Wednesday, August 26, 2020

Chaotic-verse Strategy Guide


How to be OP in the Chaotic-verse.

Local Scale Threat:

In an alternate dimension resides the world of Perim, a world that legend says is shaped and created by the mythical Cothica. In this world there are 4 Tribes; Overworld, Underworld, Mipedian, Danians who fight over mundane things like resources but also in search over the Cothica, whose power is believed to be able to grant supremacy over all of Perim. All 4 Tribes of armies of nameless soldiers that would be at this tier, as well as the lower rungs of named creatures that at least scale to these nameless soldiers.

Even the low tiers should be able to use the Windslash, a fairly weak attack that isn't even bound to the Air Element. The Airslash on it's card art is depicted slashing a mountain apart. While not as strong as destroying a mountain outright, cutting a mountain in half would take at least kilotons of energy. Low tier Overworlder Hoton has also learned the Allmageddon, an attack that when Hoton used it created a massive village-sized crater. It's a bit odd here because the attack is depicted as massively strong, but in gameplay terms Hoton doesn't have the elements to do much with Allmageddon. At the very least Heptadd can use a stronger one. The Low tiers are also not portrayed as massively the stronger City Level Creatures. In one drome match (simulation where humans become Chaotic Creatures), H'earring, perhaps the weakest Underworlder with some help from his buddy Xield defeated a sick Tanganth Toborn, Overworld General even after he used Fortissimo to boost his stats. There may be an actual quantification of the power difference. The axe of Rothor, a powerful underworld warrior, is said to take 20 normal creatures to lift, suggesting that High Tier may be a few dozen times stronger then low tiers. In terms of speed, the tier scales to several lightning-timing feats with low tier Underworld Ghuul being a speedster in his own right, scaling to some of the better speed feats of the verse. So the tier is MHS Town Level. It's possible the other selves of humans that go to Perim are this level as well as they regularly dodge Chaotic Creatures' attacks, and while Sarah was wearing a Mandiblor Crown which doesn't increase power it just makes one's mind that of a Danian Mandiblor, she withstood an attack that did damage to other Danian Mandiblors. 

Chaotic Creatures fight with 4 stats and 4 elements. These stats are Courage, Power, Wisdom, and Speed. Every Creature in Perim essentially will have a superhuman degree of at least 2, and often all 4. Attacks can be amplified by these if the attacker has a particularly high of one, courage attacks amplified by fighting spirit, power attacks amplified by destructive energy, wisdom attacks by psionic power and speed attacks amplified by the velocity of the attack. These attacks can also do additional damage if the target is particularly weak in one of the stats, so being very low in any of the 4 stats will be very bad. Chaotic Creatures can also use up to 4 elemental type attacks; fire, earth, water, and air. The Tribes of Perim also use battlegear, advanced pieces of equipment to aid combat, as well as Mugic, magic channeled through musical song. Not all creatures can use mugic, while some called Muges are especially focused towards mugic and can use it 2-3 times in a single combat. While each Tribe has tendencies towards an element or a stat, they also each have specialtists in each stat and element. 

The Overworlders are a race of beast-people residing in the Overworld. The Overworld has the most life of the lands of Perim, though that life is often dangerous, with powerful forces of nature. The Overworlders originally were depicted as being water and wisdom-affiliated, though they gradually became more all-rounders. Their mortal enemies are the Ruthless Underworlders driven for power residing in the massive underground world of the Underworld, filled with magma and pits. The Underworlders resemble demons, undead and nightmare creatures and have a tendency towards power and fire. Also within the Underground is the massive Danian Hive. The Danians are a species of hive-minded insectoid humanoids dedicated to nothing but the survival of the Hive and the Queen. They have a tendency towards Earth and Courage. Finally back above ground there exists the massive desert that is home to the Mipedians, the tribe of lizardpeople with their distinctive trait of being able to turn invisibile. They have a tendency towards air and speed, as they are ambush hunters that take down opponents by pouncing while invisible and killing before they can react.

Due to the invisibility of Mipedians, the verse has numerous forms of enhancing invisiblity and anti-invisibility. A common battlegear is a spectral viewer which allows seeing invisibile enemies. Mipedian mugic often focuses on boosting invisibility. Tribes have scouts, a few of which have enhanced senses like Underworld Scout H'earring, a demonic rabbit creature with superhuman hearing, and Bidua the Overworld Scout with superhuman sight that nullifies invisibility. Chaotic Creatures have also developed specific attacks, battlegear and mugic to counter tech and magic as you'd expect. For instance "Terrantula Tackle" creates a Tarantula image that can destroy battlegear and "Iron Balls" causes the user to shoot iron balls out of their eyes that acts as anti-magic. 

The large amount of attacks a creature can know includes a large diverse arsenal of attacks, some quite OP. Not only is there a number of attacks for each element a creature may be able to wield, but also lightning attacks like "Lightning Burst", freezing opponents solid with "Freeze Flash", and creating a toxic rust that coats a creature and keeps them from moving with "Rustoxic". A creature can poison opponents with "Poison Stream" or paralyze them with "Paral-Eyes". Attacks can raise the stats of the creature or lower their opponents )to the point of turning them into complete cowards, making it so they can barely stand, reducing them to gibbering insanity or making it so they can't move), and powerful attacks can give or take away an elemnent from a creature. Attacks can bind enemies with things like "Vine Snare" or "Web Cocoon". "Sleep Sting" can be used to induce drowsiness in enemies and send them to sleep. There's numerous forms of summoning as attacks, usually summoning ghosts or spirits of some form but also summoning giant skeletons, living shadows, snakes, and weird energy fist things. And there's also Squeezeplay which causes the user's hand to become giant and allows literally crushing enemies in the palm of hand and can also be used for grappling. These attacks all work on Ethereals, which is the native intangible race of Chaotic. Most common battlegear and mugic can do the same thing as these attacks which allows further stat or element manipulation or invisibility boosting/weakening etc.

The tier has a few more threats beyond even these. As said before, there are specialtists of each tier, including intelligence. Overworld Muge Garv has a high but not incredibly high wisdom of 75 is said to be able to speak 1,000 languages from bacteria to bird. There are characters with Wisdom scores easily above Garv's. Mommark of the Overworld and Ulmar of the Underworld are mad scientists responsible for much of the tech of the verse. While most of the Perim has technology equivalent to the Middle Ages at best, the scientists of Perim are able to invent technology equivalent to a type 1 to possibly type 2 civilization such as technology that grants psychic abilities, psychic wave-blocking machines, rapidly mutating lifeforms, reality-enforcement fields etc. Bodal, the 80 Wisdom bookworm assistant to Maxxor (leader of the Overworld), was able to create tunnels underneath all of Kiru City with traps powerful enough to threaten high tier fighters. However most impressive is the elusive fox-woman librarian of Kiru City, the unassuming Hune Paltanin, who secretly has the most impressive wisdom in Perim after A'aune, having wisdom of 110, but also an unparalled healing ability. Her courage and wisdom are immense, though her power and speed are pitiful.

The Overworld also has Yokkis, a strange creature that has the lowest average stats of all creatures having only 20 in each stat, but is known for being somehow being completly impossible to catch and constantly pranking anyone who tries. His sheer ability to escape capture and to prank opponents is so strong that one source claimed he was as strong as Maxxor. Finally there is one last threat this tier has, and honestly I think it is by far the biggest threat. It's not a creature it's a common Mipedian Mugic called "Trills of Diminution". This mugic cancels out the abilities of creatures it hits. In other words it's power nullification. 

As you might be able to tell, the verse is really versatile and fighting this tier is going to be quite tricky. One of the most immediate things to note while the verse has numerous forms of powerful offenses, they don't have a lot of powerful defenses particularly at this tier. They have things like the Ice Cloak which gives massive resistance to fire attacks, but any kind of outside context ability they will have trouble defending against.

There's one thing that is a consistent weakness for the verse, and it happens to be my favorite power in fiction: teleportation. Humans regularly go into Perim to get scans for their Chaotic game and before they get killed by a creature, regularly and I do mean regularly react to the attacks and teleport out. This is related to the fairly common hatred of humans in Perim by the Creatures who say, somewhat justified, that they fight for their lives constantly yet humans treat it all as a game. The Flux Bauble is a battlegear that teleports randomly and is considered fairly strong. The invention of Telebracers, a battlegear that could teleport anywhere, was seen as such a big deal that Chaor, the ruler of the Underworld, sent a strike team of commandos to retrieve it like it was a WMD. 

This is part of a larger weakness for the verse, this tier in particular, that being space manipulation. All the powerful abilities, attacks and mugic included are some variation of projectile attack or beam attack. It's a strange and unusual trait of All-mageddon that it is omnidirectional and not unidirectional like most attacks. Spatial tricks like teleportation or attack reflection nullify almost every form of attack the verse can launch, with the only potent exceptions being All-Mageddon possibly or Paral-Eyes (which works based on looking into the user's eyes).

The Second weakness is tricksters/manipulator type characters. While many characters in the verse are quite intelligent, many of those are the arrogant intellect type that can easily be manipulated. While not all the characters would easily fall into a manipulator, the vast majority of creatures can be manipulated by their hatred of the other tribes. It is numerous times implied that Perim could have peace, but the blind hatred of the tribes towards each other will not allow it. Likewise even basic tricks of rhetoric used by teenagers have some success against creatures in Perim like Reverse Psychology. It seems to be "common sense" in Perim that a creature will attack immediatly a creature they despise, unless they are weaker, and pretending to be allies is an unconventional strategy reserved for trickster types like Lord Van Bloot (who didn't even keep it up very long or very convincingly). This won't work on all creatures, but would work on a LOT. 

The other weakness I noticed is the verse lacks surprisingly a lot of hand to hand combat prowess. Creatures train, but it seems to be training to increase their stats and their prowess in their pseudo-ranged combat of throwing stat or elemental based attacks at their opponent. At most, characters will show process with physical weapons like swords, axes, or spears. Creatures strength doesn't seem to be fully proportional to their attack potency and their hand to hand combat skill does not actually seem to be that massive. So a character that can get close and just martial arts them might do pretty well.

This leads to my first counter


Zabuza from Naruto

Zabuza was relative to part 1 Kakashi, who at a younger age cut a lightning bolt, and scales above Curse Mark Jirobo who grew to giant size and created an explosion with kilotons of force. 

The Demon of the Hidden Mist is infamous for his deception and ambushes. His agile style of combat would fairly strong against Perim's style of combat especially due to the normal ninja skills of adhereing to surfaces and moving nimbly and gracefully. 

In Naruto it takes a very high level of water manipulation to create water but manipulating it is very low level. In Chaotic it is reversed with most water manipulators being able to shoot water out but without much ability to control it. As such if Zabuza got into a fight with any water using Creature he would have an immense advantage as any elemental attack thrown at him, he could simply throw back at the attacker without them being able to do much about it. What is espeically potent is that he can create water clones out of water, duplication like that being an ability unheard of in Perim.

Zabuza can shroud an area in mist for ambush tactics, and you'd think a Spectral Viewer would see through that, but they actually seem to detect heat sources and when Zabuza becomes Edo Tensei he becomes a regenerating zombie which means he may not be able to be viewed through one. Even if he could, sufficient environmental problems can keep a Spectral Viewer from viewing properly. He even moves silently stopping someone from H'earring from detecting him.

His Edo Tensei regeneration means he doesn't have to worry about raw force, even from something like Allmageddon (and Zabuza could possibly redirect Allmageddon as it DOES incorporate water).  He could pick off creatures with ambush tactics and any hit he takes, which they would be hard pressed to get would only be scratch damage. He can't resist a Paral-Eyes but as plenty of Genjutsu work by eye contact, including Kakashi's, and Paral-Eyes causes the eyes to glow noticably, Zabuza would probably avoid looking into them regardless. He can even manipulate creatures into thinking him an ally via deception tactics, manipulating their hatred for the other tribes.

That said while he can regen from most things the verse can throw at him, he lacks a lot of the versatility of the verse, and it's possible the verse could just adapt to him, perhaps with heavily waterproof creatures, battlegear, and mugic. For an enemy that the verse would be REALLY hard pressed to adapt too you could use



Hsien-Ko from Darkstalkers (Lin-Lin from Vampire)

Hsien-Ko due to her ranking would scale to similar stats as the tier, and has a direct power showing where one of her attacks, the Tenraiha can generate an Earthquake likely similar to the Chaotic Attack Mirthquake.

Hsien-Ko is a master of Chinese Martial Arts and in the usage of a large variety of weapons most notably her claw weapons which have shown far superior skill and reach then any claw-wielder in Chaotic. At range however she also has the advantage. She has powerful spatial manipulation, able to pull any number of weapons from her sleeves, and able to flash step or teleport behind an unsuspecting enemy, tactics which would easily allow her to avoid most attacks and get the jump on enemies. Even beyond that she can use Henkyoukai to reflect attacks with her gong, which could seend harmful mugic or attacks back at the attacker.  She could also buffer her stealth with her ability to camoflauge herself. This probably wouldn't want stop the detection of a spectral viewer (though as they may be heat-based, those might not work either since she is a undead with a presumably cold body), but it could stop some forms of anti-invisibility in the verse.

She can also counter the verse's invisibility being used on her by directly seeing the souls of her opponents. She also has one of the best direct counters to Paral-Eyes I could imagine. Hsien-Ko is actually two sisters, with one turning into the seal on her face that surpresses the other sister's movements. A sudden surge of power has broken the Paral-Eyes before, and it's possible Mei-Ling could release the seal briefly she uses to keep Hsien-Ko from going berserk which would break the paralysis on her sister. And Mei-Ling obviously can't be effected by Paral-Eyes as an ofuda paper seal has no eyes.

As a final minor note, the inhabitants of Perim seem to be made of lifeforce energy which is why death to them is "running out of energy" and why Lore's ability to drain lifeforce removes some energy from one creature and transfers it to himself. Hsien-Ko is a Jiang Shi, a Chinese Vampire that directly absorbs lifeforce, so it's not inconcievable she could simply absorb Chaotic Creatures outright.

The only real weakness with this tactic I could see is being outnumbered or being hit with Allmageddon. For the ideal counter to this tier, you could use


Gertrud from Puella Magi Madoka Magicka

Gertrud, like most witches can maintain her dimension which extends to the point of having it's sky calced to be in the kiloton range. She also scales to Pre-Final Timeline Madoka's arrow which traveled into the sky at hundreds of times the speed of sound. As such she should be able to compete with any creature on this tier in power.

Witches have their own dimensions, called barriers in which they have control of the space within. The tier would have basically no ability to launch any kind of attack on her as she controls that which will be admitted into her domain.

Witches also have the dreaded witches kiss which can brainwash people, to the point of forcing them to commit suicide. This has worked on at least dozens of people before. It's basically as potent as M'arillians hypnosis, except doesn't require eyesight and has better feats then any M'arillian. For comparison Phelphor the M'arillian's Hyponsis was so good that no one but Chaor, one of the strongest creatures in Perim was able to resist, and then with heavy struggle. Gertrud's mere presence would brainwash anyone in the tier.

Also remember how Chaotic Creatures are seemingly made of lifeforce energy? Witches passively absorb lifeforce in their dimensions. This takes a while for human and similar entities, but against beings completely made of it, it would be like attacking a sponge with a faucet leak. 

Gertrud has other abilities, in particular plant manipulation that can be used to bind, including binding enemies comparable to herself. These plants she creatures have shown the ability to poison, bind, and move on their own all of which would be dangerous to any creature that runs across them as they don't have resistance to poison, have been bound by very similar to Vine Snare, and would have no reason to suspect the plants are alive. And Paral-Eyes doesn't even work because she doesn't have eyes. Hoton the only being who could use the Allmageddon on this tier (and one of two that could use it at all), is also full of despair and pain at his losses and would be particularly suspectible at the Gertrud's brainwashing. 

Gertrud can fly through Perim, her presence mind warping and draining people, with attacks and people hostile to her spatially kept from hitting her, creating plants that will surprise poison and bind any hostiles.

Regional to Planetary Scale Threat:

The powerhouse fighters of each tribe are here. This includes Heptadd who can use an even stronger form of Allmageddon. Underworlder Ultradur who can in a instant burn down a village with enough potency that nothing would ever grow in the surrounding lands. The attack "Cyclone Slam" creates a tornado proportional to the user, bujt when used by a Warbeast on this tier it's an actual cyclone. The Leader of the M'aarilians, A'aune in his weaker form has such power that the path he walks around is it's own location, which locations including whole cities. The attack "Tainted Thunderstorm" summons a powerful thunderstorm. Numerous attacks have effects suggesting destroying the local location which again be a whole city. These incllude "Tornado Tackle" which shuffles the location decks and "Mirthquake" which switches current location for the your next one, There also other city level feats in Chaotic. The M'arrillians regularly flooded locations with their water manipulation though over an unknown timeframe. Part'soa's card art depicts seemingly him creating a storm powerful enough to raise local water level. There's also battlegear in Perim called Sonic Charges which can destroy whole locations which are never treated as particularly powerful weapons compared to things like the Viledriver and the Sword of Khy'at. All this suggests that city level is fairly consistent for high tier creatures. In terms of speed, the Mipedian Warbeast Ninren is stated to be made of lightning and just as fast and can be matched in speeds by speedsters like Overworlder Gespeden and Mipedian Qwun. Even faster is Ere who can travel fast enough to travel across the whole of the Mipedian desert in seconds. The Mipedian desert is large enough to cover the surface of Perim and contains locations like the ocean without water, suggesting perhaps 4-digit mach speed. 

The power of the tier could be stronger arguably. Rao'pa Sahkk, the ocean without water is a single location and as mentioned before, attacks can effect the location in gameplay. It was also flooded by the M'arillians, though the timeframe is unknown. There's also an attack "Apoc-Eclipse" (basically just a mini Allmageddon gameplay wise) which I think might be depicting a large celestial body colliding with the planet but I honestly am having trouble making out details in the card art (and has no depictions in the show). There is also the creature Cloder, a living energy in a metal suit that if ruptured would accidentally destroy the whole world, presumably himself included. You could argue that means the durability of his metal suit should scale planetoid and Creatures destroy high tier battlegear with their attacks blah blah blah. So yeah, if you want you can scale every creature to multi-continent planetoid level but I think city is more consistent and solid. 

This tier has everything the last tier but many new things including the M'arrilians, the secret fifth tribe a threat sealed behind the Deepmines whose released forced the tribes to cooperate for the first time. They are a tribe of aquaitc eldritch cthuloid beings with tendecies towards water and wisdom. They are known for flooding locations, brainwashing from eye contact, and shifting their forms to appear humanoid. They are led in combat by their chieftans though their most dangerous threats are the Fluidmorphers who shift all water attacks at them into magical energy that can use to cast mugic. The leader A'aune is the strongest creature in Perim.

This tier has the greatest warriors of the 4 other tribes who proved themselves in the battle against the M'arillians. The Overworld is led by Maxxor, known for his courage and wisdom, as well as his earth/fire attacks. His generals are the catpeople Intress, who during the M'arillian Invasion fused with nature energy to become Natureforce Intress, and the heroic Tangath Toborn, lionperson from the spiritlands who uses the legendary Sword of Khy'at. It also has the mad creations of Mommarch like the magetisim-wielding Maglax and the rapidly mutating starfish monster Stelgar. There's also the strange Heptadd with control over all 4 elements, and the shapeshifter Iparu who can copy the exact stats and elements of any creature he comes across, as well as many other beast-men warriors.

Maxxor's prime enemy is Chaor, the brutally efficient ruler of the Underworld with powerufl control over Underworld Mugic, and potent raw power and fire attacks. Chaor usually rides into battle on a mobile battle platform called the Viledriver which boots his fire ability. Chaor's prime generals are the Bat-Winged Humanoid Taki-Nom who during the M'arillians when Chaor was off fighting the M'arillians became his Shadowknight, leading his loyalists, and the reptillian Agitos skilled at manipulaton. The Underworld is also host to Lord Van Bloot, a treacherous gargoyle monster that seeks to overthrow Chaor's rule and eventually became pawn to the M'arillians. It also has the strange Borth-Majar, a creture that is both a combination of a genius psychic and a powerful brute rock monster that uses both power and wisdom as well as Toxis, a monster so utterly revolting and disgusting that it is weaponized. There's also many undead or hellish type of creatures down in the Underworld.

This tier also has the Danian Battlemasters that leads the Mandiblors drones into battle. These gain power based on Mandiblors around and can often do more with it like the famous Danian Infection, a process which biologically converts enemies into Danian Bug-people loyal to Illexia. According to the card lore of Sceptre of the Infernal Paradise, this is caused by tiny bugs that are themselves Danians and actively transmute lifeforms they inflitrate, and can spontatenously combust if neccesary. The Danian Muges have also learned to manipulate pure lifeforce demonstrated by Lore who can manipulate lifeforce and Khritlaan the Danian Noble who summons the souls of the Danian Mandiblors so their presence can still strengthen the Battlemasters. Speaking of nobles both Danian Queens would be here including Illexia the first who can turn the amount of Mandiblors and infected creatures into mugic energy and her progency Aszil, the most powerful Danian ever who gives all Danians stronger eearth manipulation. Described as being the most powerful and majestic of all Danians, it is also noted that Aszil controls the fate of Perim suggesting she may be even stronger the Maxxor or Chaor.

The Mipedian warring nobles, who battle over the small bits of water in the Mipedian Desert would be here as would their stalkers and assassins. One such Assassin, Kolmo is particulary notable for having nearly succedded in assassinating Illexia, but was captured and infected into a Danian. However the Mipedians have one more strategy on this tier: the warbeasts. A rogue group of Mipedians called "Conjurors" learned to harness imagination and the energy of the world to create "warbeasts", kaiju-sized creatures with immense stats, far greater then almost any creature. Their only weakness is that their own power and reckless is so great that they do damage to themselves with each attack. In that sense they are the epitome of the Mipedian ambush strategy of focusing everything in defeating an enemy fast rather then in protacted fights. Conjurors can control the Warbeasts to prevent this, though they are outcasted for their dangeorus practice. The Warbeasts were brought back to fight the M'arrilain threat and include massive powerhouses. The strongest of them is Khorror, a giant ghost creature that is possibly the only threat ot A'aune though he is a double-edged sword as it is said if the Conjurors ever lose control of Khorror he will doom Perim. Also the Mipedian Mage Tiaane might have godly regen, it's not really clear what happened there. 

Not particular to any tribe, the tier adds a lot as well. There are many intangible or semi intangible entities like the Ethereals, Drakness the creature of darkness, Vitog the spirit creature, Geltod made of mugic and water, fluid creature Blaaxa, slime creature Jus'hebban, and flame creature Ustabe. Muges are more common on this tier and have not just more powerful versions of prior mugic but also newer effects like turning things giant size with Fortimisso, causing paralysis for centuries with Song of Stasis, resurrecting people with Song of Revival or creating illusory copies of people, even whole armies with Melody of Mirage. There's also BFR with Notes of Neverwhere and deflecting attacks or abilities with Song of Deflection. On the other hand the tier has much stronger anti-magic with Vyll the annihilator of mugic and Siril'ean the songthief and the common attack Mugician Steal which literally steals enemy magic. Speaking of new attacks there's also acid wash an attack that pufies matter, even purifing Danian Infection.

There's more rare battlegear to complement the new mugic. The Flux Bauble can teleport randomly and Telebracers give teleportation basically anywhere in Perim. Reality Field Generators can disable all illusions and enforce reality on a location, and Orb of foresight allows visions of the future. Supercharged Alterants can boost a stat of a creature by an absolutely insane 100, which would make one of the lowest stated creatures into the game into one of the highest in that stat and Challor straight up power nullifies any ability that would be used on the creature with it. 

The biggest threat of this tier though is the M'arrillian Leader A'aune. A'aune in his true form is absolutely monsterous with 200 in every stat, in a game where having over 100 puts you in the highest few of that category. A'aune's brainwashing can engulf whole cities and his power and water attacks are said to bring "the end of Perim". Aaune's power was so great that he dwarfed even the power of a buffed Maxxor and a buffed Chaor working together.


So in trying to fight this tier, the weaknesses are fairly similar; hand to hand skill, manipulation skills, teleportation/spatial manipulation, though each individually is not as strong. However the change comes mostly from the offense being far more varied and requiring more clever ways to defend.


There's one strategy that would be really strong here and that's high tier intangibility. Vitog the spirit creature was practically unbeatable even to Maxxor and Heptadd due to being a spirit. That could also hypothetically protect against A'aune's brainwashing if the character transcends the mental plane. Using a spiritual plane or higher entity VASTLY lowers the amount of potential threats.

Another weakness this tier seems to have is lack of enhanced senses. Most super senses users are scouts and are in last tier. While the attacks of this tier have definitely massive range, the characters effective range may be lower due to their inability to percieve enemies at massive range. 

Finally, brainwashing is explictly very strong in the verse which is why both the M'arillians and, sort of the Danians use it as a tactic. Only Chaor has shown any resistance and even then on a very limited level. Really any sort of higher plane form of attack would do well. Lifeforce draining would still be pretty strong.

So who would be a good counter. My first suggestion would be 

 

A Balrog from Lord of the Rings.

Durin's Bane, implied to be a relatively weak Balrog did major damage to a mountain in his fight with Gandalf, suggesting that it should be relative in power. Even highballed, it's speed wouldn't be that impressive compared to Chaotic Creature but that's not hugely important for this strategy.

Offenseively Balrogs would be pretty standard for Chaotic, using fire, magma, shadow and lightning attacks. They may have some form of transmutation which would be notable enough but it's not a huge benefit. The reason why the Balrog would be so strong is in it's defense. Balrogs are actually spiritual beings given form, and when "destroyed" they simply revert to being spirits and re-manifest. This means it would be nigh-impossible to kill a Balrog similar to how difficult it was to kill Vitog.

Beyond this Balrogs are manipulative demonic figures, who are able to create an aura of emotional manipulation. As they are corrupted Ainur, they could likely shapeshift as well to better manipulate people and mess with their emotions. Stirring chaos between the tribes of Perim is a strategy that would be both in character and very likely to succed for a Balrog. This is especially because in their spiritual forms they can see the past and future way better then the Orb of Foresight, suggesting they would have any information they need to manipulate someone like Maxxor or Chaor. If they are found out, while it's true their physical body will probably be destroyed, they can simply come back over time, using the same strategy Sauron used in Middle Earth.

That said a Balrog does lack much in the way of powerful offenses or even general abilities for the verse and it is possible for the people of Perim to destroy a spirit, if very difficult. For a counter that has a bit more direct offensive punch, you could use


Morlun from Marvel Comics

Morlun is stronger then Spider-Man's determined state which scales to many kiloton to megaton feats and to numerous MHS feats up to Mach 6000-Mach 9000 range, suggesting he would be relative, if not slightly superior to most chaotic Creatures. While he would probably not be the ultimate god tier of the verse in raw stats, he would probably be about on par with Maxxor, Protector of Perim or Chaor the Fierce, the two characters during their fight with A'aune. 

Morlun is the opposite of the Balrog, lacking in defenses but with the ultimate offense. Morlun in an inheritor. Inheritors can drain the lifeforce out of things. This by itself would be pretty strong, a melee based one-shot for the verse, but not that overpowered. Except, it's not just draining lifeforce out of a physical body. Morlun's father Solus drained the entire cosmic force out of Spider-Man. As it's implied on a few occassions the Cothica is in all life in Perim, Morlun could reasonably be expected to drain all life and all energy from Perim by touching any living thing in Perim, one-shotting the entire verse and absorbing it's power.

Even if that doesn't work he's fairly strong and if given access to all his resources he also has inter-dimensional teleportation which would be pretty powerful. He could teleport in from another dimension like a Chaotic Player and touch someone like A'aune or Khorror, draining all their energy into himself.

That said he's a bit light on the defensive side. Is there someone who can have super op offense AND defense in Chaotic? Yes. That would be my ultimate counter


Hawk Moth from Miraculous: Tales of Ladybug and Chat Noir

Hawk Moth even in his base form should be above his Akuma minions including Princess Fragrence whose power could cover all of Paris. Once he Akumatized himself into the Collector, he should be relative to the high tiers of Perim in power. In terms of speed he's well above Season 1 Ladybug who could lightning time and his minion The Mime who sliced a billboard to pieces and sliced those pieces before the first even begun to fall calced at just over Mach 1000 so he should be relative to speed, not even taking into account his FTL reaction speed that would let him react to anything in the verse casually.

Hawk Moth has the power to Akuma-tize a person, or turn them into a monsterous version by exploting their negative emotions like rage and hatred. In Perim where all the tribes are dominated by an overwhelming sense of hatred towards the other tribes, he can create a massive armies of Akuma to serve his will as after attaining his Scarlet Moth form he can infect an unlimited number of people at once. The range of this is large enough that it could likely go anywhere in a location and possibly to other locations. This is basically A'aune's brainwashing except instead of making them mindless zombies, it's turning them into supervillain versions of themselves stronger then normal.

In direct combat, Hawk Moth is an expert hand to hand combatant as well as able to turn into his Akuma form, the Collector who can seal things inside a notebook, a way more permenant sealing the the Deepmines sealing and can use minor dimensional manipulator to use the benefits of spatial manipulation, trapping attacks or mugical strikes inside his notebook.

Hawk Moth's akuma have shown the ability to short out machines, which would likely include battlegear, suggesting that he could take out any advantage a battlegear could have fairly easily. This is not even talking about all the disgustingly overpowered powers his Akuma have shown Sealing, Time Manipulation, Counciousness Manipualtion, Transmutation, Power Nullification, powers that can effect the entire planet or multiple galaxies and more. And of course if any of them would be defeated but not purified which Chaotic would only maybe be able to do with Acid Wash, the Akuma will multiply and possess others like a far stronger version of Danian Infectation.

All of this is Hawk Moth's telepathy and high level of intelligence and manipulation/social influencing which would allow him to pretend to be a friend to the creatures he's inflitrating while turning them into Akuma. 




And that's how to be OP in Chaotic. 

Thursday, August 20, 2020

The meaning of Sailor Moon's ending

There's been a lot of talk about the ending of SM recently. I've seen unfortunately a lot of not so nice things about the Sailor Moon Manga which is my favorite series ever. As such I would like to help people see in it what I do, in particular in regards to the ending.

Before I get to it, I need to give the priming the series gives, "set the stage" as it were. Specifically, I need to explain Usagi, my favorite character of all.

The series begins with a demonstration of Usagi's unreliableness and her admission that she is "a bit of a crybaby"


Act 1 is all about introducing us to the paradox of Usagi's character. She is generally unreliable, immature and altogether unheroic.


However when she finds out her friend Naru is in danger, Usagi jumps into danger to try to save her


The first arc will continue to explore this paradox, that a flawed person can become the heroic archetype briefly for their loved ones. 

Later when the Senshi go to the Moon, Queen Serenity says that part of the purpose of Princess Serenity's rebirth as Usagi is she would be reborn as a (human/normal) girl


and the page prior venerates Usagi's love as part of the force that can unlock her power, the Silver Crystal


This characterization of Usagi abounds throughout the manga. She is a normal girl, rather then a distant transcendent figure, but her love makes her a hero, and allows her to save the world for each of the first four arcs.

Come the fifth arc, we are introduced to Galaxia. We aren't told Galaxia's origin or motivation initially, instead having it explained in pieces over the course of the arc. Galaxia grew up on a horrid world compared to Hell before awakening with godlike power.


she was dissatifised with her world, searching the cosmos a worthy world, rejecting each world that didn't live up to that standard and destroying it


Galaxia is thematically opposed to Usagi. Galaxia is not entrenched in the material world of things and people. She is the wandering philosopher spirit that is not satisfied without the perfect and eternal.


After finding out about Chaos, the corrupting force of existence, she masterminded a plan to destroy Chaos and create a new world, something eternal worthy of her.



Galaxia is the embodiment of the absolute, the eternal, the infinite. Star Systems and loved ones alike disappear into the nothing in the face of her. She spends the arc emotionally torturing Usagi by killing her loved ones in front of her to draw Usagi closer into using the full power of the Silver Crystal. There's some absolutely brilliant moments framing the conflict between them. In act 52, dealing with the trauma of watching her loved ones killed in front of her, Usagi walks outside and says she is afraid, that it feels like the world is going to fall away at any moment. 


This is a common feeling among those suffering from trauma. The disappearence of the feeling of object permenance, the feeling of uncertainty about everything. We can all, I imagine, relate to experiecing a much minor feeling about it. After a sudden large surprise, the world briefly becomes less transcendent objects and patterns and instead briefly becomes more a stream of pure sensory stimulus, colors and sounds not conveying meaning. It's also a parallel to Galaxia's quest to find the eternal transcendent meaning.

Later in that act there's a moment where Galaxia is looking at the star seeds of the senshi and questions why those girls cling to the human star seeds


with Galaxia saying that human star seeds are insignifigant dust. Star Seeds are representations of an identity with Sailor Senshi having one representing their human identity and one representing their Senshi identity. Galaxia here wonders why the Sol System Senshi cling to their human lives instead of living as eternal cosmic beings. This is definitely a possibility, Minako says after awakening as Sailor Venus that her entire human life before then was merely a temporary disguise for her identity as Sailor Venus


However they don't live constantly as Sailor Senshi, instead living normal human lives. This sets up the conflict between Usagi's and Galaxia's characters.

When Usagi and Galaxia confront each other after Galaxia resurrecting Usagi's friends and forced Usagi to kill them, Galaxia has an interesting statement. For the first time in the arc, Galaxia does something that does not contribute to tormenting Usagi and insists on getting Usagi's admission that she knows that such things as friendship are temporary illusions, using Galaxia's control of Usagi's friends as proof


Yet Usagi rebuffs her proclaiming that her friends are the source of her great power. We know this to be true, physically and metaphysically. Not only does the Silver Crystal depend on Usagi's heart but we've seen since act 1 that Usagi becomes her strongest and best self to help her friends. Her love truly is her strength.


Galaxia does not have her usual cool arrogant response to this. Instead she's visibly angry and confused asking herself "Why was she chosen?"  and "How can she have the Silver Crystal's power?" 


Galaxia does not seem to conciously believe in eternal ideals like justice, but it really easy to read the subconcious sting of injust treatment into Galaxia's words. Usagi, someone who as far as Galaxia can tell has lived a life never striving or suffering the pain of isolation, whose always had others to depend on instead of striving for meaning, and she has a power to rival or even surpass Galaxia's own?! Why has Galaxia suffered countless years in Hell, destroyed world after world to prove herself, if this upstart crybaby girl who has never suffered alike can have the same power?

Galaxia starts their interaction by presuming narcissistically that Usagi's power are powered by hatred for Galaxia


and later to awaken the truely infinite power of Usagi, all of her power, tries to make her feel true hatred from the pain of true isolation.


It is sad that Galaxia assumes that Usagi is still lying about the source of her powers and still thinks it must be hatred. Not to mention that Galaxia tries to awaken Usagi's power by subjecting her to what Galaxia has experienced: "True solitude."

However in a beautiful irony, when Chaos, the primal void tries to swallow Galaxia and Usagi alike, Usagi protects Galaxia because after experiencing "true solitude", Usagi saw the loneliness inside her in Galaxia


This scan also has one of, if not the most important statement in Sailor Moon and I'm really annoyed Miss Dream mistranslated it. Here Usagi says "All this time, I was never fighting for peace and justice. But only for my friends and loved ones..." following up logically with the next page where Usagi asks if there's no one left to fight for, what is the purpose of fighting


Usagi is not a philosophical spirit like Galaxia, looking for some perfect eternal ideal. She is only able to relate to people, which is why she bemoans earlier in the arc that these bodies we embrace each other with don't last for eternity. 


She also wonders without the Silver Crystal, representing her life as a soldier, the life of suffering, if she would ever be born.

These pages show that Usagi can't relate to abstractions, she recognizes the neccesity of temporary limited physical insubstantiatians to reconcile emotionally. You can't embrace the concept of peace when happy, you can't confess your insecurities to the concept of justice, you can't join hands with the concept of love. 

Back during the final confrontation, Chibi-Chibi, Usagi's future self, tries to ask Usagi to destroy the Galaxy Cauldron, allowing the Cosmos to die in peace because in the future she will lose everything she loves, and Chibi-Chibi can't bear the pain of war and  suffering any longer.


However Sailor Moon refuses, saying that no matter what state the cosmos shows to her, there will always be light and darkness, for that is what the cosmos is. In doing she affirms her willingness to face eternal suffering and war, all the horrible states the cosmos could possibly take because of her faith that she will always love the cosmos


I don't know how Naoko does it, but this at once the ultimate character development for Usagi and perfectly in character with what we have known about her since act 1. Usagi is a cowardly crybaby that hides from conflict but faces it for her loved ones. For the cosmos, and all the loved things that have ever and will ever be, despite her fears, she will face the future and all it's dark possibilities, literally the Chaos of being. 

Galaxia who has spent all arc trying to destroy Chaos, trying to transcend past the painful war and suffering hears that Usagi is willing to face it for all eternity for the flawed temporary material world she has scorned and asks in wonderment if Usagi is the one who embraces all


Galaxia reaches for Usagi, having finally found that eternal transcendent being but can tragically never reach it, undone by her own power


Usagi recognizes that all her enemies, and indeed we all, feel the same way. That we are all lonely stars drifting through the cosmos drawn to each other to gather as one before leaping forwards to embrace Chaos, literally diving towards the chaos of being, regardless of what may come.


Later in the Galaxy Cauldron, Guardian Cosmos explicitly asks Usagi if she wants to remain in the Galaxy Cauldron as a eternal perfect existence but Usagi says she and her friends want to return to Earth, to live the material existence with it's joys and pains.


and the series ends at Usagi and Mamoru's wedding with Mamoru saying Usagi is that star which will eternally shine as the brightest star


The meaning of the fifth arc, though I have come to articulate it better, heavily effected me from the first time I read it many years ago. It is a perfect fusion of the message of the first four arcs and the final message of SM. The messages of the first four arcs can be phrased to the best of my understanding.

First Arc: Even a flawed coward can rise to becoming a perfect hero temporarily for their loved ones.
Second Arc: Love is an eternal power that transcends time, able to vanquish the phantom force of hatred.
Third Arc: Those that spend their lives trying to avoid death/the void are ruled by it, but those that are willing to embrace Death will find immortality.
Fourth Arc: The eternal reality is the bonds between people and one can find meaning and greater power/purpose in the focusing towards one's devotions

The message of the fifth arc seems to incorporate these into one and I would phrase it thus: "You can reject world after world for their imperfections, and you will find nothing but the emptiness from it. It is in embracing this temporary, material, imperfect world, that you will find the perfect eternal form of being called love."

This is a message that has helped me immensely in my personal life. I am naturally a timid person, prone to avoiding risk or threat in favor of the safe and comfortable. Usagi's story showed me that I didn't need to be afraid of the world, that in embracing this temporary material world, I could find that perfect existence of love. I hope this message helps you too. 

Tuesday, August 18, 2020

War of the Monsters-verse Strategy Guide


How to be OP in War of the Monsters-verse

City+ Scale Threat:

All the Kaiju are here as they are all fairly relative to each other. There are at least several of some of the kaiju (4 alternate versions are playable and it's known there has to be at least 9 of Preytor.)

Earth's history was irreversibly changed when the aliens invaded Earth, destroying much of the world. The Humans to defend themselves created a massive energy shield which succeded in knocking out the alien ufos, causing them to crash land on Earth. Radioactive green liquid leaked out then when added to material caused inanimate material to come to life and causing biological life to mutate and grow massive. The mutant monstrosities created by this would battle each other for control of the world.

The monsters are consistently in the kiloton to megaton range. Togera, the Godzilla reference, was only awoken by a nuclear bomb asnd Robo-47 uses an atomic bomb as his special attack. Any of the monsters can tank the nucleur meltdown of Atomic Island, which leveled most of the island. The monsters can trigger volcanic eruptions and earthquakes by unknown mechanisms and can easily smash alien UFOs which can trigger city-scale tsunami, which the monsters can also withstand. The monsters are possibly much stronger as they can fight final boss Cerebulon who is called "the destroyer of worlds" but this is probably too ambigious. The monsters have a number of impressive smaller feats to support this such as being able to easily smash UFOs that withstood the explosion of the alien mothership that dwarfed the already building sized UFOs or Congar in backstory surviving a terminal velocity fall from Earth creating a crater massively larger then a building. 

In terms of speed, the Monsters are all MHS scaling from Kineticlops who is living electricity. They also have likely relativistic reflexes. Alien UFOs can quickly travel the distance between the Earth and the Moon, likely in minutes and while they are faster then the Monsters, the Monsters can still react to them fine.

The Monsters lack much in the way of hax abilities but they do each have nifty arsenals. Robo-47 and Ultra-V are the American and Japanese Giant Mechs brought to life by the alien liquid, 47 having more conventional military tech and Ultra-V having a jetbooster and an energy katana. There is also the robotic first boss Goliath Prime known for his many explosive attacks and transforming into a spinning blade of death. Goliath Prime as a boss is much stronger then the conventional Kaiju.

Speaking of, in the conventional Kaiju there is Congar the giant ape who has a sonic yell attack and there is his adversary Preytor the mantis creature with flight and a form of homing attack. The Preytors attack as a group and may have some form of hive intelligence. Togera is a Sea Dragon Monster that manipulates it's own skeletal structure to attack with it's bones  and breaths radiation and Raptros is a flying dragon that breaths more conventional fire. In the Pacific the living volcano Magmo and the stone idol brought to life Agamo do battle with Magmo causing fiery destruction that Agmo's thick stone form can withstand. Agamo is also known for his unconventional attack of using his own head as a bomb. Kineticlops is living electrical energy who the game booklet states has the range and area of effect to consume whole cities in his electricity. Finally there's Zorgulon, one of the aliens who himself seems to have mutated and attacks with lasers and by summong UFOs.

There are also two even stronger bossess then Goliath Prime. The second boss is Vegon, a gigantic plant monster that engulfed all of Atomic Island and attacks both by attempting to consume Kaiju like a venus fly trap and by shooting poisons and acids. However even stronger is the final boss Cerebulon, the leader of the aliens Cerebulon is a giant brain-creature in a power suit. Cerebulon's claws and laser attacks can quickly one-shot any conventional Kaiju and his forcefield tech prevents almost any retailiation.

So attempting to get the biggest threats, the verse has logia and anti-logia, way over city levels of power, various forms of elemental and technological attacks, and poison/acid attacks.

So what are the weaknesses? Well size is not actually ALWAYS a strength in battle. Size usually comes with strength/durability but if you can match that, it actually provides a disadvantage in that it makes one relatively immobile. The monsters lack any strong detection abilities and even more agile ones like Preytor or Raptros would have difficult with a small mobile enemy, much like a human would a fly. If said fly had some way of killing the human, they would have a strong advantage. Though you can't rely solely on that as they do have relativistic reactions so they may tag even a very mobile opponent.

Another advantage is intelligence based strategies or technological manipulation. Some of the monsters are technology themselves, and even beyond that, most of them are never shown to be particularly intelligent as opposed to animalistic in intellect. They are also even outside of intelligence portrayed as warlike and combative. As such someone who is clever could probably do well in outwitting them.

Finally they lack much in the way of long-term capabilities. They rely on radioactive energy to maintain their massive forms and if drained, which can happen very quickly in gameplay, they either need to let their energy regenerate or find natural sources of radiation to feed off of. Thus regeneration, high endurance/stamina, forcefileds (like Cerebulon's!) really anything that makes it hard for them to win quickly would probably work well.

So that brings me to my first counter


Eva Unit-02 piloted by Asuka Sohryu

Eva Unit-02 Angel Israphel's self-destruction which was calced to be over 112 megatons worth of energy, suggesting she would be similar in power output to the Monsters, even without using Berserk Mode. With it, Unit-02 could likely rise to Cerebulon's level. She also has comparable reaction/attack speed being able to react to the Spear of Longinus which traveled to the Moon at about 18%c 

Eva-Units have an incredibly survivability exceeding the Monsters. They produce AT fields, basically forcefields made from their souls which should make them comparably durable to Cerebulon but also possess regenerative properties, able to regenerate whole limbs if needed and possibly higher over time. 

Asuka with her Eva would also have vastly more mobility and fighting skill the monsters as well as the ability to hit them from a range outside theirs. While Kineticlops can engulf a city, the positron gun can fire into low earth orbit aided by the electromagnetic sensors described in the DVD booklets. 

And Asuka would likely use such tactics given her advanced intellect to the point that she is considered a child prodify who gained a university degree as a teenager. The only possibly downside is that her own arrogance and short-tempered nature might allow her to get caught off guard by some of the more unconventional abilities of the verse like Agamo's head explosive. 

For a more indirect counter, you could use


Jury Rigg from Ben 10.

Despite his small size, Jury Rigg can compare to the power and speed of Appoplexians and able to build advanced machinery in seconds which means in stats he should actually scale to power and speed to at least the normal Kaiju.

However his real trick is his superhuman technological abilities. The aliens tech in the verse has already shown to be able to create and do damage to the Monsters as has human tech and it's possible he could reverse enginee them to his side, or he could just build something of similar effect himself. More notably three of the Kaiju, including one boss are entirely robotic and Cerebulon relies entirely on a power suit. It's likely that if he could get his hands on such technology, he could create things as powerful or stronger then the monsters. 

It's especially likely he would be able to get such level tech since humans, when two kaiju are fighting, they put up shields they can't break to basically create an arena for them they can't get out off. However Jury Rigg could very well dismantle said shield technology, similar to what he did to the Highbreed pulse technology, and create personal bubbles for himself that would be nigh unbreakable. The only real threat for him would be getting caught out in the open by a non-robotic Kaiju like Vegon. 

For a counter that would be able to fight them more consistently, you could use


Cure Heart from DokiDoki Pretty Cure

By the time she Parthenon Mode, Cure Heart is several powerups above a form of hers that was able to fight Melan whose fire breath destroyed much of a island, calced at 12 megatons. This suggests by her Parthenon Mode she should be able to fight any of the Kaiju evenly in raw power. She is far above lightning in speed, bordering on 1% of c showing she should be much faster then the monsters. Combined with her flight rivaling Raptros she could easily dodge the Monsters blows and hit them with as much force as they do each other. 

She could hit Kineticlops directly as well as Pretty Cure have anti-intangibility let alone anti-logia intangibility. She's also an incredibly skilled fighter like most pretty cure and would easily be able to avoid the blows of the Monsters. She could fly around blasting the Monsters with energy like she did to Proto Jikochou. 

However there's a character I think would be able to deal a similar strategy, but with the addition of the most haxed counter ability to the War of the Monsters-verse. That would be 


Mew Mint from Tokyo Mew Mew

Mint with the Mew Aqua scales to Mew Zakuro who with one burst of energy destroyed a dome that covered Tokyo that the military couldn't break, calced to over 900 megatons of energy, suggesting she would be relative to the monsters, possibly exceeding all of them. She also scales to the Aliens who traveled from the Earth to their spaceship at a value calced over Mach 600, over twice that of Kineticlops' lightning at Mach 300. 

Mew Mint has mew power which has the power to restore matter to it's natural state. This would absolutely destroy the verse, as all of the Monsters are mutations brought on by radiation. However mew power restores on a genetic level, and would revert all of them to their small size or inanimate states. 

Mew Mint unless the other Mew Mews has flight and her attack is a bow and arrow which carries mew power showing she could fly out of detection from the Monsters and fire her bow, restoring them without them ever noticing her. Even if they did notice her, Mew Mint is noted for her agility, not just from her ballet training but from her genetic animal, the blue Lorikeet. She would be able to evade their blows gracefully, even ignoring the shielding effect of her mew power. 

A fight between Mew Mint and the War of the Monsters-verse would basically just be Mew Mint vs the Moth Kirema several times over, when Mint defeated the Moth purely as a side effect of restoring the city with her mew power. 


And that's how to be OP in War of the Monsters-verse.