Wednesday, April 1, 2026

Jake and Amir-verse Strategy Guide

 

How to be OP in the Jake and Amir-verse


Human Tier:

This is the tier for almost all the characters in the series save one. Characters in this tier range from Human Level to Wall Level in Power, scaling from Jake being able to inconsistently physically engage with Amir as well as having several kilojoule feats himself more notably throwing a pencil through Amir's neck and making breaking Amir's ribs with a clean break in one shot. He also claimed to be able to hit by a bus with no visible damage though it's very possible given his character that this was a lie to seem cool. Jake works out but he's clearly not superhuman in strength, with stronger characters able to bully him easily. In terms of speed the characters are human speed. 

The most important character on this tier by far is Jacob Penn Cooper Hurwitz or "Jake." Jake is the straight man to Amir's antics and usually doesn't have abilities. However that's only usually. Jake has also shown fourth wall awareness on several instances and high endurance to the point that when his tongue was kicked off he was able to crawl around in agony. He has shown extreme malleability as well able to live inside of a muffin in one of the most blatantly cartoonish things happening in the late series and in the very first episode in a bit of early installment weirdness he seemed to have the ability to slow Amir down in time. 

Jake and Amir has had a large cast of semi-recurring over the years, many of whom have gimmicks although these are rarely anything combat relevant such as Sam Reich Amir's old buddy obsessed with him who ended up their boss, Sarah Schneider Jake's crush, Emily Wayne Dolphin Murph's insane girlfriend, and their long suffering co-worker Pat Cassels. Somewhat more relevant are there are several characters with some manipulation ability including Pat who was able to fool the officer save for Amir. Jake's brother Kumal was another manipulation who scammed Jake. Probably the most notable is the antagonist of Fired, their movie Alan Avery who is a criminal that embezzled thousands from Collegehumor and took brief control of the company. 

There are also some characters with actual abilities. Physically Murph is one of their co-workers who is easily enraged especially when his girlfriend Emily is involved and is the physically strongest cast member, able to easily overpower and bully Jake regularly. Murph has also shown teleportation as when Jake fell backwards in a trust fall Murph just appeared behind him proclaiming that "I will ALWAYS catch you."

There's a dozen identical characters played by Ben Schwartz often mistaken for each other, a few of which have demonstrated powers. Cherry Dude is the real estate agent who sold Jake and Amir the muffin house and likely can fit into a muffin himself, having the same malleability as Jake and Amir. Both Charles Crushtooth the Milkman and the Doctor have shown the ability to teleport to the point that Jake when looking right at Charles thought he was the same as the Doctor who teleported into his exact spot. Sulu Candles is a movie usher who has shown hammerspace able to make objects appear. Ben Schwartz shows up in the finale and demonstrated the ability to somehow play a song with audio from Jake and Amir's life that he wasn't there. Finally while not an ability per se, Jope the Private Eye regularly uses Chloroform to knock people out. 

Probably the biggest conventional threat in this tier however is Amir's rival who often changes his name, with his final name as of the finale being "Cock Smoke Dingleberry Tiny Penis All Male Orgy Fudge Out of a Hole into My Own Mouth Anthony Smith!" or Amir calls him "Smitty" and he's more commonly referred to... Doobs. Doobs is clearly meant to be a parallel to Amir and while he's only in 6 episodes it's likely he would have many of the same abilities. If you think he has the same as Amir he'd be in the higher tier, but going just off the abilities he's shown in his episodes, he's demonstrated hammerspace able to change clothing in a cut like Amir, social influencing able to successfully propose to Jake's date who was in love with Amir just to spite them, minor spacetime hax able to make a 3.5 hour movie take 4 hours and teleport a small distance from the stage to the audience, and most impressively his precog which allowed him to RSVP to an intervention once year in advance before it was planned. 

There is one more character who MIGHT change the tactic needed entirely, that being Lerona. Lerona was a girl who was Amir's girlfriend for a few days and Jake's for a few minutes before dying. She actually returned as a ghost. She can turn invisible though she oddly might not be intangible. Amir punched her and Lerona said "We're not transparent you know, it really hurt." I don't know if she just misspoke but it obviously really changes the tactics needed if one of the characters is incorporeal. 


So what possible counters can you use? So this verse's power is fairly low for its tier, and even for its tier lacks in offensive has basically only having Jope's chloroform and Doobs' supernatural charisma meaning a character who is high in the power level would be very difficult for them to put down. Defensively their only known abilities are superhuman endurance, extreme malleability on the parts of Jake and Cherry Dude, and the possible intangibility of Lerona. The last may or may not exist and the former two can be gotten around via using a non-bludging weapon and hitting a vital area from something piercing like a sword/gun or something exotic like fire. 

What the verse has is a lot of forms of spacetime hax from Jake and Doobs able to slow events down, numerous characters able to teleport themselves or objects, and most impressively Doobs' precog. The former while fairly rare for this power level, are relatively lowkey spacetime manipulation. Likewise all of these are activated abilities including Doob's precog as Doobs very regularly gets surprised even by people outside Amir. This leads me to think stealth would do well, much as Amir sometimes does. Having a minor spacetime hax can sort of be equivocated to having a small speed advantage which is something that can be countered by having a high degree of skill or intelligence, with this verse being relatively tame in intelligence feats and having almost no combat skill feat. 

This is good because another really basic strategy that would likely work well is the manipulator strategy. There are roughly two kinds of Jake and Amir characters, relatively serious and not prone to being manipulated but without powers, the straight men, and the wacky characters that actually do strange power type things like the above. This means a fighter of this tier who is also a potent manipulator can either overpower or trick anyone in the tier. Doobs is the most potent threat of the tier having the only sensory ability (activated precog), one of the only two offensive haxes (supernatural charisma), and the most versatile arsenal. That said Amir regularly mentally beats and enrages Doobs just by calling him a lame silly name. 

So who could use as a counter? One idea would be


Askeladd from Vinland Saga. 

Askeladd like a lot of Vinland Saga characters has strength and durability feats evoking the Viking Eddas with Askeladd being able to cleave a man in two including his metal helmet which is a more impressive feat of a strength by a good margin then the feats of the tier who mostly can just break bones. He is also at the same level as Thorfinn who was able to at least harm Thorkell with weapons even if Thorkell is clearly much stronger then both of them and Thorkell is one of the strongest characters in the verse able to bulldoze houses and throw boulders to sink ships. Askeladd would use his own viking armor and sword and could maybe withstand a serious hit from Thorkell or injure him which would be well above anything the Jake and Amir verse could do in raw power, aided by his endurance which is high enough that even strikes to his heart region don't stop him. While still human in speed he is able to fight Thorfinn who can blitz most viking warriors, showing superiority to most warriors in speed and putting him faster then the tier as well. Murph is maybe the physically strongest of the tier, and Askeladd lowballed is on his level in strength and durability, let alone Askeladd's advantages of speed, skill, and equipment. 

However Askeladd in particular is known for his mental stats for which he is compared to a snake. He has over 40 years of political manipulation learning to read people and turn them to his side, even pirates and raiders as well as enemies. He would find it very easy to manipulate all the very exaggerated personalities of the Jake and Amir verse to his side. He also is a highly skilled swordsman, able to fight multiple swordsman at once which is a master tier skill feat and could likely avoid Jope trying to use chloroform on him which is one of the few ways that they would be able to do anything to him. While there are characters here with powers unlike he'd ever seen, mostly minor space and time manipulation, I think Askeladd could very well adapt given his speed and much higher mental stats advantages, along with the fact that the sword is just a very good weapon for fighting a teleporting enemy since it can make broad swings and the entire length of the weapon is lethal even for the characters with malleability like Jake or Cherry Dude. 

Obviously the biggest threat in the tier is Doobs due to his precog and his own supernatural charisma which is maybe the only weapon the tier would have to get through Askeladd's defenses however in a direct fight Askeladd is faster and far more likely to try to manipulate Doobs at first then the other way around with Doobs as well as just being able to stab Doobs with his sword. Doobs only really wins if his precog warns him of the fight and he acts uncharacteristically rationally. But for another counter you could use



Verminous Skumm from Captain Planet

Skumm is a Chemical Mutated Rat who is considered a major physical threat to the Planeteers. The Planeteers have numerous upper end wall level feats such as Wheeler kicking down a metal door and Linka being caught in an explosion, along with upper end human speed feats, giving Skumm a broad stat advantage. He naturally wields his tail, claws, and teeth as weapons the latter of which are piercing weapons that could bypass Jake and Cherry's malleability, without even getting into his powers. Chloroform is highly unlikely to work given Skumm's extreme chemical resistance and the hood he wears over his head and he can likely resist Doob's charisma as he is considered the second most evil character in the series after Zarm, enough to resist Ma-Ti's power of Heart which can control emotions. 

Skumm is a mutated rat who seeks to spread sickness and does so from the shadows, naturally using stealth and manipulation to spread urban decay. He can telepathically command rats, a swarm of toxic rats being one of the most dangerous animals in the real world to humans like comprises this verse and which at human speed nobody in the tier has a good counter to. His plans usually involve spreading illness via disease ridden biologically engineered objects like food, something that Amir has done to the office before in episodes like Bagels to devastating effect. Outside of physical disease, he also attempts to spread emotional disease and decay in the form of bigotry, his psychological manipulation being incredibly potent in a verse as emotionally unstable as this. 

All of this is without talking about his ring. Skumm eventually becomes one of the five ring bearers to summon Captain Pollution. Skumm's is the Toxics Ring that is able to summon toxins. Against a verse of humans with normal biology this would be a devastating biological attack meaning it really doesn't matter if he's attacked by everyone in the tier at once. Even Jope's basic chloroform works on Jake, Amir and Jope himself, let alone whatever super toxins Skumm uses. The only downside is that Skumm does not seem to have any particular way of effecting Ghosts so if Lerona really is intangible, she might pose a problem to him. For the best counter, I would suggest



Jessamy from Changeling: The Dreaming

Jessamy's stats aren't given but she would have stats at least on par with the weakest other Changelings. This means she should scale to Wall Level, higher into it then anyone in the verse, from a few feats like Hopscotch, a basic 1 Dot Cantrip that doesn't improve durability allowing Changelings to jump on top of buildings. This would likely require between 20 to 50 Kilojoules whereas this tier at best downscales from Amir being 10 to 30 Kilojoules, and falling from a building gave Amir a bloodied mouth while any random Changeling can tank using Hopscotch. Jessamy as a Changeling fights using Chimerical Combat, basically combat on the imaginary plane the way children do but with the ability to cause real effects. This would easily allow her to hit Lerona and can mitigate the malleability of Jake and Cherry as she can simply say a stick she is holding is actually s sharp sword.

Jessamy is a Sidhe, the royals of the Changeling world who's birthright ability is her passive supernatural charisma that gets people to do what she wants. This is similar to what Doobs and Amir can do, except Jessamy does it passively before someone like Doobs would even think to try her. It wouldn't even work if he tried as the Sidhe can regularly resist each others' manipulations. Chloroform might work except Jessamy is a Sidhe of House Ailil, the Unseelie House of Spies and Deception. Jessamy despite her innocent princess facade is a potent manipulator spy who can evade the best mundane detectives notice let alone Jope, who's a comically inept private eye. The only one who could resist Jessamy's supernatural charisma is Jake who can resist Amir's, but not only is Jessamy likely as strong as Murph who regularly bullies Jake from strength alone, but Jake is also highly psychologically vulnerable to trying to impress pretty girls like Jessamy like a much saner version of Amir's friend Cheryl. House Ailil is known for its stealth and manipulation which would be the strategy most likely to work here. 

All of this is without even going into her Noble Arts. While hers aren't known, it's likely this would give her a level of versatility and hax similar to Doobs. A single dot of Soothsay would give her a precog that is nearly on Doob's level. A single dot of Chicanery allows one to disappear into darkness. And if she has noble Arts, something like a single Dot in Chronos is roughly comparable to the time manipulation of Jake or Doobs. She doesn't need these abilities but her likely abilities would be the ones that are strong in the verse. Fae do have some particularly strong weakness to cold iron but no one in this tier even uses weapons let alone cold iron weapons. They are also weak to Banality, especially Sidhe who's fraility is a higher weakness to banality. However no one in Jake and Amir except Jake ever reacts to Amir's abilities as strange, only as annoying, meaning that the verse outside Jake would have very low banality, allowing Jessamy to function normally. And with Jake Jessamy can defeat him just by acting sweet and then beating him. 




Wall Tier:

The Top Tier of the verse is Amir Valerie Blumenfeld, easily the character who's shown the most feats and abilities by a wide margin and probably the top tier of the verse. Amir not only scales to the above wall level feats but in Hotel Room fell out of a hotel window for multiple seconds in nothing but a towel and only got a bloodied mouth, a feat of likely between around 13 to 30 Kilojoules, in the wall level range. That level of power isn't different from where the prior tier was, but what IS different is speed. One of Amir's two most used powers are his freakishly fast speeds, able to regularly change what he's wearing or do other acts in the matter of a jump cut before anyone can react. Amir regularly travels distances that would that would take many minutes to do in seconds including traveling from Jake's home to the office in 6 seconds, gone from McDonalds to the office in seconds, and went from his desk to Forever 21 and back before Jake could react. This would suggest speeds hundreds of times faster then normal humans if not higher, which would give him supersonic or hypersonic speed, speeds that are actually rather hard to match in this tier. 

Amir has a lot of abilities, somewhat inconsistently. Defensively, Amir has the same malleability that Jake and Cherry Dude does, has numerous superhuman endurance feats including castrating himself without pain, a regen factor strong enough to regenerate his tongue being kicked off in one day and use of his legs in one day, as well as the best stealth of any named character in the verse he uses to mess with other characters such as pulling Jake's genitals out of his pants without him noticing. 

Offensively Amir has an extremely broken supernatural charisma that lets him basically brainwash entire crowds and even seemingly affect the metafictional editor of Jake and Amir which is possibly the source of his inconsistent powers. Amir has also had numerous weapons including multiple guns and knives capable of cutting him alongside others he can pull out at any time with his hammerspace, the  other of his most commonly used abilities. Outside of that he was able to physically hurt Lerona suggesting he may be able to hit astral plane entities and in the finale he was able to telekinetically choke Doobs to Death through a pre-recorded message showing the ability to affect someone through technology into the past as well as telekinetically.

Amir also has numerous other potent abilities. He can teleport, possibly as far as to California from New York, and he regularly shows precog that can show things that will happen a day in advance. He also has shown fourth wall awareness on many occasions. He also has a lot of more minor abilities such as minor heat emanation and voice mimicry. 


From a vs standpoint Amir has high speed for his tier and access to pretty strong abilities for a wall level of character however countering him isn't impossible in part due to his many weaknesses. Amir's abilities are very inconsistent potentially because they might come from influencing the editor. While hammerspace and enhanced speed are pretty consistent, many of his abilities are seemingly contradicted such as him getting hurt by comically weak things and while he has precog, he also regularly gets surprised. Similarly while he can control people with his charisma, he is usually hated as an annoyance and menace by his coworkers showing this is an ability Amir has to actively being using and is not passive. This seems to me the best strategy would be an ambush type strategy which conveniently gets around Amir's very high speed, someone that can win stealthily and quickly. 

Amir also has two more prominent weakness vs-wise. One is his lack of intelligence. Amir varies in intelligence from literally animal tier to actually pretty devious, but most of the time he is very unintelligent not just in lack of knowledge about the world but lacking in critical thinking skills and judgement. The other is that he's very easily afraid. While blunt trauma doesn't seem to scare him, he fled and hid from a thunderstorm, he yelled in terror when he saw himself in a very basic ghost Halloween costume, and once gave a homeless man thousands of dollars because the man told Amir he was the boogeyman and to give him all his cash or the man would boogey him. 

All this leads me to believe that a good strategy would be something like a ghost. While Amir can still effect them physically, it's not cheating, the combination of stealth, being spooky, and often physical body ignoring hax make them extremely well suited for being someone like Amir, especially if they are relatively clever about it. That said pretty much any kind of scary monster of similar stats that uses an ambush strategy would do well, especially if they have some way of bypassing Amir's physical defenses. 


Stray from Champions Online

Stray is a Level 9 Minion and while he would have nebulous scaling, he should be above Tutorial (About Levels 1 to 5) Champions. These Champions can bullet-time as well as scale above normal peak humans in the verse who can themselves bullet-time meaning should be pretty solidly supersonic, around Amir in speed. They can also pulverize large piece of rubble trapping people and use lampposts as weapons, suggesting wall level power on par or surpassing Amir. 

Stray is a Ghost Dog from the Old Western Turn of Burnside raised by Talisman to guard it. As a viciously angry Ghost Dog, Stray would basically combine Amir's fears of ghosts with his fear of Rotem, terrifying him and keeping from acting strategically. Champions Online ghosts can teleport and levitate meaning he should be able to pretty easily follow a fleeing Amir unless you think Amir's teleport range is much farther, though given he is likely to use a normal animal ambush tactic this is unlikely to work. Even if you gave Amir time to work he has basically nothing that works on a ghost other then hitting it which is unlikely to help much an social influencing which is unlikely to work on a dog that can't actually understand his language. 

The only real weakness to this strategy is that Stray doesn't have any kind of offensive hax and would just have to kill Amir by tearing at him a bunch. While this is likely to work on a panicked Amir, given Amir's regen and endurance it may actually take a sec that could allow Amir to flee if you think he has Country Scale Teleportation. For a character that can kill Amir a lot quicker you could use


DemiMeramon from Digimon

DemiMeramon is a Baby Digimon and scales to the other feats of other Baby Digimon including destroying trees and blocks of ice, wall level feats broadly comparable to Amir. Speedwise Baby Digimon's speed is unclear, but they should downscale to a fraction of the speed of Rookie Digimon, who are able to lightning-time. This would make them high end Hypersonic which is at the top of the speed category that Amir is near the low end of, giving DemiMeramon a pretty substantial speed advantage over Amir. 

DemiMeramon is a Fiery Ghost Digimon. Just its presence would terrify Amir and instantly break his resolve. Attempting to strike it would also be a bad idea for obvious reasons. Attacking with fire also bypasses Amir's defenses. Amir might be highly malleable and able to regen the use of his legs over a night, but fire just giving him severe burns isn't the kind of thing he's ever shown the ability to regenerate. Even if he teleports away, if he's on fire, he will still be on fire wherever he teleports, and Amir is very likely not knowledgeable enough to know how to put himself out. DemiMeramon doesn't need to ambush given he actually has the speed advantage though he does do that as well for added bonus, and DemiMeramon's weakness to cold and water is unlikely to come up as Amir is no obvious way to take advantage of that weakness. 

The only thing that might be a problem is that Digimon are all data, and Amir does have technopathy. I don't think this would be a problem for DemiMeramon given Digimon regularly get into data absorbing battles and can't one-shot either, along with DemiMeramon's overwhelming offenses of being ghostly, speed, etc. but if you want the best counter to Amir I would recommended



The Ghost Fisherman from I know what you did Last Summer

in terms of stats the Ghost Fisherman not only scales above the original Fisherman who withstood a car crash without injury as well as scales above Barry who was hit through a wall by a car crash, as well as smashed through a solid wooden trap door. Ghost Fisherman can also basically tank shotgun rounds. All this easily puts him in the wall level range, likely above Amir. In terms of speed Ghost Fisherman has a feat of sending fifty text messages of "I know what you did last summer" at the same time. That's 350 words in total sent in a second or two. At an average human typing speed of 40 words per MINUTE this could very likely put Ghost Fisherman in the same speed tier as Amir from being several hundred times faster then a normal human when sound is roughly 100x faster. 

The Ghost Fisherman has traits of both zombie and ghost, actually being closer to the Celtic Revenant then anything. However Amir can hit ghosts fine, that wasn't why a ghost would be helpful, it's the terror caused by seeing a "ghost" and needless to say the Ghost Fisherman would absolutely terrify Amir. The Ghost Fisherman is known for stalking victims who got away with murder and slowly causing terror in them through inducing nightmares and other supernatural atmospheric effects before attacking them. Amir and Sam in the Florida multi-parter offhandedly mention murdering someone meaning he is the type of target the Ghost Fisherman would go after. 

In actual combat, the Ghost Fisherman has better stats by far then Amir in pretty much all regards, fighting numerous opponents at once, smart enough to hack into machinery prior to getting powers, and his undead body having functionally infinite stamina. Amir might have better range but with both able to teleport this is not very important. The Fisherman uses for offense his famous hook. Not only does he target the vital organs which would bypass Amir's malleability and regen, but if Amir tried to teleport away, something a terrified Amir is unlikely to do, the Fisherman would be teleported with him so long as his hook is in him. Even if he's not connected to him at that moment the Fisherman is adapt at just continually stalking his target Revenant style. The only thing Amir could try to do is use his charisma to try and the Ghost Fisherman over but not only is that something he's extremely unlikely to do against a ghost but Ghost Fisherman is a supernatural force of vengance unlike anything in the Jake and Amir-verse that it's unlikely to work on. Even if it did, Amir can't maintain his control very long and he has no way of doing permenant damage to the Ghost Fisherman who has functionally infinite stamina and a regen factor to return from being thrown into a wood chipper.

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