forms of attacks, many forms of information gathering, several forms of mobility enhancement, high stats for their stat tiers, and numerous form of anti-magical warfare. 

So how to fight this tier?

The first thing that came to mind was to use antimagic of your own. The antimagical properties of the Basilisk is what makes them so dreaded. Most of the powers in the tier are magical, and witches lifeforce seems to be magic. This isn't inherently an autowin button though. Belos magic can seem to ignore normal magical defenses. Also in the human realm glyph magic wasn't supposed to work yet just being near a vial of titan's blood made it work again, suggesting that being near King might help nearby Witches still use their magic even around antimagic sources. Not that it's a bad tactic by any means, just not invincible. Second all magic in the verse outside Belos' artificial magic seems to require making circles. Disrupting witches from drawing the circles such as powerful earth manipulation to knock them off their feet or powerful wind manipulation to knock them back can disrupt their magic. Particularly powerful telekinesis like Belos' also seems to be treated like a very strong power used to disarm people or keep them from drawing circles. Generally shutting off their magic through antimagic or through disrupting circles would be pretty potent against any magic wielding character here. 

Third, the characters' defenses are not actually that high. Defense in this verse is mostly limited to avoiding being hit, barrier type magic, antimagic, and Eda/Lilith's immortality. Any kind of non-magical form of offense that works based on sight or hearing or thought would likely take most characters in the tier by surprise. Biological manipulation would also be especially potent as Witches and Demons rely on bile sac to cast magic and the only one who would resist is the golem. Finally the characters secondary stats only really seem to be middle of the road at best. For a cartoon there's no obvious feats of superhuman skill or stamina and superhuman intelligence is arguable and limited in who it applies too. Plus the characters' range is only fine, characters with dimensional abilities are limited basically only to Titans and it would be extremely hard for characters to fight others with Dimensional Abilities. Characters with especially high ones of these would easily have their own niche. 

So who would be a good counter? My first suggestion would be...



Lord Zagato from Magic Knight Rayearth (Anime version)

Zagato was strong enough to effect Guru Clef with his magic who created a magical explosion calced at 1.7 Megatons. Assuming Zagato needs to be at least near him to use the power, this would make him a High Tier in Power compared to Lowballed TOH and Mid Tier in Power compared to Higher estimated TOH. While his movement speed would be negligible here, he is able to match the Magic Knights in sword combat, the Magic Knights having fast enough reactions to tag monsters made of light and pilot Rune Gods that equal the speed of interplanetary spaceships. This means he he should be able to react the the characters in this tier at least.

Mages in CLAMP like Zagato can naturally resist magic that isn't as strong as theirs, meaning Zagato should have a general resistance to most magic in the verse with the only exceptions maybe being the strongest witches maybe. Against these Zagato can rely on his other tools.

Zagato is able to match all 3 Magic Knights in melee combat, with Hikaru and Umi being able to match and best the most skilled swordsman/swordswoman in all of Cephiro and Chizeta respectively. He is also a cunning manipulator and intelligent enough to rise to the position of High Priest of Cephiro. This gives him a broad mental stat advantage against anyone in the tier, especially given his willpower is so strong that he was able to form his own Rune God from it, meaning that the manipulation of someone like Belos or Luz most likely wouldn't sway him even the slightest bit.

Zagato is a powerful mage as well as warrior and has numerous forms of one-shot hax that have been seen to be highly effective against even high tiers in TOH including petrification, matter manipulation, and mind control, all of which he did more thoroughly and/or quicker than the equivalent spells in TOH. This might not work against something like a Basilisk but he should be a strong enough physical warrior to fight them in melee. 

Even imagining the worst case scenarios for him, Prime Eda or Emperor Belos' with Witch's wool, or he's attacked by raw numbers, not only is his power, magic resistance, and skill likely enough to somewhat keep up but likely he has the power to open a Road, a pathway between dimensions, as seen by his desire to bring Esmeraude to another dimension and having willpower to rival the Magic Knights who can do the same. Dimensional Travel would allow him to escape any fight he needs to and if someone was to try and follow him through dimensions he could simply trap them there.

Still those scenarios especially being attacked by large numbers at once would be dangerous. Another counter you could use might be...

 

Lord Tirek from My Little Pony: Friendship is Magic

Tirek in his base form scales significantly above Spike the Dragon melting a large ice block with his fire breath calced at 920 tons of tnt. He should also scale to normal Unicorns sending magic blasts that hit the Moon very quickly calced at about 3.56c, just slightly under Eda's speed feat. This means Tirek in his base form would be on the lower end of power for the tier but on the higher end for speed, fitting his centaur-like appearance. Of course he wouldn't be in his base form for long. 

Tirek depending on form has various forms of conventional attacks like fire, shockwaves, and lasers. But he's most known for his primary power: Magic Absorption. Tirek can absorb the magic from other entities. Not only does this increase his power and size, it also seems to give him the ability to use said magic as he gained Discord's reality-warping after draining Discord's magic but also a level of magic resistance as after a certain level of power even the Alicorn Princesses couldn't stop him and they have access to almost every spell in The Owl House. Because magic acts as lifeforce for witches, this would be functionally lifedrain against most of the opponents here. What's worse is that Tirek can drain the magic from Earth Ponies. Earth Ponies use a very subtle kind of magic derived from the land itself which Tirek can drain. But it's not like this is a world where all magic is derived from the ground which is a giant corpse full of magic....Not only could Tirek likely drain everyone in the verse of magic, he can possibly drain the very Titan's body itself for its magic going into a titan form like Luz did. Granted Tirek does say he can only drain the magic of "living" beings so it's possible and even probable he can't, though the context makes it unclear if he means living as in non-dead or just living as in organic as he was explaining he couldn't drain the energy of the Bewitching Bell's barrier. 

Even ignoring that, Tirek after getting stronger gains access to numerous abilities that would be broken. His primary battle tactic is telekinetically holding enemies prone while he throws them around or holds them paralyzed something that would prevent anyone in the tier from creating circles. He has the ability to open portals to Tartarus and send people in, something that no one could return from as only King has any titan's blood, and he doesn't have the knowhow to build a portal. While Tirek would be more vulnerable in his base form, Tirek also happens to be a master of stealth and manipulation having gotten past Canterlot security and manipulating Discord to side with him among other feats. All of this without the Bewitching Bell a magical item that can be used to nullify magic used against the wielder.

Tirek's main weakness is his arrogance. There are plenty of people in the Owl House who I think could trick Tirek but that wouldn't actually be that helpful. Many people in the Owl House were also able to trick the Collector but that didn't give them any potential win condition against him. However it's possible Belos might be able to beat him. Belos uses strange magic that may not even be magic and might be technology as witch's wool doesn't protect against it. He's maybe the best manipulator in the series and most of all Tirek can't drain magic from non-living things and Belos' degenerated sludge form might not count and could potentially possess Tirek if Belos tricks him. However I think the best counter would be


Omega Abigail from Bastard!!

Abigail's power even in his normal state was strong enough to create a giant explosion of energy like a nuclear explosion. Omega Abigail is even stronger, having the Devil's Mace which can be used to destroy cities. This means he would be on the high end of the tier in terms of power. In terms of speed, his movement speed is negligible here, but he should scale to fellow Rider of Havoc Gara and lesser characters like Zakk Walder who have intercepted lightspeed attacks suggesting he should be able to react to most characters in the tier, outside maybe Palismans and Hunter. 

Omega Abigail is Abigail after gaining the Omega Armor formed from the combination of the three demon treasures and them forming into a mech suit. The three demon treasures almost feel like they were designed to counter The Owl House. All of them are the "ancient magic" that is to say technology from before the apocalypse and so ignore the magic resistance of witch's wool and Basilisks.  The First, the Demon-Mail is armor that makes one impervious to magic which would nullify almost any offense in the verse when coupled with its sheer durability. The second is the Devil's Mace. The Devil's Mace absorbs magical energy and life energy of a country wide scale and channels the energy into city destroying earthquakes. There was an event in the Owl House called the Day of Unity where all magic-users were planned to be destroyed by Belos through draining their magic. The Devil's Mace would have that effect on the Boiling Isles, passively and constantly without even asking. And when it attacks the shockwaves of its blows would absolutely mess up any attempt by a witch to draw a circle to create magic as it would mess up the materials from the impact and knock people off center and off their feet. Finally there's Satan's Ring which lets the user empower themselves with the energy drained off the Devil's Mace and cast Giran Ira, a spell that opens a subspace portal to other dimensions which physically sucks people in, something that one again, no one in the tier can naturally return from. Hunter and Witches flying on Palismans might be able to escape from the impact shockwaves of the Devil's Mace but would still be having their energy constantly drained and risk getting sucked into Giran Ira.

Attempting to blitz Omega Abigail would be the best shot the tier would have, but it depends entirely on how far away he starts from them, and given his maximum range is vastly further then anyone in the tier, the chances don't look good. This isn't even getting into Abigail's own capabilities. Abigail is a powerful evil cleric and necromancer. Abigail's own spells are quite potent some of which include Heretic which summons vines to bind opponents and keep them from moving similar to something a Plant Magic user would use, Forbidden which summons a large horde of vengeful ghosts to attack opponents and Blind Guardian which summons hundreds of meters of black brambles that induce eternal sleep, both of which can be used to crowd control a lot of enemies, and Wasp. Wasp lets the Caster exorcise demons from the material plane which is a form of dimensional BFR even more extreme than Giran Ira, and would instantly beat any demon in the verse if the force doesn't rip them apart. Abigail also has the benefit of being a supergenius intellect who was one of the Wise Men of Europa who created the demonic war machine Anthrax as well as the computer back ups of his brain to regenerate from. He even has a magical girl transformation, which is oddly fitting for the verse.

And that leaves out possible Abigail's most dangerous capacity. Abigail is a master of necromancy, the raising and controlling of the undead. It is possible Abigail may be able to raise the bodies of the titans as undead minions of his. Now Liches were not under Abigail's control so it's possible being sufficiently powerful means that a Necromancer can't control them though it's also possible that because they turned themselves into undead and he didn't raise them is the root of them not being controlled. If it is possible, then Abigail can simply turn the Titan itself into a Zombie Titan minion of his which would be rather overkill for the tier.


Small Star Tier:

At the end of Season 2, a strange shadow creature worshipped as a cult by the titan-trappers and who was the one who taught Belos his magic was returned to physical existence, appearing as a floating small child, called the Collector. With one gesture he reduced Belos, the strongest character at the time to sludge, and with gesture of his finger moved the Moon at over 1% the speed of light requiring energy of 12.3 Ninatons with the energy to destroy the smallest star we know of , OTS 44, being 16.5 Ninatons. This was the massive jump in power for the verse. Given how casual the feat is, it's quite likely that The Collector reaches the Small Star range, let along the characters even stronger he is. The Collector would turn out to be a child from a race of spacefaring godlike aliens called the Archivists which may be able to move stars depending on how you interpret the Collector's visual display. Even more impressively, The Collector brings King to his bedroom, its own dimension which has many starts in the background and the audio description of the episode describes as a "galaxy sized bedroom." However it's not entirely clear if this was a space the Collector MADE or it's one he FOUND and simply uses as a bedroom. The Archivists are a spacefaring race, with The Collector returning to the stars and returning in the span of the four year timeskip at the end of the series. Stars are generally several lightyears apart meaning this feat is definitely FTL and realistically thousands of times the speed of light or more.

The Collector demonstrates a wide variety of abilities but broadly speaking he is a reality warper. He can create reality-warping waves of energy that changed the Boiling Isles and possible further beyond into various games including shapeshifting himself into being Pac-Man. He regularly demonstrates summoning, shapeshifting, telekinesis, and transmutation including transmuting people into puppets under the Collector's control. He can teleport and create portals between dimensions. He was able to trap Luz and her friends in dreams while awake of things they feared (that only was broken by Titan Magic) and taught Belos all the non-glyph magic including the draining spell, a form of large-scale magic drain. It required the eclipse for Belos to use, though the Collector could create an eclipse himself if he wanted to use the same ability. As he taught Belos his magic making him arguably the strongest witch on the Boiling Isles, The Collector should scale to almost every magic from the prior tier. He also shows enhanced senses like clairvoyance and sensing Belos trying to possess him, and it's strongly implied he can effect physical laws. Not only does he warp the reality of the Boiling Isles to resemble whatever game he chooses, but when he was unsure what mortals ate suggesting it might be rocks, fire, or gravity suggesting that the consumption of gravity or at least giving other people gravity to eat would be possible. His weakness is that he's only a child and quite gullible but presumably this isn't a weakness for the rest of the Archivists though the capabilities and limitations of an adult Archivist wasn't seen. According to the Collector's book, their role is observe the passing of time and seal away entities from each species to eternally preserve them. This suggests at least Adult Archivists and possibly the Collector can eternally seal entities. 

However even stronger then them back in the ancient past were the Titans. The Collector claimed the Titans were stronger than anyone, and by his tone it wasn't close. This is actually seen in the series as Belos fuses with the decayed body of the old titan and became a relevant threat to the Collector before Luz merged with the remaining magic turning into Titan Luz who was capable of defeating him. The only titan still living is King so what they can do is unknown but the power of the titans within their blood is one of the biggest plot devices in the series due to the sheer power contained in just drops of their blood remaining. All Titans are immune to the magic of the Collectors, though somehow the Collectors succeeding in wiping out the Titans involving a trap. One of the Titans demonstrated the power to seal away the Collector in the "In Between Realm" a realm existing between dimensions and the boundary and life and death. This same Titan's soul remained there even after dying and after Luz died, infused her soul there with his remaining power, returning her to the living world. He also stated that he was able to watch King from there with it being a somewhat recurring element in the series that the Titan was communicating with Luz and helping her learn the glyphs faster than normal. So all in all Titans have resistance to at least Collector Magic, top tier power, the ability to somewhat still act as a soul, sealing, likely soul manipulation, power bestowal, and interdimensional sensing and communication abilities at least as souls themselves.

The last two characters in this tier are two humans given access to part of the Titan's power, Titan Belos and Titan Luz. Belos fused with the decaying body of the Titan, becoming a gargantuan creature. In addition to the prior abilities amplified by the physical power boost of a titan, Belos' sludgy physiology is spread far faster by his titan form, demonstrating the ability to grow as a mold on people, which consumes the life of things it touches and causes thing to evaporate into light. He can also spread it via breathing a fiery gas breath like a dragon that similarly spreads his infectious mold. Opposing him was Luz after being given the remaining magic, the spirit of the Titan. While she had the same abilities before, they were amplified by the power of a titan. She was able to perform the same Titan shout that King can and created red vegetation that seemed to counteract Belos' mold. 

So what possible strategies could you use on this tier?

While information on adult Archivists and Titans is very scarce, some general things can be intuited. For one, Collector's reality-waving and almost all his powers traveled as an energy wave between people. It's possible to just dodge it, reflect it (though Collector can likely just shapeshift back if his own power transmuted him), and spatial manipulation can be used to avoid any of their attacks. Spatial Sealing such as Dimensional Sealing seem to work on them well as the Titan was able to use them to seal them without them able to defend. They also seem to have some difficulty affecting metaphysical things. The Collector explicitly couldn't resurrect Luz after she was mostly killed and sent to the In-Between Realm. As such a metaphysical entity could be resistant to a number of their abilities. Unfortunately but not coincidentally, these things happen to be things Titans CAN do, with even a mostly dead Titan able to imbue Luz' soul with his remaining lifeforce and return her from the In-Between Realm to the Demon Realm. Titans on the other hand have the weakness of various forms of biological manipulation as unlike Collectors they seem to be normal mortal biological entities, if gargantuanly large ones. 

This actually leads me to one particular power that seems to be the intersection of their two weaknesses: that being Time Manipulation. Time Manipulation is a thing in TOH but only in a very specific context using time pools, and is strongly implied to not be a thing the Archivists or Titans can use freely. Like Space Manipulation, Time Manipulation can be used to dodge any particular attack but by shifting into a different time, even with cosmic range an attack from an Archivist wouldn't do anything. While the Titans are very powerful, it's clear that both they and the Archivists are subject to age meaning aging them to death or going back in time and keeping them from being born should work. 

What else could be helpful? Well neither the Archivists and the Titan seem to have very good passive sensory abilities. The Collector showed many active ways to boost his senses, but his only passive sensory feat was sensing Belos trying to possess him. Therefore a character who can utilize stealth would be good, especially as power in the Owl House-verse tends to be rather flashy and hard to miss. Neither side has any large skill feats, and while it's not unthinkable they might be skilled, any character with high skill with by default have much higher skill then anyone but maybe Titan Luz and Titan Belos (who even then are noted to not have much experience with their new powers)  While this presumably wouldn't be a weakness for the Adult Titans and Archivists, all three of the Collector, Titan Belos, and Titan Luz have notable personality weaknesses that could be exploited by a cunning opponent as well. 

Finally it's implied that while extremely powerful both the Titans and the Collectors powers are mostly still magic and so anti-magical abilities might still be helpful.  

So who would be a good pick? You could pick


The Ultrasphinx from All-Star Superman

The Ultrasphinx is a Godlike Time Traveler from the 80th Century BC who can manipulate the quantum field. All-Star Superman after being Solar Amped scales to the Sun-Eater and Solaris the Tyrant Sun which are Star Level. The Ultrasphinx power level is not clear but he scales above Lois Lane with base Kryptonian powers. As the Solar Amp is implied to have multiplied Superman's power by roughly 3x or perhaps a bit more, this means the Ultraphinx should have 1/3rd or higher starbusting power putting him very high small star level. In terms of speed, Ultrasphinx should scale to Kryptonian Tier characters from this verse with Superman going to Alpha Centauri and back to get an alien flower for Lois while she was showering, a speed feat that's likely in the same level of speed as the Archivists. 

The Ultrasphinx manipulates the Quantum field to time travel and suspend other characters in a state of "quantum uncertainty, neither alive nor dead." This is very equivalent to BFR-ing someone to the In-Between Realm, something the Archivists can't naturally escape from, The Quantum Field can also be used to age biological entities, something that would likely work on the Titans and Titan-Powered Entities. This means the Ultraphinx would have a likely one-shot option against anyone in the verse. 

Defensively the Ultrasphinx also has the defensive benefit of the Quantum Field. The Quantum Field in DC is considered pure antimagic, and gives its wielders like Captain Atom a resistance to magic. As a fellow wielder of the Quantum Field, Ultrasphinx should have similar resistance and would have some level of resistance against any magical ability in the tier which includes the vast majority of the Titans and Archivists' abilities. He also can obviously travel freely in time avoiding any attack or fight he wants too. 

In addition the Ultrasphinx is a genius intellect. He is known for presenting people with the unanswerable question (What happens when an Irresistible Force meets an Immovable Object) and if the question is not answered sufficiently, causing the quantum state to collapse in the state of death. However this is where I think he could possibly be beaten, specifically by Luz and Belos. Both of them are known for their higher intelligence and ability to persuade others. Luz in particular is also a massive nerd who's probably heard this famous paradox and potential answers a thousand times. So it's possible that while neither of them are as smart as All-Star Superman, they may be able to give a sufficient answer. Also Titan Belos may be able to infect the Ultrasphinx as it seems to be conventional biological entity. 

Another counter you could use is


Istvatha V'han from Champions. 

In terms of raw power, Istvatha would probably be weaker than the tier as she's stated to be on the lower side of the Cosmic Champions levels of power, though should still have enough power to destroy planets with planet-destroying power being the high end of normal Champions games, and the lower end of Galactic Champions campaigns. One of the ways noted villains at this scale try to destroy the world is to "increase the Sun's power output to destroy the planet." Noticeably increasing the Sun's power depending on interpretation may be a small star level feat that might scale to Isvatha V'han. Similarly "standard enemies" in a Galactic Champions campaign are stated "might threaten several worlds (or solar systems) at once" with destroying several worlds being at large planet level and potentially higher. As such Istvatha may be weaker, but she could also be in the same tier. Standard Cosmic Travel speed in the Champions Universe that Isvatha should scale to would is 250,000 lightyears per year, otherwise known as 250,000c giving her a broad speed advantage over the tier. 

Isvatha V'han is the alien queen of a billion dimensions, most famously known for her supergenius social manipulation, able to efficiently run an empire of many millions dimensions such that they are all relatively wonderlands and there is broadscale peace and prosperity according to her will, manipulating dimensions after dimensions to join her. This level of psychological warfare is something that seems like it would be extremely strong against the tier.

Even if she has to get into a direct fight, Isvatha V'han is famous for her dimensional manipulation and for being one of the few characters in the Champions Universe to gain time manipulation. While she prefers not to use it for fear of messing up the timeline, she will if she thinks she is threatened. Her dimensional manipulation is strong enough to open dimensional tears on someone's position ripping them spatially in half and can transport herself and others through dimensions to bfr them. While it is noted she has trouble transporting her armies, her armies consist of the militaries of millions of dimensions so teleporting some number of Archivists or Titans would likely not be a problem. And of course as mentioned she can simply avoid fights by teleporting through time and attacking them at their weakest point, something she calls "a temporal flanking maneuver." She also has numerous defensive tools including a general resistance to mental manipulation and supernatural luck to protect against attacks that can be dodged against like the Collector's reality-warping or Belos' attempt to biologically assimilate her. 

This is all without the thing that is usually her biggest asset which is the largest army in the Champions World, the forces of many millions of dimensions. The only weakness she has is that she has quite low combat skill avoiding fights herself when at all possible. It's possible she could be overwhelmed by large numbers, especially as she doesn't have magic resistance of any kind other then general mental resistance. While she does have a general resistance field against powers in general, this is only good for defending against low tier powers and not the cosmic reality-warping of something like the Archivists. The numbers of Titans originally and Archivists is unknown and while she could at least theoretically avoid any combat vis her time manipulation, she is somewhat reluctant to do so. So for the best counter I would suggest


Grandmaster Dashi from Xiaolin Showdown

Grandmaster Dashi scales to Wuya who created her insignia on the Sun and in his Xiaolin Showdown with Omi he seemed to cause the Sun to turn into a Taijitu, suggesting at least Small Star Level power on a much higher scale then even implied by The Collector's casual feat. While the Collector may scale to creating a room with a starry sky and is stated to be the size of a galaxy, Dashi's Wu can be used to contain "The most destructive force in the universe" which may scale him as well to the powers of quasars and similarly powerful cosmic events that are similarly powerful. Dashi can also seem to create the Xiaolin Showdowns by his own power, these Showdowns able to bring people far into space in seconds, which would be hundreds to thousands of times the speed of light, putting him in a similar range to the Collector's speed feat.

Dashi with his power was able to create the Shen Gong Wu and can use their powers freely, at least by recreating them at will which he can do. This includes most of the abilities seen by the Archivists and the Titans. He can teleport through space with the Golden Tiger Claws and through time with the Sands of Time. trap people in metaphysical realms with the Yin-Yang Yo-Yo, transmute people with the Sapphire Dragon and the Zing-Zom Bone. He can even replicate the ability to set physical laws and turn the world into kinds of games the way the Collector does, as he can initiate and control Xiaolin Showdown which similarly warp the world into forms of games. It is extremely in-character for both of them for Dashi and The Collector to engage in some kind of reality-warping game, and Dashi to teach Collector a lesson through it. Beyond this not only does he have the aforementioned time manipulation he can reflect attacks via the Reversing Mirror or turn intangible with the Serpent's Tail which would make him relatively difficult for the Archivists to defeat. He can seal them away with the Puzzle Box or even worse for them can use the Sphere of Yun to trap one and gain its powers. 

Where Dashi really shines though are his mental stats. Dashi is the only known Grandmaster Dragon, the highest rank of Xiaolin Dragon, where even the lowest rank have demonstrated superhuman levels of skill. Dashi would absolutely possess Tiger Instincts which is outright precognition as to what his enemies is gonna to do, even without the Shen Gong Wu that also does that. This would allow him to react in perfect clarity, including traveling through dimensions or time to avoid any attack someone tries on him. He is also known for his extremely high intelligence and awareness and could very likely manipulate anyone in the verse he comes across. If he wanted more he could use the Fountain of Hui and Eagle Scope to gain literally infinite knowledge.

Dashi also has two more arguable defensive tools. One is that given he fought a long drawn out battle with the reality-warping Witch Wuya who should be similarly strong to an Archivist, Dashi likely has resistance to most or all of their abilities. Second is that he seems to be able to act as just a ghost as when the second puzzle box was opened he showed up as a ghost and reduced her to a ghost again. Being a ghost gives one resistance to most of the Archivists abilities and reducing someone to a ghost would absolutely work on the mortal titans. 

Overall Dashi would have no weaknesses in the Owl House. He would know everything anyone's going to try against him, can defend in a wide variety of ways including arguably some that are passive, can attack and one-shot in many ways, can use most of the verse's powers usually with higher skill and intelligence, can outwit the verse with arguably infinite intelligence and out-skill the verse by a superhuman degree.




And that's how to be OP in the Owl House-verse

Sunday, June 23, 2024

Platonic vs. Aristotelian Concepts


 A lot of people have been focused in the powerscaling community on the idea of Platonic Forms and what that means. When comparing a verse that uses Platonic, Neo-Platonic, or more commonly Platonic-ISH ideas with ones that use something like Aristotelian cosmology there can be some confusion. I wanted to give a very quick primer on the differences between these philosophers ideas in a powerscaling sense. 

Plato and Aristotle were two of the most influence philosophers of all time, Aristotle was Plato's student though disagreed with him on a lot and the two form of a sort of duality not just of philosophy but of temperament. There is a famous painting that shows the two philosophers and characterizes their differences in a painting called "The School of Athens." The Part depicting Plato and Aristotle is this:



Plato on the left points upwards. He' was an Idealist who believed in deduction from pure reason, who contemplated and focused on abstract ideas and on the eternal. 

Aristotle on the right gestures around, indicating to the world. He was an Empiricist who focused on learning from the physical world of concrete, physical, and natural processes around them. 

When they come up in powerscaling it's usually in the context of a character who is meant to represent an abstract concept, or just "abstracta" which is the more formal term for it, and people wondering what that means. Both Plato and Aristotle were philosophical realists about these things. That is to say they both believed they existed and weren't just names or categories humans had that made thinking about things easier. However they differed in ways that matched their approaches.

Plato's idea was that there was a world called the world of the forms, and that everything that we perceived physically was an imperfect version of that. Any chair was something that participated in the form of the chair, anything that was red participated in the form of the red, and anything that was in a group of two participated in the form of two-ness. However, these concepts were superior to any instance of them similar to a shadow of a person. This is most intuitive when thinking about mathematical ideas like numbers or geometric shapes. An example in fiction is DC Comics which works by very Platonic rules. There is a conceptual world called the Godsphere where the concepts of everything exist and emanate into the physical world. So Ares in DC is the God of War and is present in every war in every universe, but his true self is in the godsphere. 

Aristotle's ideas are used a lot less often currently. However to sum up Aristotle's understanding of concepts specifically, Aristotle believed that everything was a combination of its matter, the physical part of it that changed, and its essence or identity, the part that didn't change and was definitional to what it was. In this conception things have concepts but instead of being far away, they're more inside you, like you might imagine a soul would be, represent what is the definition of you, etc. Aristotle was still a realist here and believed that essences existed but they were inseparable from the thing so if you took every single chair in existence and destroyed them, you would have, at least temporarily, destroyed chairness. An example of this in modern fiction would be something like a Star Seed from Sailor Moon. Star Seeds represent a person's identity. You can remove them and if you do the things they represent don't exist because they no longer have a thing making them them, and you can control them to change the identity or essence of a person. 

Personally, I think it's pretty fair to say that if you can resist the manipulation of platonic form, you should be able to resist the manipulation of Aristotelian essence as both of them are an attempt to understand the same phenomena and answer the same question of what makes a thing what it is. The only real differences would be:

1: If you had Aristotelian essence manipulation (like say Galaxia's star seed removal) and you were fighting a platonic concept, you might not have the RANGE to reach their true self because, in Aristotle's philosophy, the identity of things is only substantiated in the thing itself where in Platonic philosophy it's in a conceptual space outside space and time detached from any individual instance. 

2: An Aristotelian concept is essentially just the substantial of every instance of the concept, while the Platonic concept emanates them as shadows. If you destroy every human on Earth an Aristotelian concept of humanity would stop existing because it is literally made of every human on Earth. Meanwhile, a Platonic concept would be unaffected because it would be equivalent to destroying your shadow to you. 


It does get a lot more involved but this is a quick explanation of the difference. 

Sunday, June 16, 2024

DC Exploration: Mala

 


Who is She?

Mala is one of the Amazons of Themyscira and one of the first, being one of the few to appear and be named in Wonder Woman's first issue. She was Wonder Woman's closest friend (and in one continuity, the princess' lover) growing up and friendly rival during the competition to decide who would leave to go to man's world, as well as the other finalist along with Wonder Woman. While most important in the Golden Age, Wonder Woman does bring her and the adventures she has a kid with her up every so often. She also runs reform island, a part of the Amazon land used for the rehabilitation of criminals and was a guardian of doom's doorway, a portal the Amazons know of the land of Hades, the underworld.


How strong is she?

Well it's kind of questionable. At the very least she's not only an Amazon, but particularly strong for one. She was one of the two finalists in the competition to go to man's world, has the most victories by TKO in the underground Amazonian fighting arena, was given the very important task of guarding doom's doorway, and was able to fight against the amazon Artemis who's very powerful even for an Amazon. With most Amazons Warriors being in the High Vigilante to Low Meta range, it's pretty fair to say that Mala as a particularly strong Amazon should at least be Low Meta level. It's possible she's higher. It's implied somewhat that she was relative to Diana at a younger age, which would include the Pre-Crisis Feats of "Wonder Tot" that reach at least the Mid Meta. However this scaling is a lot more sketchy. 

As a particularly strong Amazon she would be comparable to most upper end vigilantes in the DCU such as Batman, Green Arrow, Nightwing, Deathstroke etc in terms of overall capability as well as other low metas. 


What are her powers?

Mala doesn't really have any special powers other then what is standard for an Amazon, she's just very physically capable for one. This includes superhuman strength, durability, speed, agility, and stamina. Mala like other Amazons also has agelessness, can survive without food or water so long as she's on Themyscira and can use a ritual to fully heal herself and purify her of toxins so long as she's touching the ground through the power of the Earth. Like other Amazon Warriors she has trained for 1,000s of years in combat including hand to hand, skill with most classical weapons, horsewomanship, etc. Mala is particularly skilled for an Amazon for the above reasons. Like many Amazons she may also know some magic spells and very likely knows much about various kinds of monsters and how to kill them. Mala has a particularly large amount of experience as she is known for her adventurous personality, even leaving to go into man's world herself at one point. She also wears the bracelets of submission which she can use to reflect projectiles with Amazons regularly practicing reflecting bullets. 

Mala has two more interesting capabilities. One of them is that she is super smart. Even among the Amazons who are expected to learn every language in their childhood and given enhanced wisdom by Athena, Mala is very smart having installed telepathic capabilities into the original invisible plane, impressing Wonder Woman herself, Diana having invented a purple ray that can restore people from too quickly heal Steve Trevor. This may also be partially responsible for her incredible levels of skill to the point she even beat Wonder Woman in some categories in the two contests they had against each other. Mala also is known for her unusual mounts, riding into adventure depending on continuity on giant rabbits, kangaroo mounts, and most notably the swan plane which is later revealed to be a spacecraft.

The swan plane is possibly part of the swan fleet, starcrafts capable of quickly traversing cosmic distances, teleporting, creating a deflector shield that reflected attacks, and using a mental radio to transmit telepathic messages. 


What are her weaknesses?

Mala like most Amazons doesn't use massively destructive long-range weaponry as it is against their code of fairness. Beyond that, she's rather impulsive and adventurous as opposed to her more thoughtful and patient friend Diana. 



In conclusion Mala is most likely a Low Meta, possibly Higher. She could probably defeat most greek myth monsters in Wonder Woman's lore if she had to as Amazons are expected though she did lose a fight against a Medusa (albeit after a surprise attack.) Compared to most other low metas, assuming she doesn't get the swan plane how well she does kinda depends. I presume she would do well against any low meta whose powers primary involve using range based attacks like Stargirl or Captain Cold as her skill and attack reflection would be able to protect her. That said she lacks the hax to beat anyone she can't just bludgeon with her bare hands and so I think she would struggle against more brutish kind of Low Metas like Killer Croc or Mammoth. The most interesting fights would be against other character who are highly skilled melee fighters like most of the Bat Family or Katana.  

Sunday, June 2, 2024

Lollipop Chainsaw-verse Strategy Guide

 

How to be OP in the Lollipop Chainsaw-verse


Wall Tier:

There are three worlds which includes the human world, the rotten world (that being the world of the undead), and the world beyond worlds, where Angels reside and good souls are taken after death. This tier contains the normal inhabitants of any these worlds. 

In terms of power, this tier is wall level from normal zombies moving large pieces of rubble and creating explosions. Normal humans in verse are able to temporarily overpower these zombies. In terms of speed, most of the characters have normal human speed though some entities can fly which would likely give them superhuman speed. There is some suggestion that their speed might be higher, but this is shaky.

The primary combatants of this tier are the zombies, the inhabitants of the Rotten World summoned to the Human World as well as corrupted normal humans. These Zombies are undead and have functionally infinite pain endurance as per normal. However, they're not particularly slower than and retain their sentience though are significantly more conceited and rude-mouthed. They retain the ability to infect someone with the zombie status by biting them. These zombies including zombie police that shoot guns, zombies with bombs strapped to them, cheerleader zombies that will attack with handstands even if their legs are cut off and empower other zombies, zombies in hazmat suits, basketball and baseball-playing zombies, firefighter zombies that breath fire, farmer zombies that fly by being propulsed from the blood shooting out their legs, zombie farm livestock, and more. There are also named stronger zombies that have higher stats including Jack, the andromorphic chicken zombie. 

Normal Humans in the verse are depicted as having enhanced awareness and being able to sense things like the emotions or presence of others, break the fourth wall, and react instinctively in combat. The most relevant human and character of this tier is Swan, the primary antagonist of the game. Swan is a bullied and outcast goth kid at Juliet's school who opened a portal to the Rotten World via a combination of dark magic and bombs to get his vengeance. Outside of his ability to use bombs and open portals between worlds, he is a necromancer who can summon and control the undead. He's also a very intelligent manipulator, who manipulated the events of the games to lead to the sacrifice of the 5 Dark Purveyors. However, the greatest threat of the tier in my opinion show up only for a few minutes, that being the Angels of the World Beyond World. They appear before Morikawa-Sensei as he's dying, take his soul from his body and take it to the World Beyond World showing dimensional travel, dimensional BFR, and soul manipulation. Also, vampires, yetis, leprechauns, and frankeberries exist in the verse, but little is known about them.

In terms of weaknesses most of the tier and really most of the verse has really two big weaknesses: one being the lack of range. There are some characters with ranged attacks on this tier, like the zombie pitches and zombie police, but most characters here are limited to melee or very short range. Against angels this wouldn't be that helpful as they could dimensionally travel into short range, but against most zombies and humans having long range would be very helpful. The other weakness is that a lot of the verse have rather silly priorities. This is a more jokey comedic verse where the characters are prone to doing things like not considering the Zombie Apocalypse very important, considering ruining somebody else's birthday as more important than literally dying and turning into a zombie, and with zombie jocks still exercising on treadmills as though they need to maintain their muscles. This might make it difficult for manipulators to do very well, but it also means they're pretty easily distractable. This tier in particular also has kind of low stats for its power and speed and someone high in wall level and in superhuman speed would statwise be a monster.

Other things that might be helpful: being an inanimate material that doesn't have a soul nor a biology to zombify makes you imagine to all the offense haxes on this tier save dimensional bfr. The angels would still be the biggest threat due to dimensional travel being functionally teleportation and dimensional bfr. For Wall Level characters that's pretty hard to fight. However in order to do this they use some summon some kind of interdimensional elevator. A character that has some ability to cause it to malfunction could probably resist, assuming they can also resist the Angels' soul manipulation. So the key points for a counter to this tier are upper end stats for the tier, inanimate physiology, long range, causing distractions, and the ability to cause technology to malfunction. 

So my first counter I would suggest is


A Minor Eye of the Reich from Freedom Force. 

The Minor Eyes of the Reich are creations of mad Nazi Science, having taken human brains and put them in flying battle machines capable of shooting beams of cold, radiation, energy and pure panic. These Minor Eyes have a broad stat advantage being considered superior to the Golden Age Heroes who can fight Gorilla-Humans in melee combat and strike faster than the eye can see. They also naturally fly and shoot beams over several meters giving them a basically insurmmountable range advantage against any of the zombies.Not that most of the zombies would be able to do anything to them anyway, the Minor Eyes are not just flying but have a thick metal body obviously immune to zombification and too tough for the zombies or humans to do anything too. It can also easily distract them with panic beams.

The Angels are definitely the biggest threat as the Minor Eyes have no resistance to soul manipulation or dimensional manipulation though against the elevators specifically, they can probably cause it to stop functioning with highly concentrated radiation or cold beams. That said if it happened to run across an angel, it's only strategy would be quickly shooting it with one of its beams before they take out its soul, meaning it could hypothetically be overwhelmed against numerous angels. For a counter that would deal with Angels much better you could choose


Nuala from DC Comics. 

Nuala is one of the fairies of the Fair Land who is not a biological entity but is literally made of the hopes and dreams of humans and as such has no biology to zombify nor a soul to remove. Like most of the Godsphere entities she can travel between the realms at will which means that while she can hypothetically be dimensionally BFRed... she can just go right back. Nuala is probably relative to the members of the San Franciso magical community which includes fey and who in the fight against the Darklings created large charms in the ground suggesting Nuala would have a stat advantage over most of the tier, comparable to the named zombies. She can also fly and would be similar to the fastest characters in the tier.

Nuala like all fey has the capacity for the famed Fae glamour which lets her look distractingly beautiful or however she likes, a trick that would probably distract most zombies of the tier based on their reaction to Juliet and could be used to trick them. Nuala can also fly and use her glamour to turn invisible, abilities that would make it very hard for anyone in the tier to land an attack on her. Fae in general are often depicted with DC with usual fae abilities including elemental control, limited transmutation, and bringing inanimate objects to life, abilities Nuala could use at range if she has access to them against the tier which has nothing like this.

The only real threats to Nuala are if anyone in the tier manages to hit her with one of the fae weaknesses which they wouldn't know about or a teamwork strategy where one of the humans uses their enhanced awareness to see through Nuala's disguises and guides one of the zombies into getting a good shot off on her. Highly unlikely but I think the best possible counter would be


A Banshee from Mass Effect

A Banshee is the body of an Asari, a psychic alien race, being animated by technology into a servant of the machine race called the Reapers. It is unlikely that a Banshee could be zombified or has a soul to be removed but it genuinely wouldn't matter either way as a Banshee zombie or a Banshee without a soul would still be under the Reapers' control. Normal Husks can withstand blows from futuristic weapons that can destroy large chunks of rock with lowballed power of over 600 kilojoules which is on the upper end of Wall Level, and Banshee are particularly strong Husks. A Banshee's charge is also notably faster than any other kind of husk, including husks with speed feats in the same level as anyone in this tier. This means they would be an absolute powerhouse in terms of stats.

Defensively, a Banshee would be resistant or immune to zombification and soul removal and so durable that most of the tier would be unable to do damage, even it doesn't put a psychic shield which it can do. That means the only way anyone in the tier can beat a Banshee would be angels putting it into an interdimensional elevator...except Asari Psychics can mess with technology and Banshees can teleport, so could teleport out.

Offensively Banshees use psychic powers to create small singularities that can instantly kill anyone in the tier, and throw nearby enemies around chaotically, something that would distract demolish any group of enemies it came across in this tier. Even if they surround a Banshee, it can use its signature nova scream that causes immense damage to everyone around and pushes them back and is known for using its teleportation offensively in combination with this ability. Oh and Banshee are usually made from the bodies of Ardat-Yakshi, Asari with a genetic condition that gives them the capacity to become sociopathic mind-killing assassins, so not only would the Banshee likely have that ability, but it's likely to become an extremely skilled and focused, efficient fighter. 



Town Tier:

So while the last tier contains the fodder of the verse, this tier contains the actual stronger fighters of the verse. It should be noted that the creator of both Lollipop Chainsaw and No More Heroes believed that a fight between the two series protagonists could go either way after No More Heroes 2. Whether or not you take creator statements as evidence is up to you but it kind of doesn't matter here as the two characters actually ended up in the same tier of power and speed just from their own game feats. The only thing this would do is make the characters faster in the same speed tier they are already in.

Juliet Starling withstood the explosion of Killabilly at the end of the game, an explosion that leveled a significant portion of the city of San Romero where the game takes place, calculated at 381 kilotons of TNT worth of energy. It's possible this scales to normal civilians at least some of whom were alive after the game though where they were in the city when the blast hit is unknown. This is consistent with her being stated to potentially being able to beat post No More Heroes 2 Travis Touchdown who scales to Vladimir's beam that violently cut apart a satellite, calced at 32 kilotons. In terms of speed, Juliet is able to dodge cloud to ground lightning with lightning often moving around Mach 300. Once again she's also stated to be able to beat Travis Touchdown who is able to block Vladimir's beam that shot into space at about Mach 3,450.

The leaders of the zombies are the Dark Purveyors, powerful zombies from the Rotten World who are all themed around a style of music. All Five Dark Purveyors have immortality and regen strong enough to quickly regenerate from being bisected or fight even as just a head, sound manipulation where they attack with evil music, and zombification powerful enough to zombify whole buildings full of people. They also each have their own individual powers. 

Zed is a Punk Rock-themed Zombie who can weaponize his slurs and misogynistic insults as sound-based attacks, levitate and superjump, can fight with electricity or weaponize both his microphone and his mohawk. Vikke is a Viking Metal-Themed Literal Viking Zombie who rides atop a giant Viking ship. He can shoot lightning blasts, fly (with or without his ship), and if decapitated his head can turn giant and keep fighting as well as physically fight with his axe. 

Mariska, the "Queen of Psychadelia" is the Hippie Zombie of Psychadelic music and by far the most versatile of the Dark Purveyors. She can summon bubbles to levitate in or trap people in, can create whole illusory battlefields that can physically affect people, teleport, split herself into eight, and telekinetically move things with her mind. She can also possess people including Zombie Hunters, summon and control giant chickens, shoot dozens of light beams. and has drugs she can drug people. Josey the Master of Funk is the Funk Zombie. He can absorb nearby lights and shoot them out as rainbow colored lights, drop bombs, and attack with electricity. He can create bubbles to levitatin in like Mariska, summon his UFO to fight with him and most potently can zap people into video games and mini-games mid-battle to battle him in the games, games he's a master at. 

The Dark Purveyors leader is Lewis Legend, a Rock and Roll Themed Zombie who's the most physically powerful of the Dark Purveyors. He can fly and teleport at will. His guitar can shoot bullets and his motorcycle can transform into an elephant themed mecha that can shoot missiles, create mines, attack with sawblades and create shockwaves. Swan manipulated events so that the 5 Dark Purveyors would sacrifice themselves ritualistically in battle against the Zombie Hunters to summon the king of Rotten World, Killabilly, a Building Sized Zombie resembling Elvis way stronger than the Dark Purveyors and with the ability to spawn and throw cars and zombies, shoot lasers, and create powerful winds. 

The zombies of the Rotten World are fought by Zombie Hunters, humans with superhuman physical capabilities and immunity to zombification, like Sensei Morikawa who taught Juliet her fighting style, is a master knife fighter, and has the inexplicable ability to teleport. The Protectors of San Romero are the Starling Family, a Family of Zombie Hunters, though occasionally hunt things like vampires or yetis. The Patriarch of the Family Gideon is a physical powerhouse who fights with powerful physical attacks that can cause shockwaves and his motorcycle. Juliet's older sister Cordelia is a sniper who fights zombies with a rifle with the ability to hit zombies from extreme range. Her younger sister Rosalind is a known for accidentally demolishing things, especially when operating any kind of vehicle, a level of destruction highly effective at taking out zombies and anything else in the area. 

That of course brings up the main character herself, Juliet Starling. Juliet Starling is a cheerleader who incorporates her acrobatics into her highly acrobatic fighting style wielding a chainsaw she can transform into other weapons. She is so skilled a zombie hunter she killed her first zombie at six months old with a sharpened rattle and her blows can stun everyone in the vicinity. She knows magic which she has used to things like preserve and animate her boyfriend Nick's decapitated head, suggest they could still make a baby together through magic and create a magic rope to throw Nick's head around. She can heal herself with lollipops because they are "so yum!" and when she kills a zombie with her chainsaw, instead of blood, rainbows and sparkles come out according to her "from awesome!" More then this, Juliet can perceive things and interact with things on higher planes. She can see and interact with ghosts, interact physically with Mariska's illusions even if they're in someone else's head, and can break the fourth wall and interact with metafictional objects, angrily pushing aside introduction cards. She can use this to use immersion, able to enter and exit video games against Josey at will. She had a natural resistance to Mariska's poison and can change her chainsaw into a cell phone, grenade launcher, rocket engine, or pom-poms. She has a very circumstantial hax against headless enemies as she can put her boyfriend Nick's head on them to control the body and most famously when she kills three or more enemies at once she enters into "Sparkle Hunting" mode, where the song "Mickey" by Toni Basil plays. Though she's still a bit of an airhead.

In terms of weaknesses, two weaknesses of the past tier apply to a lesser extent. A lot of the characters are rather goofy acting with strange priorities and easily distractable. Beyond that the range of a lot of characters is mostly close to mid-range. The only really long-range fighter is Cordelia, though a few of them have teleportation so they would be able to presumably avoid this problem. Still fighters for Juliet are forced to charge to get in close like she had to against Killabilly chucking cars and shooting lasers at her. 

This leads to a power I think would be really strong here, that being telekinesis. Most of the fighters here rely on their equipment for their abilities and being able to knock characters away telekinetically or take their weapons would basically just leave the only threats as being the teleporters Mariska, Lewis Legend, and Morikawa. Unfortunately Mariska and Lewis Legend still have one of the biggest threats of the verse, that being their zombification and while Mariska is drugged and loopy and probably wouldn't use it first, Lewis Legend is a relatively focused fighter of the verse who would probably use zombification against an enemy if he thought there was a realistic chance he would lose (and that it would work). Outright resisting rot manipulation is a pretty rare ability and limits options. The best solution then is characters that can win suddenly so that the tier are taken guard, possibly combined with disguise based abilities as while humans in the Lollipop Chainsaw-verse have enhanced awareness, it's never really shown that zombies like the Dark Purveyors do. 

One final thing that might be helpful is that soul manipulation and mind manipulation seem to be effective on anyone in the tier with the angels taking Morikawa's soul away and Mariska's possession working on Rosalind and her illusions working on Juliet for a while. 


So in terms of counters, one I would suggest would be


Kurenai from Naruto

Kurenai is a Jonin, an Elite Ninja and so should scale solidly above the Sound Four, a villain group from near the end of the Part 1 who are all Chunin, Normal Ninja. This includes Jirobo who threw Choji who had grown to a giant size drawfing trees off him violently, a feat calced into the mid kilotons range and another member of the Sound Four Kidomaru shooting an arrow at the speed of lightning consistent with another Jonin Kakashi physically cutting a bolt of lightning as a child. This suggests Kurenai would have similar stats to the tier.

Shinobi like Kurenai are experts at psychological warfare, especially higher ranked ones like Jonin like Kurenai which would absolutely mess up the verse. She can disguise herself as people, animals, plants, and inanimate objects, create illusory clones of herself, and use superhumanly good stealth and skill. While the verse does have enhanced awareness, this is also true of many of the characters in the Naruto-verse and Jonin are still major infiltration threats, suggesting this would be a normal matter of business to Kurenai, except with more easily distractable targets. Even if she is caught out in the open, she can make a quick escape from any direct attack in the verse, including the Zombification of the Dark Purveyors with Substitution Jutsu, replacing herself out with an object. 

Beyond this, Kurenai is a Genjutsu specialist, a master of mental warfare. Not only she would most likely be able to resist Mariska's mental attacks but from long range she would be able to disorient her opponents with illusions with Kurenai being particularly adept at Genjutsu with likely the capacity to create complex and massively disorienting illusory battlefields the way Mariska could, but with Kurenai being far more serious and focused. In particular Kurenai is known for her own genjutsu technique Magen: Jubaku Satsu which creates the sensation of being pinned to the ground by having a tree upon them neutralizing their powers. The only character I think would be able to resist in the verse would be Juliet herself due to her ability to physically interact with Mariska's illusions. And I do think Juliet would have the best chance against Kurenai but Kurenai would still have all the aforementioned advantages plus much longer range then Juliet. 

However Kurenai does have the weakness most Genjutsu Users do where it's hard to use Genjutsu on multiple targets at once, meaning if she's forced into a fight against multiple people on the tier at once, it would be more difficult. There's not that many fighters on this tier (a dozen at max, which doesn't account how some were dead when others came around) and her stealth and inflitration strategy she could probably avoid this, but it is something to be concerned about. Plus some people think Kurenai is city level scaling off her disciple Hinata, though I don't think that really makes sense since Hinata is more focused on Taijutsu (Physical Combat) while Kurenai is focused on Genjutsu (Mental Combat), plus from upscaling Killabilly is probably Megaton level anyway, but for an even better counter you could use



Carrion from Marvel Comics

The First Carrion is an early Spider-Man villain and should scale to an early Peter Parker who was only barely able to break his grip and fought him with neither able to blitz each other. Spider-Man during this period was able to push the Hulk out of the way of an antimatter orb traveling at escape velocity, calced as being in the kiloton range, pushed an entire underwater facility off him against the weight of the ocean weighing down on it, and possibly scales to Electro draining all the power from New York and reaching supernova level heat. Early Spider-Man was also able to move comparable to the speed of Electro's lightning and avoid Doctor Octopus' tentacles which could "block Electro's lightning bolts all day." This is consistent with other Marvel Comics Street Tier Feats and suggest Carrion would be similar statwise to the tier. 

Carrion is the master of organic matter, having "absolute dominion over all that lives... or once lived!" which in this case refers to the two types of fighters in the tier, humans and zombies. Carrion's most used power is his passive power of organic repulsion, where all organic things are repulsed from his body, including things like water, webbing, and even the SPIDER-SENSE which can't sense him because his body repels the organic sensing. In combat, Carrion's presence would just knock the fighters of the tier around, possibly disarming them in the process as their metal weapons wouldn't be knocked back, and would nullify their enhanced awareness. This is especially true because he can teleport at will meaning he can teleport to multiple sides of any fighter in the verse knocking them in different directions to loose their grip on their weapon. This would be especially dangerous because of his most fearsome power, his death touch which kills and disintegrates any organic matter Carrion touches, including dead material like an oak table, which means even if any of the fighters manages to push against the repulsion and get in melee he can instantly kill any of them with a touch and he can just teleport next to them and tap them. 

Carrion also has a few other helpful abilities. He naturally levitates as his body somehow repels the air, which he could use to keep out of range of Juliet who has the best resistance to his abilities and he can use "red death', a dust based weapon he carries that can cause suffocation, acidic burns, bacteria that eats organic material, or drugs someone to sleep, something I think only Juliet would have any resistance too. Oh and for some inexplicable reason, Carrion can phase intangible. This doesn't have to do with his repulsion ability and works against non-organic abilities like energy beams. The only people who can interact with intangibles in the tier are Mariska, Josey, and Juliet. Once again Juliet is the biggest overall threat but Juliet is a close range fighter and Carrion is the master at keeping his distance with levitation, organic repulsion, and teleportation. Plus if Juliet is at close range, she's at risk of Carrion's death touch.

The real biggest threat to Carrion would actually be Cordelia sniping Carrion from long range with a bullet. There are some reasons this isn't likely, namely Carrion on top of everything can read minds and the fighters of the verse aren't particularly prone to starting with a stealth strategy combined with Carrion being able to teleport and phase if he knows there's a threat. But it's not unthinkable that Cordelia the sniper would snipe the zombie-looking guy floating around especailly as he has no real ability to disguise himself. For the best counter I would suggest...


Old Luke Skywalker from Disney Canon Star Wars

So what of the Legends Canon is considered applicable to the Disney Canon is contentious but this is taking the most conservative estimate of the Disney Canon. Using just the Original Trilogy, Prequel Trilogy, and all Disney endorsed products, Luke Skywalker would be in the range of triple digit kilotons for shaking his island home large enough to contain an island, with being able to just shake such an area requiring energy in the triple digit kilotons. In terms of speed, Luke easily scales to Mace Windu parrying Darth Sideous' Force Lightning. As such he should easily be relative to the tier, if not superior as these were a casual feat and a feat he upscales from. 

At Long Range Luke can reflect or absorb of the energy attacks like the lightning and light blasts from most of the Dark Purveyors and can telekinetically redirect any physical projectiles like bullets and missiles from Cordelia and Lewis Legend. His telekinesis is on a vastly higher range then anyone here, able to instantly disarm them, and he would be able to instantly sense them as well as know all about them from his psychometry, learning about their aura from their weapons. He has far superior enhanced awareness than the verse and can use his telepathy to disorient any of the characters in the verse, read their thoughts including any threatening moves they could do, or just kill them outright. 

At Close Range he would be similarly monstrous. Luke's Lightsaber would be able to easily slice through any weapon the verse has, given it can work on metals viewed as conventionally indestructible to a Type 3 civilization. The lightsaber's extremely high level of heat would also cauterize the zombies' bodies keeping them from regenerating. Luke also has far greater skill feats even in just the Disney Canon. Jedi and Sith have precognitive powers used to know what their opponent will do next, a stronger form of the instinctive action the verse has that Luke is more than used to fighting, and can use to know where an acrobatic fighter like Juliet will go or if one of the Dark Purveyors are planning on zombifying him. However most famously, Luke can use Jedi Mind Tricks, a form of offense that would also be perfect at defending him by making anyone in the tier forget who he is or what they're doing, can be used on any number of people from the tier at once, and render them temporarily helpless.  

Against any of the Dark Purveyors Luke would instantly sense their evil aura and malefic intent from a distance via psychometry and can quickly mentally pacify them and disarm them before slicing them once or twice with his saber, nullifying their regen. Against any of the Zombie Hunters, Luke would be able to quickly disarm them, pre-empt their moves and tag them with a one-shot blow, and if any number of fighters from the verse tried to attack him at once he can completely mentally disarm them or physically disarm them with a single hand motion. Oh and this isn't taking into account the fact that at the end of the series Luke is a Force Ghost who would be constantly intangible with only Mariska, Josey, and Juliet being able to even hypothetically affect him. 



And that's how to be OP in the Lollipop Chainsaw-verse.