Friday, March 29, 2019

What I would hope a Guardian Senshi Battle Royale would be like



This is a theoretical transcript of how I would like a Guardian Senshi Battle Royale to maybe go. I don’t need every feat or scaling to be mentioned, just general gists down. I’m sorry that I don’t really have Wiz and Boomstick’s voices down. One of my friends helped me write a section and it really feels more like them. This is based on the original manga which is the canonical version. I tried to keep the section lengths in line with the Megaman Battle Royale section lengths.

Wiz: Ami Mizuno was a bright kid…
Boomstick: “Bright” is putting it mildly. With an IQ of over 300, she was a supergenius! Remember Tails? *plays clip from Tails vs Luigi* Yeah, like that.
Wiz: Yes, very bright, to the point that the Evil Dark Kingdom wanted to capture her to use her intellect to take over all of Japan. However, she was rescued by Sailor Moon, and found that she was Sailor Mercury, one of the legendary Sailor Senshi.
Boomstick: Sadly her being a cosmic soldier didn’t change the fact that she was still a complete nerd *clip of Ami telling the others they need to study*
Wiz: While her generally timid and nerdly demeanor might not seem very impressive, as a Sailor Senshi she was granted “cosmic power” as well as flight, teleportation, energy blasts and more.
Boomstick: It’s my worst nightmare…a nerd with superpowers….that can force me to read! *manga scan from mercury short story of Ami telling the reader they must study* Ahhhh!
Wiz: …yes well Ami bolsters her intellect with her Mercury Computer and Visor which grants her the ability to detect track monitor, including seeing through illusions and seeing into other dimensions.
Boomstick: Sailor Mercury has attained 3 forms of Sailor Senshi, from regular garden variety Sailor Senshi, to Super Sailor Senshi to Eternal Sailor Senshi. These enhance Mercury’s cosmic power and water-based abilities.
Hey Wiz? Why is the Sailor Senshi of the planet CLOSEST TO THE SUN associated with water?
Wiz: It has to do with Japanese symbolism which…
Boomstick: Right…well Sailor Mercury can feel the flow of water nearby as well as release a freezing haze. Her first attack “Mercury Aqua Mist” creates a mist that obscures vision. That seems…kind of weak.
Wiz: Yes it’s true Mercury’s first spell lacked offensive power, as Ami was initially a timid and shy person, as can be seen as well with her second attack “Hyperspatial Sphere Generate” which creates a pocket dimension to trap enemies rather then fight them. While these abilities lacked aggressive power, they did provide her with extra utility for the team.
Boomstick: Though later on she got some actual attacks: like the Shine Aqua Illusion, an attack with creates a spiral burst of water capable of tearing through advanced robots from hundreds of years in the future.
Wiz: High Pressure Industrial Metal Cutters used to cut modern metals require PSI of at least 55,000. Sailor Mercury’s Shining Aqua Illusion is likely greater then this. That’s one strong water attack!
Boomstick: She also possess a freezing variant called Shine Snow Illusion. Her Mercury Aqua Mirage is even stronger, channeling water around her body in a spiral before firing several water piercing water blasts from it.
Wiz: However none of them compare to her strongest attack: The Mercury Aqua Rhapsody
Boomstick: This ability summons a Harp…
Wiz: Actually, Boomstick it’s a “lyre”
Boomstick: Whatever it is, it’s alive and shoots water blasts when Mercury plays it.
Wiz: The blasts of water from the Mercury Aqua Rhapsody are so powerful that it destroyed an entire nightmare dimension with just one burst and can even harm Eternal Sailor Senshi, the strongest form of Sailor Senshi.
Boomstick: Yeah as a Cosmic Guardian, Sailor Mercury has enough power to guard the Star System from cosmic threats. She has JUMPED into orbit, tanked an attack powerful enough to wipe all life from the Earth…
Wiz: An attack requiring likely at least millions of megatons of TNT to accomplish, could survive the presence of the Black Hole Death Phantom which fades entire planets out of existence, could fly from the Moon to the Earth in a single sunrise
Boomstick: And this was all in her base form. Considering Super Sailor Moon is over 10,000 times stronger then Base Sailor Moon, Eternal Sailor Mercury is likely much stronger!
Wiz: However that doesn’t mean she’s invincible…she actually…*clip of Ami being nerd*
Boomstick: Again…A complete nerd. She’s timid, avoids conflict, and is more concerned with her studies then training to be a fighter
Wiz: Though she has worked to become more willing to fight if need to be and be more assertive. And if her friends ever need her, Sailor Mercury will be there to wash away the forces of chaos.
Sailor Mercury: "Agent of Love and Exams, the pretty suited sailor soldier, Sailor Mercury! Douse yourself in water, and repent!"
XXX
Wiz: As a shrine maiden at the Hikawa Shrine, Rei Hino was feared by everyone…
Boomstick: Reminds me of that time my Ex-Wifes witch cult got a little Too into my stash.
Wiz: Actually, that might not be too far off. This was because of her cold demenor, fiery temper, and her strange mystic sixth sense.
Boomstick: Really? That’s it? let me know when she shoves a porcupine in her bra and THEN talk to me about Fear Wiz
Wiz: Ummm, OK Then.... Anyway, Rei was internally lonely, her only friends being the young children who came to her family’s shrine.
Boomstick: So when the children of the neighborhood began to disappear, and Rei was blamed, she got herself tangled up a supernatural fight of Sailor Moon and Sailor Mercury.
Wiz: It was there Rei found her first true taste of belonging. It was there she first transformed into the legendary Sailor Senshi of fire, Sailor Mars!
Clip of Sailor Mars transforming
Boomstick: Heh, talk about one hot nun.
Wiz: Rei naturally has a mystic sixth sense capable of sensing evil spirits and presence, malicious intents, spatial warping
Boomstick: She can even psychically sense dangers miles away! Sure, would be nice to have that power to know when my ex-wife is coming for alimony…which shes Never gonna get
Wiz: Why and I not Surprised? Anyway, as the Sailor Senshi of fire, Rei’s capacities were boosted to cosmic levels, capable of surviving planet-erasing abilities, and that’s just her base form. She has 3 forms like Sailor Mercury; Base, Super and Eternal. Also, Rei’s supernatural sensory abilities enhanced further to the point she can see snippets of the future in fire.
Boomstick: And naturally as a gothic fire angel, Sailor Mars she can conjure up all manner of powerful fire attacks.
Wiz: Her first attack was the “Akuryo Taisen” where she charges a mystic charm with fiery energy capable of incinerating an entire dimension. This attack is also capable of banishing evil spirits. She can perform the “Burning Mandala” summoning several fiery discs capable of vaporizing robots from hundreds of years in the future. To melt steel requires heats of 2500 degrees, yet this is vaporizing futuristic metals completely, requiring temperatures in excess of even that
Boomstick: She also has the Mars Snake Fire, which summons a deadly cobra..except instead of a poison, it’s bite injects them with fire. And lastly she has her ultimate attack, the Mars Flame Sniper which summons a bow of fire to shoot an arrow of fire capable of causing a dimension to be destroyed by…you guessed it…more fire. This girl loves fire as much as I love guns, and that’s saying something!
Wiz: Sailor Mars’s fire attacks are the strongest of the Senshi’s in terms of offense. Her Mars Snake Fire was capable of harming one of the Witches V the others couldn’t, and her Mars Flame Sniper can destroy a dimension like the ultimate attacks of the others even though it’s power is concentrated on a single point, showing that at the center it would carry even more power.
Boomstick: Yeah Mars is clearly packing the FIREpower of the team…despite Mars being colder then all the other planets of her team.
Wiz: Well Mars is cold on the outside. Her training as an archer and a shine priestess has taught her focus, accuracy as well as a mystic charm to clear her perceptions of illusions however this leads to her greatest weakness.
*Clip of Rei being tsundere to Usagi*
Boomstick: Rei is arrogant and has difficulty asking for help or showing any sign of weakness.
Wiz: Rei can also lose her cool due to her fiery anger. Rei can be in Usagi’s own words “a little scary”.
Boomstick: If this fiery miko is coming after you, there’s no place you can hide.
"Protected by Mars, the planet of fire, Guardian of War, Sailor Mars! In the name of Mars, I’ll chastise you!"
XXX
Boomstick: When you’re a Japanese schoolgirl larger then some adult Japanese men, you stick out a little around your peers.
Wiz: Makoto Kino was clearly separated by her fellow classmates due to her large size and titanic strength.
Boomstick: Not to mention her good heart meant whenever she saw a bully, she would beat him up too, and she was so good at it that even the people she saved would fear her.
Wiz: That said, Makoto wished people could see the real her, a girly romantic who wanted to find a nice boyfriend. That was until she found Usagi Tsukino, a innocent girl who understood her for who she really was.
Boomstick: Blech. Enough of this mushy stuff. So Makoto became the victim of a monster attack meant to exploit the lovesick and in a rage f-ing beat up the monster BEFORE SHE EVEN TRANSFORMED.
Wiz: Thus, awoke the legendary Sailor Senshi, Sailor Jupiter.
*Clip of Jupiter beating up the youma she fought and transforming*
Boomstick: As a Sailor Senshi Makoto still relies on her awesome physical strength and durability as well as her awesome martial arts (sidebar Makoto is a black belt in Judo). Ah that’s the magic I love to see…the magic of punches!
Wiz: Makoto’s strength is certainly impressive, able to destroy with her bare hands a robot from the future and a ghost….somehow.
Boomstick: And that’s only getting started. Makoto is the tank of the Sailor Senshi. Despite being deathly sick to the point of fainting, Makoto was able to survive a robotic assault in her civilian state that was threatening the other senshi transformed! And then she tore through that with her bare hands as well!
Wiz: Oh but we’re only getting started. When the Evil Queen Nehelenia was threatening Sailor Moon, Sailor Jupiter PUNCHED her face from another DIMENSION breaking it and sending her running
Boomstick: And Nehelenia was so strong that a weaker form of hers was only winded after an attack from 7 Sailor Senshi!
Wiz: Makoto boosts her physical prowess with attacks based on electricity…and……flowers?
Boomstick: …I don’t see the connection Wiz.
Wiz: It has to do with the Japanese connections to the planet Jupiter and…
Boomstick: And suddenly bored. Back to the shooting lightning bolts out of her face. Sailor Jupiter can call down a massive lightning bolt with Jupiter Thunderbolt then redirect it with her …weird…little antenna thingee…
Wiz: She often combines this with another of her abilities called “Flower Hurricane” which creates a wind and a shower of flower petals to temporarily blind and distract the enemy.
Boomstick: With her “Sparkling Wide Pressure” she creates a ball of lightning in her hands and tosses it her enemies like she’s pitching a baseball that not even the big leagues would want to risk hitting. She can create an even bigger ball lightning as well as intense winds with her “Jupiter Coconut Cyclone”. And no….I also don’t know where the coconut is in that attack.
Wiz: Her final attack is her “Jupiter Oak Evolution” which summons a crown of laurels on her forehead and sends omnidirectional bursts of electricity capable of wiping out a dimension. This attack was even able to throw Eternal Sailor Moon herself! Makoto is also more attuned to storm elements. She can read omens in the wind, sense electrical flow, and is implied to cause small electrical charges.
Boomstick: That said, for all her kick*ssery, Makoto isn’t perfect. She’s somewhat naïve and easily manipulated, as well as can be rather rash and impulsive, more prone to listening to her emotions then thinking things through.
Wiz: Much like some people around here…
Boomstick: ((Legit not sure what to write her….some snappy retort probably)
Wiz: Her emotional nature is likely why she continually tries to help others, even against her best interest. Still by the same token if someone messes with her friends…
Boomstick: She’ll punch them into next week!
"Protected by Jupiter, the planet of thunder, Guardian of Protection, Sailor Jupiter! I'll make you feel so much regret, it'll leave you numb!"
XXX
Boomstick: Loud mouthed, rude, prone to beating up boys Minako Aino….honestly reminds me a little of Mama Boomstick right now.
Wiz: Outside of her physical disposition and high energy, Minako was hardly anyone’s first pick for a Sailor Senshi. That said her cat Artemis found that she was secretly the legendary Sailor Senshi Sailor V and told her her destiny as a chosen sailor senshi
 Boomstick: That was the day until the talking cat Artemis found her and appointed her Sailor …V.
Wiz: Yes, Minako actually became as a Sailor Senshi 6 months before the other Sailor Senshi, and spent the time masquerading as the Moon Princess to draw attention away from the ACTUAL moon princess Usagi Tsukino. Minako became obsessive in her defense of this princess she had never met as she realized her mortal life had been a temporary disguise. Eventually she met up with the other Senshi and the Moon Princess. After forming a friendship with Usagi, Minako began to revert to her old happy go lucky self from Usagi’s loving presence.
Boomstick: So, let me get this straight. All the Sailor Senshi are named after planets. And the mysterious “Sailor V” was supposedly the Moon Princess and not “Sailor Moon”.
Wiz: ….yes
Boomstick: Well that aside being a Sailor for 6 more months then the others made Sailor Venus the leader of the Senshi and gave Minako a host of other abilities. Various versions of the her signature energy beam the Crescent Beam…
Wiz: Disspelling Illusions, a boomerang, electrically amped up sound waves, a smoke that replicates the atmosphere of Venus, a powered up mosquito repellent…
Boomstick: As well as an enhanced kick and karate chop capable of creating explosions!
Wiz:  She also gained her tricky disguise power, which lets her disguise herself as anyone, even real, historical or fictional people.
Boomstick: She also gained a number of other powers after joining the team. First and foremost, she gained the power to summon the holy sword of the moon, a sword that is tougher then DIAMONDS and is corrosive to any matter it touches! Damn!
Wiz: She also has the rolling heart vibration where she fires a heart shaped projectile out of her palms as well as her most iconic weapon the Venus Love-Me Chain, a versatile chain that can be used for offense, defense, purification, grappling etc.
Boomstick: She can enhance her Love-Me Chain further with “Venus Wink Chain Sword” which summons a sword of light to attack with it or with her “Love and Beauty Shock” which sounds like something out of a really weird brothel but really supercharges her whip with light energy.
Wiz: The Love and Beauty Shock could stalemate an attack from Eternal Sailor Moon. By the time she was Eternal Sailor Venus, Minako was powerful enough to mock an attack of Eternal Sailor Moon that one-shot Queen Nehelenia calling it like dancing through a breeze.
*Undecided Clip*
Wiz: While Minako does poorly in school, this is more so because of her lazy carefree attitude, and she is actually quite smart and tactical, staying agile and mobile in combat.
Boomstick: Of course it’s easier to be agile when you’re fast enough to casually fly to Venus in minutes!
Wiz: Before transforming for the first time, Minako traveled from Earth to Venus in seemingly under minutes. Even lowballing this feat by using the closest distance between these two planets, 38 million kilometers, this would likely be faster then light! That said, for all her quickness and experience, Minako has some rather notable weaknesses.
Boomstick: Minako’s carefree casual attitude can make her lazy and undisciplined.
Wiz: She gets bad grades in school due to how much she shirks her work. She rarely takes much seriously outside of her job of defending the princess.
Boomstick: But if someone does threaten her princess, they’ll feel the wrath of the leader of the Guardian Senshi!
"Protected by Venus, the planet of beauty, Guardian of Love, Sailor Venus! Allow me to punish you with the power of love!"
XXX
Alright the combatants are set….It’s time for a DEATH BATTLE!!!

So I don’t know who DB are gonna think would win. I am gonna present the general arguments here for each in brief.

Ami:
+Smartest
+Visor can keep track of the others at any time
+Mist can obscure vision which Rei and Minako only have semi-counters for and Makoto has none
+Technically speaking water and ice can put out Rei’s fires and can cause Makoto’s lightning to go off target

Rei:
+Most powerful attacks
+Sixth Sense can sense any incoming danger
+Most accurate attacks
+Longest Range of the Senshi in general

Makoto:
+Most Durable
+Strongest and most skilled fighter in general
+Most omnidirectional attacks
+Can hit the others in other dimensions

Minako:
+Easily the most versatile powers
+Has the most hax abilities
+Most Agile
+Most Pragmatic and most experience
+Weakness is least likely to apply here as she is most likely to take the others with seriousness
+Second Best in strength, durability, attack power, intuition, fighting skill and intelligence

I think Minako pretty clearly wins just due to her being insanely more versatile then the others. Ami, Rei and Makoto all have advantages in certain areas, but Minako is second best in all those areas plus has her own specialties.

Monday, March 25, 2019

How they compare: Mimi


One day a human girl was born that carried a massive psychic potential called the amorphous. The scientific research lab of Asclepius isolated her and tested her, keeping her powers dormant and keeping her in a dull dreary life of nothing. However she was introduced to the son of the head scientist named Salt and a young excitable girl named Papikana who became her only friends, and who got permission to show her the outside world.

Time passed and Mimi bore Salt a daughter named Cocona. Mimi knew that the scientists wanted to take her daughter away from her, and so she and Cocona attempted to plan an escape but were apprehended. Upon having her daughter removed from her, Mimi's psychic power exploded, and from then on she lived as a twisted vengeful psionic projection whose only desire was to protect Cocona.


Mimi's power is absolutely insane. Mere fragments of her Amorphous were capable of reality-warping city-sized areas and causing a variety of bizarre effects. Notable of these include forcing a city-sized area to reset 1 day every day at midnight, creating small worlds, creating many alternate timeline duplicates of Papika, and warping matter to turn a normal bunny into a rabbit-themed superhero. As all of these were mere shards of amorphous, her true should power should easily be able to do all of these.

Her full power is far more threatening. It was said that her power could merge the worlds of Pure Illusion, the world of dreams, and the real world together. It's arguable whether or not the "world" in this context refers to the planet or the universe, but conservatively this would make her at least planetary+. Mimi also turned into a black hole capable of destroying both worlds at once. Given that Earth and Pure Illusion are established to at least be in different universes this not only supports her planetary+ power but also shows an inter-universal range.


Mimi does have some more "standard" powers. She can fly and can move at superhuman speeds. Papika and Cocona were easily able to fly around a world conjured within Pure Illusion. Even if the world is small, this speed would have to be at least hypersonic, consistent with other feats such as them flinging characters into the horizon. If the world is truly the size of a normal world this would the speed would be massively hypersonic. Considering her power was quickly enveloping two entire worlds, it's likely her magic speed is massively hypersonic anyway, which would likely scale to her reaction speed as it was comparable to that of Pre-Final Form Papika and Cocona who could react to it.

She also has the ability to form weapons out of nothing, alter the environment to suit her precious daughter's wishes and cause people to die from her sheer presence like she did to the members of Asclepinus. However especially potent is her mental manipulation abilities. She can completely and utterly warp peoples memories to be how she wants, and can also possess people, as seen when she possessed her daughter to keep her away from Papika. Her true form does not seem to be a physical being, but instead a psychic projection that takes controls of minds to manifest. 

An OBD-style profile for Mimi:
Name: Mimi
Origin: Flip Flappers
Classification: Psychic, Mental Ghost
Powers and Abilities: Enhanced Stats, Exists as a Psionic Projection, Reality-Warping (Planetary+), Energy Projection, can turn into a black hole, Can alter memories, can possess people, Can rewind time on at least a city wide scale, can kill people with her presence, can conjure weapons from nothing, flight, create alternate timeline duplicates, transmutation
Weaknesses: Emotionally unstable
Destructive Capacity: At least planet level, possibly universe level+
Range: Inter-universal
Speed: Hypersonic, potentially massively hypersonic
Durability: At least planet level
Lifting Strength: Unknown
Striking Strength: At least Class NJ
Stamina: Likely high
Standard Equipment: Nothing in particular

Intelligence: Average

So how would she do in other verses?


In the DC Universe, Mimi would be very difficult to place. Most Alpha Level Bricks would have no response to her, and likely be beaten by her sheer reality-warping ability. That said most magicians assuming they aren't blitzed could probably stop her, though it would be still likely be difficult as she has greater range and power and comparable versatility to most Magicians. She would likely be a very major threat and require the calling in of one of the Strongest Metahumans to stop her. That said she likely wouldn't be able to beat them. J'onn or Arthur could certainly overwhelm her mental abilities with their own, Clark with his Torquasm-Vo and so on.


In Marvel Comics, Mimi would be relatively similar to her placement in DC Comics, though I honestly think Marvel would probably do a little bit better against her. While DC has more potential psychics then Marvel since everyone in DC has potential psychic abilities, Marvel seems to have more active psychics in general, and the one thing that could really mess up Mimi in a fight would be strong psychic abilities. Giving Mimi's backstory and powerset, it's likely she would be considered an Alpha-Level Mutant, fitting in surprisingly thematically. While Mimi has a general power level on par with an Alpha Level Mutant, she'd be pretty hax for one, more on par with an Omega Level Mutant, though would lack potency and power compared to someone on that power range.


In Shamanic Princess, Mimi would solo everyone in the verse except potentially for Throne of Yord. Mimi and the Throne of Yord would be very even, sharing similar levels of power, range, and versatility. Yord is far older, with greater experience and intellectual would be harder to effect due to it's strange nature. That said Mimi's has an arguablly higher level of displayed hax, as well as being a lot physically faster and less likely to play around then Yord.


In Wedding Peach, Mimi would be in an interesting position. She is well above the low to mid tiers, but is only comparable to the high tiers in power and is far inferior in speed. That said so long as she can avoid being speedblitzed, some of her more esoteric powers as well as a greater ease at affecting other dimensions she could very likely defeat some of the main high tiers, though a lot of the spiritually affecting attacks of the Wedding Peach verse Mimi would have almost no defense against.


In the Pokemon verse, Mimi would likely be comparable to high tier Psychic Pokemon of Earth. She would have sheer hax and versatility on even some of the legendaries of Earth although would be lacking in speed. That said she likely could not beat Top Tier Earth Pokemon like Mewtwo, even in his Base Form, due to having lesser versatility, almost no mental defense, and being inferior in speed, even if she technically has higher levels of hax and range. 


In the Magic: The Gathering Universe, Mimi would be comparable to a New Style Planeswalker focused around Blue Mana. Her psychic powerset fits heavily blue mana abilities and her backstory is even similar to the story of planeswalker sparks, though her temperment is very red for a blue planeswalker. Speedwise she would be very similar to New Planeswalkers, though powerwise she'd either be above (for the country level planeswalkers) or below (for the multi-stellar planeswalkers). That said ability wise she'd fit in very well. That said obviously she'd be well below old Planeswalkers. 

Sunday, March 24, 2019

A Pet Peeve of mine

Ok I don't know if this is just a pet peeve of mine but wanted to mention it. It's in films I like, films I'm neutral on, and films I don't like and it slightly irks me every time. It's not a super bad thing, just a slight annoyance.

I really don't like when films change location and then bring up a thing saying where they are when it's completely superfluous. If it's directly relevant to the plot and they can't explain without showing an image iconic of where they are or bringing it up in dialogue then fine but it annoys me when it's obvious to anyone where they are (in general I don't like being told things that are obvious). I saw one film, can't remember which one though, that showed a spaceship in the void of space with like background stars and planets and the text just said "Outer Space" and I was just thinking "are you kidding me? Of course it's outer space!"

I don't know if this bugs anyone else or just me.

Saturday, March 23, 2019

Sailor Moon Top Tier Feats Summarized

This is just power feats, not including some of the weaker supporting feats like Pharaoh 90 moving his galaxy and also avoiding things that are are ambiguously phrased in the original Japanese.

1: Princess Snow Kaguya can all of space frozen 
2: Sailor Saturn's power to release the Silence is many times things to the effect of the "annihilation of everything" and in the past even killed Sailor Pluto who exists in the spacetime corridor in the threshold between times an area outside spacetime without distance or direction showing that it wiped life all the way to outside spacetime
3: Nehelenia maintained her own mirror dimension called a parallel universe and is noted as having constellations within it 

All of these are far weaker compared to the Power of the Silver Crystal the ultimate power of the universe

4: The Silver Crystal bears the power to create from nothing. It is called the source of all energy, containing unfathomable endless energy. The one who wields it will become the ruler of all the universe. 
5: Consistent with this, Chaos planned to use the power of the Silver Crystal to form a new universe. 
6: The Energy created by the Silver Crystal is consistently said to distort spacetime. Once it's usage is noted to warp all of spacetime. The Kodansha translation is that it pierces to the far reaches of spacetime
7: This is consistent with how when Chibiusa, the future user of the Silver Crystal was turned evil by Wiseman, it caused a chaos in spacetime beyond any before though in fairness the original and the Kodansha translation are a bit more ambiguous

However these two are much weaker then the Lambda Power, the power of all the Sailor Crystals (1) (2) (3)

8: The Lambda Power, the ultimate power of the Cosmos Crystal's power is enough to restore the cosmos itself to it's static form and with a single burst reduce Conceptual Chaos down to infinitesimally small
9: The Collision of Usagi powered by the Lambda and Chaos was so strong that Usagi wondered if it had obliterated Chaos, the Cauldron, and everything else. 

10: Far in the future the Lambda Power using Sailor Cosmos will battle the reborn Chaos, Sailor Chaos. The devastation wrought by Sailor Chaos is so great not even Sailor Cosmos can restore it, which is impressive when you recall a single burst of the Lambda Power restored the static cosmos. Kodansha version

It is also notable that that if the Silver Crystal of the Past and the Future meet it will end the universe in paradox, though that may be due to simple nature of paradox rather then the power of the Silver Crystal per se.

Also if you're into that kind of thing, the Silver Crystal's power is called infinite like all the time in the manga (1) (2) (3) (4) (5) This is just some of the instances.

Friday, March 22, 2019

Talking about adaptations

This is basically going to be me going over the adaptations of my favorite series (all the series I gave an 8 or higher out of 10) and giving my thoughts. Why? I don't know.

Note: these are specifically only adaptations, ie theoretically covering the same events. This is not including sequels or prequels or side stories. Just adaptations. Also only doing ones I've seen.

You'll find in general I prefer reading things (novel/manga/comics) to watching things (television series/films/etc.) though there are obviously exceptions.

Axis Powers Hetalia:
The anime is pretty similar to the manga though expanded and to be totally honest the anime has notably better art. I'm not much of an aesthetics person, I'm more of an abstract person, but it is pretty notably, possibly because of the series origin. The adaptation ie the anime is better in this case. The manga's fine but it doesn't really have anything the anime doesn't.

Bayonetta:
Bloody Fate was a great adaptation of Bayonetta 1 and I will fight you on that :P really capturing the spirit of the over the top exaggerated stylistic-ness of the game. I also hear that has a manga but haven't gotten to it yet.

Cardcaptor Sakura:
Mixed feelings on the CCS anime. On the one hand it suffers from it's new cards being often either redundant or being blatantly overpowered to create conflict. It also removes some of the intricacies of the world-building of the manga and simplifies things. Mei Ling is also a bit annoying when she first appears, claiming Syaoran as her future husband and jealously getting into conflict with Sakura. That said the new cards are fun and create the full deck of 52, and it adds a lot of cute interacts. Also if you're including the movies CCS Movie 2 is one of the three movies I've ever given a 10/10 score too, I absolutely adore it. It really does show that it was written by CLAMP who wrote the original manga.

Cutie Honey:
Cutie Honey has a LOT of adaptations so buckle up.

The 70s anime adaptation keeps probably the most spirit of the original in that strikes the same strange balance of goofy 60s science fiction and dark noir 70s crime fiction that makes up Cutie Honey, especially the original manga. It expands things greatly and some of it works, some of it doesn't. It's nice the characters aren't quite as one-note but the new characters don't quite fit as well.

Cutie Honey Flash is the series made for girls after the original series had an unexpected number of female fans. It's the series I watched growing up and is still my favorite. Maybe it's just nostalgia, and I will admit it does deviate from the dangerous eroticism and brutality of the original manga, that said it has the most emotional depth, the best romance and it even introduced Misty Honey! Cutie Honey's dark magical girl rival. I also think this is my favorite version of Honey herself, being more relatable and having the cutest forms.

Re: Cutie Honey I like the controversial artstyle. It's exaggerated energetic bouciness fits the series well imo, that said while I don't mind the ultra-heavy fanservice (I don't mind a little yuri), I don't like how Honey was made so airheaded in this series. In the other series Honey was smart and often tricked her enemies. She was at worst, a little naive.

Cutie Honey Universe the 2018 adaptation celebrating 50 years of Go Nagai. 0/10 they changed the opening theme. :P Ok if you aren't aware, all the cutey honey series share the same opening theme remixed....except Cutey Honey Universe which angered the majority of the Cutey Honey fanbase right off.  It's good, and I do like how the civilians are being treated as more important and helpful then previous interations. That said it's a rather serious version so if you're looking for something more comical this is probably not the right one.

I haven't seen any of the live-action versions outside of small clips though I hear Cutie Honey: The Live is just nuts so that should be fun.

Danny Phantom: 
No adaptations as far as I know.

DC Comics:
Bit tricky because it's hard to tell what exactly qualifies as an "adaptation". A lot of the DC universes outside the comics are inspired by some events in the comics and I think you could clearly say that something like the animated film "Death of Superman" is clearly an adaptation of the Superman event of the same name in the comics. That said a lot of the DC alternate universes like the Super Friends or the DCAU or the DCEU or the Injustice universe etc. are not so much adaptations as just parallel universes.

Divine Comedy:
I've already talked before about how Dante's Inferno the video game is the worst adaptation of all time, though a fairly decent game taken separately. The only adaptation I can think of possibly more in thematic contrast with it's original is the film I Robot compared to the Asimov novel, though that is possibly because I'm not sure if I Robot is in fact an adaptation of the Asimov novel.

In terms of translations of the original for English I generally use the Longfellow and for Japanese I use the Hirawaka (call me boring that way). I hear the Clive translation is a very good mimicking of the original literal meaning and rhyme style but I haven't gotten to it yet. I tried the Ciardi translation and I hate to trash talk someone whose made such a big achievement but it just didn't compare to the Longfellow or the Mandelbaum.

Might see the other film adaptations but meh.

Freedom Force:
The comic is just a really abridged version of the game. It's decently drawn and written but it just doesn't have the time to meet the same amount of worldbuilding and events as the game version.

God of War:
I really like the God of War Comics but they're not adaptations. The two greek universe novelizations are both fine, they added some neat bits of world building like the names and stories of the boat master, the twin daughters of Aphrodite where the monsters came from etc., the fight scenes are well written, that said they move at a really fast pace as they kind of have too to the point that it's less enjoyable then it would have been otherwise. I prefer the second novelization over the first.

Haven't actually gotten to the new God of War Novelization for God of War 4 yet.

Magic Knight Rayearth:
Similar to CCS, this was another CLAMP written anime adaptation of a CLAMP manga and I have some similar thoughts. I prefer the manga overall, think the anime loses some of the emotional intensity of the manga near the beginning and dislike how the anime basically cut out the last chapter of the manga which is my favorite part of it. That said Nova and Debonair are both cool characters with a really good moment each (Hikaru remerging with Nova and Debonair's defeat), the side-characters are a bit more fleshed out and I always find the little cutesy chibi gags of the Magic Knights funny and cute. The anime is about the world of Cephiro with the Pillar merely being a detail about it, while the manga is about the Pillar System and what kind of world it would make (Cephiro) merely being the result of that. I prefer the manga's straightfowardness and ending but both versions are good.

Magicka:
Technically does not have an adaptation. The novel is a prequel.

Metroid:
Haven't got into much of the manga versions of the games universe.

Okami:
No adaptations as far as I know.

Ouran High School Host Club:
The anime was a pretty good adaptation up to where it got too....but where's season two already? :P We've been waiting for over a decade. The anime adaptation is a good adaptation of the humor and art of the manga, that said it lacks the development that came from the part of the manga after the anime ended. It also skipped a bunch of stuff that was good for the development and Haruhi and Tamaki also have a cuter relationship in the manga.

Over the Garden Wall:
As far as I know there's no adaptation.

Panty and Stocking with Garterbelt:
Does not have an adaptation. The manga is not an adaptation, instead it's side stories.

Pretty Cure:
I haven't even gotten through the anime yet, I haven't read the manga.

Princess Tutu:
The Princess Tutu manga adaptation of the anime is alright but it loses so much of the Princess Tutu-ness that it just feels off to me. Like Princess Tutu without fairy tales or Drosselmeyer? Meh, I know it's got it's fans for it's simplicity and more traditional storytelling but the PT manga I don't think really holds a candle to the anime for me.

Puella Magi Madoka Magicka:
Much like with DC a few of the things in the Madoka franchise are a bit hard to classify as being an adaptation or an alternate timeline or what. The first two Madoka movies, the ones before Rebellion (IE the ones people forget about because they're busying arguing the merits of Rebellion) are probably the closest thing to a Madoka adaptation. That said like 90% of Beginnings and Eternal are just the anime series. I don't mean the same events, I mean literally the same animation, same voice acting etc. It's just the series, but with a few extra animation bits and moreover takes out a lot of the character rehashing a bunch of information which is appreciated because I definitely don't like series going over the same information over and over again.

Sailor Moon:
Like Cutie Honey, a lot of adaptations here. That said the SM Manga is my favorite series ever so it's a high bar to compare too.

I love the 90s Sailor Moon Anime adaptation. But I also hate it. But it's the kind of hate you can ONLY have for something you love. The Sailor Moon Manga was a difficult manga, a manga with complex themes, dark imagery and so on. The anime sandpapers down all the rough parts of the manga to make it more of a cutesy series focused on standard 90s Japanese humor and basic wholesome family themes. And it's not bad, there are parts of the 90s anime that are good, even as good as the manga, that said because of it's length and because it takes away a lot of the uniqueness of the SM Manga it's on average a lot worse in my opinion. I could write a whole blog comparing the two if wanted because I have more thoughts on this adaptation then any other. Their are parts of the SM anime that are inspired. The endings to the first and fifth arcs as well as the second nehelenia arc are all amazing, easily good enough to be in the manga and Movie 1 has my absolute favorite moment in fiction. That said it's also got trash like the breakup arc, episode upon countless episode of filler (over half the series is arguably filler), and so forth. What I most dislike about the anime however is the other characters treatment of Usagi. Manga Usagi and Anime Usagi are fairly similar characters save for Anime Usagi being a bit exaggerated (Manga Usagi does a bit poor at her difficult school, Anime Usagi didn't know who Einstein was at all). That said everyone in the manga loves Usagi for being a genuinely nice person who helps them and are oftne talking about her being wonderful and good. I think this is why some people think Manga Usagi is a Mary Sue. The anime tried to reverse this and went too far the other way, leading to everyone being mean to Usagi for no reason including repeatedly calling her on occasion fat and dumb and mocking her for crying which never happens in the manga.

Crystal on the other hand is the newer anime and most SM fans think it's biggest problem (outside potentially of it's controversial animation) is that it stuck TOO close to the manga. The manga while it's my favorite series COULD be improved but Crystal played it really safe and stuck very close to the manga. Crystal did make a few changes though. I liked the expression of Metaria torturing Usagi, as it felt very fitting to both their characters, and I thought Mamoru punching Zoisite in the face was absolutely hilarious. That said I think Crystal's change related to the Four Kings was completely pointless and the constant taking out of tiny little cutesy emotions and that Naoko had to characterize the Senshi left part of it feeling rather generic.

PGSM is a good adaptation of the first arc...but it only does the first arc. I do like how PGSM tries to make the first arc as long as the first arc of the anime but tries to keep filler to a minimum and actually have a constant coherent plot. I liked the Princess Sailor Moon idea and the alternate Princess Serenity idea. That said while I don't dislike Sailor Luna as much as some Moonies, she doesn't fit very often into the plot, and while I liked the Rei/Minako shipping, Minako's subplot and death while it led to an awesome scene of Rei destroying the Metaria Youma didn't really fit for me.

Sera Myu is just awesome. Sure it doesn't have as much details as any of the other versions and some of the villains have less personality due to being a series of a few musicals for each timeline rather then episodes or chapters, it's just got such cool ideas, such strong emotional punches, good music. It's a really good adaptation, though I don't like it more then the manga.

Saint Seiya:
Ehhhhhhhhhhhhhhhhhhhhhhhh, I'm off two minds of the Saint Seiya adaptation. I'm not hugely a music person but the SS music is so cool. Also a lot of the moments in the manga are stretched out and made more emotionally compelling and dramatic like Shiryu blinding himself against Algol. On the other hand the manga's speed and time efficiency does work to it's advantage in places and the anime stretches things out, especially the anime-exclusive stuff like the Asgard arc where fights suddenly take way longer.

Shamanic Princess:
I can't find the manga adaptation anywhere.

The Powerpuff Girls:
Technically I suppose PPGZ and PPG2016 are "adaptations" of the original so I'll get into those.

PPG2016 I haven't actually seen that much of, and I probably have only seen the worse because of what is being brought to my attention, but it seems really gross. Having a prepubescent girl crushing on a male insert, having the girls twerking, the whole transgender/unicorn debacle etc. Then you got incompetent stuff like removing Mrs. Bellum (For being a sexualized female character) as well as Mrs. Keene's breasts because muh current year (something I'd already dislike strongly) but then adding villains that are just gender stereotypes like Man-Boy and a Bianca Bikini is just facepalm inducing.

PPGZ is a perfectly fine magical girl series imo. Some of the eps don't really work and it's nothing that special, that said it's got some cute parts, some funny gags, some eps that really do work (one of my favorites being an ep where the PPGZ fly too fast and accidentally break the moon and so they have to comically walk and take public transit everywhere). It's fine. That said the series has a hatedom that greatly surprises me. I see people saying it's as bad as PPG2016 or that it's "like teen titans go but dumber" which I suppose is the absolute insult of the general animation internet. It seems really overstated. TLDR It's not as good as the original and not as bad as the 2016 series. It's fine.

The Stanley Parable:
I don't there is any adaptations.

Tokyo Mew Mew:
The Tokyo Mew Mew anime does what a lot of MG anime adaptations do, namely it makes it less contemplative, philosophical and emotionally dramatic and makes it more cutesy and gag-centered so it's less for teenage girls and more for children in terms of primary demographics.

Generally speaking the Tokyo Mew Mew anime adaptation is pretty good. I love the episodes where we learn of Pudding's backstory, the episode with Ichigo's dad demanding to fight Masaya and the episode with the Mint and Zakuro confrontation. I feel like the Aliens were more threatening in the manga then in the anime, that Masaya was a bit more fleshed out showing jealousy and possessiveness over Ichigo, that Ichigo was a bit less of a hopeless basket case....that said the other mew mews outside of Ichigo got more attention in the anime and that was good. Really both are good it's just whether you prefer reading or watching to choose one, though I personally prefer manga.

Also while I'm on the topic I heard that the english dub was not exactly faithful to the point it was almost TMM abridged. I saw one episode and wow. Retasu mentions going on a romantic date and discussing DOSTOEVSKY. Look I know she's an anime nerd but that's not the point. That is not date reading material. But anyway the ep was humrorous but I can see why it's controversial. I don't know, could see myself seeing more.

Undertale: 
Does not have any adaptations, I think

Wander over Yonder:
No adaptations that I am aware off

Xiaolin Showdown:
I don't know of any adaptations

xxxHolic:
The Manga only ended recently, the anime is way shorter just because it had to end a lot more abruptly then the manga. Also the anime doesn't quite get the manga's beautiful CLAMP artwork, imo CLAMP's best artwork which is saying something given how beautiful CLAMP's art is generally.

Yu Yu Hakusho:
The anime does a really good job capturing the sheer versatility of the manga's tones and moods, giving up consistency in exchange for the ability to convey an a depth of moods and themes. When you hear Togashi's difficulties with doing the fourth arc, it is rather touching how the anime expands on the last arc while trying to remain faithful to what Togashi would have done. The anime is a great adaptation of the manga.

Yu-gi-oh!:
I know it's said a lot, but the manga really does make a lot more sense then the anime. It's a lot more internally consistent, the first arc of the manga actually makes sense of the manga since duelist kingdom rules were more of a tabletop game where the computer acted as the DM which is why things like fusing mammoth graveyard with Blue-Eyes Ultimate Dragon or knocking off the flotation ring or destroying the moon made sense. The anime skipped out on the entire first arc of the manga including some forgettable filler but also the amazing Death-T arc. The anime made up a lot of random one-off things to try and get the super over the top things scenarios it wanted as opposed to the more grounded duels in the manga.

That said maybe I'm a sucker for the anime's romanticism but some of the expanded anime duels I love, even if they technically are less sensical and more just pulling the random card you need. The duel between Yami Yugi and Hikaru Yugi, which much more elegant in the manga just gets me emotionally invested so much anime-wise. And especially when anime duels are playing and passionate duelist starts up.

Yuki Yuna is a Hero:
I know the Light Novel is a prequel. I haven't read the manga yet, but not sure if it's an adaptation of the main series or the light novel or both.

Sunday, March 17, 2019

God of War Top Tiers Feats Summarized

Massive thanks and credit goes out to the creator of this imgur album goes by BenTennyson on the narutoforums. The amount of work he's done on this verse is astounding.

I am making this blog because apparently my friends have a lot of difficulty defending GOW's position when I'm not around so this is quick blog summarizing the biggest feats in the franchise in terms of raw power (not getting into speed and hax) just so that they have something quick to refer back too.

These are liked I can probably do this with other verses as well.

Note this is JUST the biggest feats. I'm not gonna be going over all the support feats for it. I highly recommend going through the imgur album, it's absolutely amazing, way more thorough overview of the verse then I could hope to make.


Universal Feats:

Greek Universe:
1: The Primordials created the universe

2: Uranus is noted as having given life to the whole universe and Gaia is noted as the mother of all creation

3: The Primordials survived the Big Band and created the galaxies within the universe with just their fighting

The Primordials are well accepted at Universal Levels of Powers. The Olympians and Titans are just as powerful as the Primordials. That said while the primordials are equal in power the Titans and Olympians have the same level of power more heavily divided. Atlas is confirmed to be stronger then Cronos, if only by a small amount, and Hermes is a mere bug compared to Zeus. Also Helios's power was so great compared to the Primordial Nyx that she has not once beaten him and every morning he banishes her from the sky.

4: The Titan Hyperion's spear can bear the weight of the whole cosmos. The spear is not a particularly important weapon in the grand scale of the God of War Universe, far inferior to the strongest weapons of the verse like the Blade of Olympus, the Flames of Olympus or most powerful of all The Power of Hope.

5: The Titan made World Pillar was capable of holding up creation from collapsing into the underworld. It is said by Persephone that destruction of the Pillar will cause the end of "all that was before." It has been clarified many times that the world pillar keeps all of creation from collapsing 1 2 3. The main plot of Chains of Olympus involves Helios' power being taken as it can destroy the world pillar.

6: The Titan Atlas was able to tank the power of an explosion that destroyed part of the World Pillar forcing Atlas himself to replace it.

7: The Titan Helios was able to illuminate the entire infinite underworld with his light

Also while I'm not sure I'd feel comfortable interpreting this as a direct feat of power, the Titan Cronos created time.

Note: None of the characters here are close to as strong as the two strongest characters Fear Zeus and Power of Hope Kratos

Norse Universe:

Let me start out by saying the Norse Realms share the same physical space but exist on different planes of reality, meaning they're all the same size as their physical space is the same space, they're just in DC comics terms vibrating at a different frequency. The realms collectively comprise the "Norse Universe".

8: Ymir was the first being of the Norse Universe, a being of pure chaos and creation. He created the realms before he was slain by Odin who fashioned Midgard from his body.

9: After slaying Ymir, Ymir's blood threatened to flood all of creation

10: Odin covers the realm of Niflheim in mystical mist (as mist is water manipulation, he is moving a universal mass of water, or possibly just conjuring it from midair)

11: The Fire Giant Surtur, second being of the Norse Universe, created the sun and is responsible for bringing heat into the young universe. This was later clarified as him creating the stars of the realms.

12: Stars orbit Yggdrasil, the World Tree, the center of the spiritual cosmos, and for something to be at the center of something in astronomy, that means the shared center of mass has to be within it, meaning the Norse Universe and Yggdrasil's shared center of mass is within Yggdrasil, showing the universal mass of Yggdrasil. Thor and Jormungander will splinter the world tree, and send Jormungandr back in time before his birth.

So there you go, a dozen universal feats.

Low Multiversal:
Thor and Jormungandr's fight could be felt on all the realms. I have to say I am much more hesistant to say this is a multiversal feat like a lot of people say. A fight being felt on all realms is not the same as the fight threatening them. It depends on the sensitivity of the people feeling, and the 9 realms aren't separate universes, based on the description, they're sharing the same physical space just on different planes, meaning that the physical space isn't larger then a singular physical, ie the universe. That said, Jormungandr is said to be large enough to span all of Midgard, so another cosmic feat at least.

Two seperate game designers claim Kratos (and Zeus) could beat Polygon Man, the villain of Playstation All-Stars Battle Royale (1) (2), the second of which also having worked on Playstation All-Stars Battle Royale. Polygon Man was powerful enough to warp a few dozen universes and fuse them. I like this feat a lot more for Low Multiversal status as it's a lot more direct and clear to me, plus it fits better in the scaling since it's the god tiers of a verse with lots of universals being given low multiversal status rather then making all the universals in the Greek Universe of GOW Multiversal despite the consistency for universal. But that's just me and really liking nice linear tier progression :P Some people are gonna object to this on the basis of it being word of god though.


So yeah there you go. The God of War verse is Universal+ to Low Multiversal. There's a dozen universal feats spanning pretty much the entire franchise, and there's also 2 potentially multiversal feats.

Friday, March 15, 2019

Ranking the Clow/Sakura Cards


Sakura within the first manga, anime and movie set collected a grand total of 55 Cards...sort of. These range greatly in power. This is my ranking of them in terms of weakest to strongest.

Rules:
1: I'm assuming their abilities actually CAN affect each other despite being spirits. Not only does this seem confirmed by them using their abilities on each other at many points in the series, but without it they wouldn't be able to interact at all
2: Winner is determined primarily by who they can and can not beat in a one on one fight with NO outside help. 
3: Fight takes place in Tomoeda, the fictional place Sakura lives
4: Fight is full out. Cards vary in willingness to fight, but here this is assuming that both cards are properly motivated to fight.
5: Cards are at peak
6: Cards are considered "different" if they possess different names, meaning that Sakura's version of the 52 Cards of Clow Reed are all still the same "card"


55: The Change
  • Body-Switching
The Change's power while broken in a lot of fight scenarios, only really works if there is at least two other entities so it can switch their minds into each other's bodies. In a real fight this is a powerful card of Sakura's since she can use it to swap the mind of her opponent with a civilian...or with say a rat, or a fly. That said it's arguable whether that counts as outside help or not. Without it's signature ability, The Change is a very small creature and would be easily bodied by any of the other cards. If you're wondering where it would place if there was outside presence, like humans or animals for it to use the body-swap ability it would probably get place 30. 


54: The Libra
  • Forces others to tell the truth
The Libra's ability while it is very helpful in social situations, is not immediately combat useful and without it, The Libra is mostly in the same boat as The Change. The Libra would probably beat The Change however since it's a bit bigger and looks to be made of a spiritual metal which would likely be "tougher" then the animal-like Change.


53: The Song
  • Copies Voices 
  • Creates magical music
The Song's ability to create a beautiful magical music or copy sounds it's heard is at best a very minor distraction in terms of combat potential. That said she actually has hands and is a bit bigger then the last two cards. 


52: The Voice
  • Steals Voices
  • Can use the voices she's stolen
Sakura used the actual Song card to capture Voice. Voice had stolen Tomoyo's beautiful singing voice and so to recover it Sakura used Song to replicate Tomoyo's singing voice which confused Voice. Given this already happened, I think Voice would probably not fall for the same trick again, and the two are pretty comparable in every other regard, with maybe a slight advantage in reach to Voice given she has those wing things on her arms. 


51: The Glow
  • Creates lots of tiny floating glowing orbs
The Glow is smaller then Voice and Song, but she has a more notable distraction ability, since she can hide behind under any of her glowing orbs and unless her shadow gives her away, she could stealth. It's not particularly strong, but it should be enough to give her a slight majority. 


50: The Bubbles
  • Creation of a lot of foam bubbles
Originally created to wash dishes. Basically has the same distraction ability as Glow, except a bit more straightfoward since the bubbles are more condensed, also there's no shadow to give her away in the thick foam. 


49: The Move
  • Teleports Small Things
The ability to teleport small things mean against the smaller cards, it provides a bit of an ability to weaponize them by teleporting the objects above them and having them fall on them, and can be used sort of as impromptu shields by conjuring them between Move and the Enemy. I can't see Bubbles getting through to Move, even with the foam hiding her presence. 


48: The Silent
  • Causes a silence 
  • Can teleport objects that make noise a small distance away from her
Silent was very difficult for Sakura to capture since anytime she made noise to to command a card to capture it, she would be teleported away. That said in an actual fight, most of the cards don't need to use sound to use their abilities. Most of the cards can't even speak with the ones that can being Mirror, Light, Dark, Nothing and Hope. That said The Silent is an elegant card with I imagine good dexterity, and sheer size on most of the previous cards. 


47: The Float
  • Causes things to float
Against the prior cards, has the advantage of having basically a very limited form of spatial manipulation, able to raise them up into the air and drop them, without them being able to do anything about it as Float floats safetly out of range. 


46: The Jump
  • Highly Enhanced Jumping Ability
The Jump can leap up and knock The Float, disorienting it over and over until The Jump wins. 


45: The Twin
  • Duplicates things
  • Is two entities that must be defeated at the exact same time
Not sure what in a neutral battlefield The Twin could duplicate to be particularly useful that said it's dual nature makes it hard for any of the cards to without massive AOE to deal with. I can't see the semi-dim-witted jump figuring out how to beat both of them at once, while The Twin will probably catch the Jump eventually, maybe by duplicating traps everywhere


44: The Fly
  • Can cause things to fly
The Fly is really big bird, I don't think if either or both of the Twin tried to get in physical range of it they would do very well, and the Fly could possibly take one of the Twin really high and drop them, and then before the first his the ground bring the second high up and drop that one as well from the same height as the still falling first one. The Twin would have to use some kind of trap, same way they might have to with the Float, but the Fly is much more active and agile then the Float since it can freely move in all 3 dimensions as opposed to simply hovering or going upwards. 


43: The Lock
  • Seals an area off
None of the previous cards would be able to stop Lock quickly enough to keep from being sealed off, and would not be able to escape once it did so, becoming sealed.


42: The Return
  • Temporal Projection (projects spirit across in time)
  • Can appear as a black mist
If Sealed in by Lock, can go back in time to stop it. Physically much bigger then Lock's true form.


41: The Dash
  • Grants super speed
  • Runs at speeds faster then any of the other Cards, including light and shadow
The Dash is a speedster and requires a card capable of either outlasting it or being able to capture it in a massive AOE since none of the other cards can catch it by manual speed. 


40: The Shield
  • The Ultimate Defensive Card, creates a forcefield only capable of being broken by one other card
The Shield is the ultimate defensive card, the card meant for outlasting enemies. The Dash can ram or pounce on The Shield as much as wanted, it's never getting through and will exhaust itself trying. Only 1 of the other cards can get through Shield, that said Shield itself can't actually beat any of the stronger cards, as such Shield's position is based on it's relation to the card right above it.


39: The Sword
  • The Ultimate Offensive Card, is a magical sword capable of piercing through supposedly anything. 
The Sword is the one card able to pierce through The Shield, as well as slicing through spacetime loops, being able to physically piece shadows, and so forth. That said while it can cut through any of the other cards, it does have the disadvantage of not having much defense so any card at range has a bit of an advantage.


38: The Sleep
  • Creates a magical powder that puts things to sleep
Sleep's powder can render most enemies relatively helpless by sending them to sleep


37: The Illusion
  • Appears to people as what they expect or want to see, often what they fear or love the most.
Illusion's ability to change it's appearance can greatly throw off many of the prior cards. It's power is more automatic then Sleep's powder, and in a fight between them Sleep would probably see itself beating Illusion, only for the whole thing to be an Illusion. 


36: The Dream
  • Can put a person to sleep and give them specific dreams
  • Is wise, and knows some of the future referencing visionary or prophetic dreams which fall under her domain and she can grant
While it's not as strong as either of theirs, Dream basically has the abilities of both Illusion and Sleep and is wise enough to not fall for either of their tricks.


35: The Arrow
  • Fires a volley of arrows at an incredibly rate of fire
The Arrow can attack the prior cards from outside their range at a range fast enough making it very hard to avoid


34: The Shot
  • Shoots lasers blasts
  • Travels as a ball of light
Arrows would be hard, if not impossible to hurt the extremely fast and agile Shot, and The Shot's laser blasts while not to the same incredibly rate of fire as Arrow, are highly accurate.


33: The Little
  • Shrinks things
The Little is hard to hit due to it's tiny size, and it can easily shrink it's opponent, weakening their power. The Shot's laser blasts MIGHT tag The Little, but The Little's shrinking would probably work first, even on the ball of Light The Shot travels as. 


32: The Big
  • Makes things grow
The Little and The Big cancel each other out, that said The Big's starting size is much larger then The Little, and the Big would probably eventually tag The Little. 


31: The Fight
  • Grants Supernatural Fighting Skills
The Big could try and crush The Fight, but the Fight is probably too skilled and would avoid that, and The Fight could do some kind of momentum pressure point thing to take down The Big.


30: The Power
  • Grants Super Strength, enough to casually crater the ground and throw Elephants into the air
The Power and The Fight are rivals and could go either way, that said Sakura beat The Fight with The Power, so putting it ahead.


29: The Sweet
  • Converts things into sweets
Sweet basically has a one-shot attack against most of the other cards below her, save for Shield. That said there are cards above her with higher range and AOE.


28: The Freeze
  • Freezing
While Freeze's freezing ability takes a second or two longer then Sweet's sweets transmutation, it can do so at a much larger range it seems and doesn't need to target like Sweet needs to do with her magic fairy dust


27: The Through
  • Temporary Intangibility
Through can phase out of being frozen in the 2-3 seconds it takes to freeze, meaning Freeze would have a hard time freezing her, and she can easily hurt it if she can reach it. 


26: The Create
  • Conjures things into being
The Create is hard to place since it's only and main ability is somewhat of an NLF. I placed it here based on it's relation to the card above it.


25: The Erase
  • Erases things from existence, including non-physical things like memories
The Erase is the opposite of the Create, capable of erasing any of the cards below it on the list fairly easily with non-targeting instant one-shot. Erase and Create are pretty even, putting Erase higher pretty much solely because Create has only created physical things on screen while Erase has erased non-physical things.


24: The Mirror
  • Can reflect things, including appearances and attacks
Pretty self-explanatory. If Erase attempted to Erase Mirror, Mirror would reflect it and Erase Erase. To defeat Mirror would require what I call the "pseudo-elemental" cards, cards that can affect such a massive area of effect that Mirror reflecting a section equal to herself would still have getting completely overwhelmed from every other direction. 


23: The Sand
  • Is a living mass of sand, manipulating all available sand, capable of forming sand structures and sand vortexes
The Sand is the first of the pseudo-elementals. It could have been higher, but it is weaker simply because the arena Tomoeda doesn't have a huge amount of sand, though it does have a sizable amount. Mirror could reflect Sand at Sand but that wouldn't even disrupt Sand who would reabsorb it, and can attack Mirror with sand fists from every direction. 


22: The Flower
  • Her dance creates a rain of flowers, fast enough to quickly engulf and drown a city. 
A Pseudo-Elemental. She can drown Sand in flower petals. That said she is a weaker pseudo-elemental due to her flowers being relatively fragile.


21: The Cloud
  • Manipulation of the clouds, able to create cloud patterns and structures
A Pseudo-Elemental, a relatively weak one, but can create a cloud fist capable of harming Flower before Flower's flower rain would get high enough to threaten Cloud. 


20: The Mist
  • Creation of a Corrosive Mist
A Pseudo-Elemental. Cloud would have difficulty overwhelming Mist as it's cloud strikes get corroded into mist


19: The Wave
  • This card's power is unclear though it seems a lesser form of The Watery, capable of creating missive tidal waves.
Pseudo-Elemental. The Wave's tidal waves might be able to disperse the mist before it's wholly corroded, or just be able to overwhelm The Mist's mist creation. 


18: The Rain
  • Creation of powerful rains and downpours, rainbows, and water bursts and waterfalls
Pseudo-Elemental. Water Manipulator like The Wave but more versatile.


17: The Thunder
  • Projection of electricity, enough to supercharge an entire city
  • Can inhabit electrical devices
Pseudo-Elemental. The Water Pseudo-Elementals would do poorly against The Thunder who can move as lightning across their water


16: The Snow
  • Creation of a snowstorm capable of freezing a city
Pseudo-Elemental. Snow and Ice doesn't conduct electricity very well unlike liquid water from my quick research, which suggests the Thunder would fare poorly against The Snow since it would find itself sluggish and hard to move against the frozen land


15: The Storm
  • Creation of a powerful storm, including a powerful tornado which she manifests as 
Pseudo-Elemental. The Storm is noted as being a very powerful card generally as she was able to disrupt the power of the great sorcerer Madoushi in Movie 1. Storm's storm could probably overpower Snow's storm.


14: The Wood
  • Control of plants and wood
Pseudo-Elemental. The Wood is noted as having a secret level of power, due to being one of the 5 Chinese Elementals and was able to defeat The Earthy itself in combat, suggesting she is she is very high up in the Pseudo-Elementals. 


13: The Maze
  • Manifests as a living labyrinth that can reform and restructure itself at will. 
  • Can dimensional BFR opponents into the Labyrinth
Most of the cards have no defense to be trapped in a separate dimension and Maze can simply outlast them this way. It's not like they would be able to damage it enough since it can reform itself at will. I don't know how the Pseudo-Elementals could possibly defeat The Maze


12: The Loop
  • Spatial Manipulation, Loops a Space back in on itself
The Loop is basically the Mirror's attack reflection ability but for the big name cards, able to reflect the whole space back on the opponent by looping the space back around. Maze would be tricky, but Loop seems to be a better space manipulator.


11: The Time
  • Can freeze time
  • Can accelerate time
  • Can reverse time up to at least one day
If Loop tried to loop Time into an infinite spatial loop, Time could reverse the day, and stop Loop from doing that by freezing time on it before it can. At which point Time has plenty of time to defeat Loop.


10: The Shadow
  • Particularly evasive and hard to affect, to the point even the Great Sorcerer Clow Reed struggled to capture the card
  • Control of and absorption of all shadows
  • Can distort it's shape at will
I am not sure whether the Loop and The Time's abilities would affect The Shadow, however their own shadows would be part of the Shadow, who would probably exist outside the spatial warp or the temporal freeze. The Shadow should be the strongest of the sub-Elemental cards, as even Clow Reed struggled against it.


9: The Windy
  • Control of the wind, able to create powerful wind torrents or bind, even intangibles like The Shadow
  • Dominion and control of all the cards under it's domain: The Dash, The Float, The Fly, The Jump, The Move, The Song, The Storm and the Voice.
One of the 4 Elemental Cards. Cards are implied to be able to use the powers of all the cards under their domain. The Windy is the gentlest of the 4 Elemental Cards which is reflected in the gentle Sakura having the greatest affinity with The Windy. It's gentle nature is reflected in how it's powers are the least aggressive and combative of the 4 Elemental Cards. 


8: The Firey
  • Control of Fire, able to evaporate the snow covering a town in one burst
  • Dominion and control of all the cards under it's domain: The Arrow, The Fight, The Power, The Shot, The Through, The Thunder and The Twin
One of the 4 Elemental Cards. The Fiery's pure aggressive strategy should allow it to overwhelm The Windy but it's lacking many defensive options outside The Through. 


7: The Watery
  • Control of water, including it's implied entire oceans
  • Dominion and control of all the cards under it's domain: The Bubbles, The Cloud, The Freeze, The Mist, The Rain, The Snow, The Wave and The Wood
One of the 4 Elemental Cards. Watery has a pretty strong arsenal of cards, including a lot of pseudo-elementals. Given the elemental advantage and the amount of pseudo-elementals Watery has, seems Watery would beat Firey. 


6: The Earthy

  • Control of earth, including creating city-busting Earthquakes
  • Dominion and control of all the cards under it's domain: The Flower, The Libra, The Lock, The Loop, The Maze, The Mirror, The Sand and The Shield
One of the 4 Elementals. The Earthy just has the most broken cards under it. Loop, Mirror, and Shield provide for almost impenetrable defense on top of it's already immense defense. Mirror, Loop and Maze also provide for powerful offensive options. 


5: The Dark
  • Darkness Manipulation, able to blot out the Sun and other Stars from the night sky
  • Dominion and control of all the cards in it's domain: The Change, The Dream, The Erase, The Illusion, The Silent, The Sleep and The Time as well as the two elementals The Watery and The Windy and all associated cards. 
One of the two cards that rule of the entire deck of 52 Clow Cards. Above even the Elementals.



4: The Light
  • Light Manipulation. Can cause the sun rise, bring light to the stars and can illuminate even the darkness of The Dark.
  • Dominion and control of all the cards in it's domain: The Big, The Create, The Glow, The Little, The Return, The Shadow and The Sweet as well as the two elementals The Firey and The Earthy and all associated cards. 
One of the two cards that rule of the entire deck of 52 Clow Cards. Above even the Elementals. The Light and The Dark are equals and the order is arbitrary. I put The Light ahead basically because it's Elementals are stronger imo.


3: The Nameless Card
  • Represents Sakura's love for Syaoran, and her spirit
Not a Clow Card, created by Sakura herself as a Sakura card, representing her spirit and her love for Syaoran. The Nameless Card's spirit is stronger then the Clow Cards as Sakura transcended Clow Reed.


2: The Nothing
  • Card with enough negative energy to balance out the 52 Clow Cards, cards which had all Clow Reed's power within them
  • The empty void
  • All Clow Spirits that came into contact with The Nothing ceased to be
The Nothing is the negative counterbalance to the whole of the Clow Cards together. Merely her attempt to get close to the cards in her infinite isolation caused the other cards to be erased. The Nothing merely wished someone to reciprocate her affection so she wouldn't be alone for all eternity yet even just getting near the other cards erased them. Sakura's nameless card alone would not be strong enough to stop The Nothing.


1: The Hope
  • Represents the Hope of Sakura Kinomoto, the hope that allows her to continue past any event.
  • Restored all the things that were erased.
  • Sakura's ultimate power embodied.
Sakura realized The Nothing's nature and it fused with The Nameless card forming a new card, The Hope, representing Sakura's greatest strength, the ability to find hope even from nothing, to be optimistic in any situation. The Nothing was on the same level of power as Clow Reed himself, yet Sakura transformed it with her own power, showing The New Card, The Hope to be even more powerful then Clow Reed himself, a sorcerer capable of warping the multiverse with a stray thought. The Hope is Sakura's ultimate power and easily above any of the other cards.